Player Matchup

Cthulhu
Cthulhu
Demonsbane00
Cthulhu
Level 68
God Stats
27W - 32L
1,457 SR
Queue Stats
221W - 220L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
JEFFERYDONGHER
Ah Puch
Level 64
God Stats
47W - 31L
1,584 SR
Queue Stats
154W - 162L
1,494 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JovaTheLegend
Morgan Le Fay
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 36L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MaddieEmbry9
Ah Muzen Cab
Level 129
God Stats
18W - 19L
1,593 SR
Queue Stats
249W - 246L
1,495 Elo+
Solo
Arachne
Arachne
Red9Delta
Arachne
Level 138
God Stats
11W - 7L
1,490 SR
Queue Stats
713W - 738L
1,499 Elo+
Solo
Team Averages
Level 94
1,525 SR
1,476 Elo+

VS

Team Averages
Level 103
1,464 SR
1,394 Elo+
Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Daplayboi225
Neith
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 105L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
JCorn3371
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,628 Elo+
Party 2
Bacchus
Bacchus
L80K80
Bacchus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,130 Elo+
Party 2
Ravana
Ravana
Tri-cerapot
Ravana
Level 115
God Stats
0W - 1L
1,320 SR
Queue Stats
9W - 8L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demonsbane00
Cthulhu
16
3 / 1 / 12
10,797
1,080
10,030
9,880
10,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 10
11,565
1,157
20,594
6,525
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
JovaTheLegend
Morgan Le Fay
17
1 / 0 / 12
10,610
1,061
10,192
5,555
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
MaddieEmbry9
Ah Muzen Cab
17
6 / 2 / 8
11,807
1,181
12,921
6,976
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Red9Delta
Arachne
16
4 / 3 / 8
10,754
1,075
9,376
12,180
5,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

276

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 3 / 2
11,101
1,110
13,461
12,422
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 1
10,711
1,071
8,409
11,707
4,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
JCorn3371
Kumbhakarna
16
0 / 6 / 3
10,698
1,070
4,745
19,064
23,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
L80K80
Bacchus
16
0 / 5 / 3
9,829
983
7,314
13,114
16,954
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
15
0 / 4 / 2
9,504
950
3,748
10,368
4,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
19
Kills
6
6
Deaths
19
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
2
1.33
L
3
1
1
3.5
W
Cthulhu
Demonsbane00
Cthulhu
3
1
12
9
L
Kumbhakarna
JCorn3371
Kumbhakarna
0
6
3
0.25
W
5
0
10
10
W
Morgan Le Fay
JovaTheLegend
Morgan Le Fay
1
0
12
7
L
Bacchus
L80K80
Bacchus
0
5
3
0.3
W
Ah Muzen Cab
MaddieEmbry9
Ah Muzen Cab
6
2
8
5
W
Arachne
Red9Delta
Arachne
4
3
8
2.67
L
Ravana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,113
Damage
37,677
41,116
Taken
66,675
23,462
Mitigated
54,219
8,702
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,461
1,185
450
3,053
12,422
4,408
0
9,639
2,551
52,626
0
L
8,409
4,225
0
2,452
11,707
4,189
0
6,829
4,644
0
32,786
W
Cthulhu
Demonsbane00
Cthulhu
10,030
501
397
1,710
9,880
10,566
0
6,915
2,965
15,117
0
L
Kumbhakarna
JCorn3371
Kumbhakarna
4,745
813
202
718
19,064
23,881
0
9,506
8,810
14,745
0
W
20,594
1,032
0
2,787
6,525
2,490
0
2,840
3,685
36,598
0
W
Morgan Le Fay
JovaTheLegend
Morgan Le Fay
10,192
1,478
0
277
5,555
2,283
0
4,322
1,233
17,848
0
L
Bacchus
L80K80
Bacchus
7,314
330
258
701
13,114
16,954
0
7,005
5,650
15,420
0
W
Ah Muzen Cab
MaddieEmbry9
Ah Muzen Cab
12,921
4,674
0
1,724
6,976
2,889
0
4,989
1,987
0
50,374
W
Arachne
Red9Delta
Arachne
9,376
6,575
0
1,807
12,180
5,234
0
6,454
5,726
0
15,764
L
Ravana
3,748
383
0
482
10,368
4,787
0
5,768
4,204
0
10,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,533
Gold Earned
51,843
189
Minions Killed
250
7
Camps Cleared
6
909,237
Distance Traveled
871,029
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,101
1,110
111
11
1
173,088
0
L
Neith
10,711
1,071
60
6
1
158,945
0
W
Cthulhu
10,797
1,080
15
2
0
215,546
0
L
Kumbhakarna
10,698
1,070
32
3
2
156,952
2
W
Ah Puch
11,565
1,157
36
4
5
190,007
0
W
Morgan Le Fay
10,610
1,061
34
3
0
157,227
1
L
Bacchus
9,829
983
25
3
2
198,101
0
W
Ah Muzen Cab
11,807
1,181
90
9
2
161,616
2
W
Arachne
10,754
1,075
14
1
0
184,841
1
L
Ravana
9,504
950
22
2
0
183,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role