Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Arcanology
Achilles
Level 141
God Stats
1W - 1L
1,300 SR
Queue Stats
16W - 5L
1,696 Elo+
Solo
Nox
Nox
ImaFcknRobot
Nox
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,431 Elo+
Solo
Chronos
Chronos
WilPowerPR
Chronos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,498 Elo+
Solo
Apollo
Apollo
drewbles04
Apollo
Level 144
God Stats
3W - 1L
1,779 SR
Queue Stats
14W - 15L
1,384 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,502 Elo+

VS

Team Averages
Level 114
1,559 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Confidential2U
Kuzenbo
Level 108
God Stats
13W - 11L
1,614 SR
Queue Stats
89W - 85L
1,446 Elo+
Party 1
Horus
Horus
DrknFlunky
Horus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 83L
1,504 Elo+
Party 2
Ratatoskr
Ratatoskr
Tuscat
Ratatoskr
Level 129
God Stats
6W - 4L
1,681 SR
Queue Stats
106W - 102L
1,482 Elo+
Party 1
Zeus
Zeus
humboldtstrong07
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 3
7,356
669
5,280
6,918
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Arcanology
Achilles
12
3 / 1 / 6
7,068
643
6,035
7,802
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
4 / 0 / 4
7,073
643
4,619
3,177
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
WilPowerPR
Chronos
11
2 / 3 / 6
6,756
614
4,560
7,539
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
drewbles04
Apollo
12
3 / 0 / 4
6,946
631
8,157
4,993
1,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 0
5,806
528
3,646
6,849
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 1
5,466
497
2,862
7,344
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
7
0 / 2 / 0
4,747
432
995
10,258
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Tuscat
Ratatoskr
10
2 / 1 / 1
5,891
536
3,617
7,994
2,396
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 6 / 2
6,211
565
6,078
7,134
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
5
5
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
3
3.5
L
Neith
 
Neith
1
3
0
0.33
W
Achilles
Arcanology
Achilles
3
1
6
6
L
0
2
1
0.25
L
Horus
0
2
0
0
W
4
0
4
6
L
Ratatoskr
Tuscat
Ratatoskr
2
1
1
2.5
W
Chronos
WilPowerPR
Chronos
2
3
6
1.67
W
Apollo
drewbles04
Apollo
3
0
4
5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
17,198
30,429
Taken
39,579
12,770
Mitigated
17,715
13,037
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,280
948
0
4,087
6,918
5,413
0
2,932
3,448
42,946
0
L
Neith
 
Neith
3,646
1,108
0
2,977
6,849
1,704
0
1,496
5,310
0
29,870
W
Achilles
Arcanology
Achilles
6,035
1,290
0
3,220
7,802
2,618
0
2,546
4,968
0
35,984
L
2,862
1,064
0
1,192
7,344
7,281
0
3,858
3,050
25,721
0
L
Horus
995
657
308
3,346
10,258
4,452
0
3,877
6,381
0
12,005
W
4,619
749
0
1,883
3,177
1,254
701
424
2,689
16,830
0
L
Ratatoskr
Tuscat
Ratatoskr
3,617
395
0
1,672
7,994
2,396
0
2,083
5,911
0
34,182
W
Chronos
WilPowerPR
Chronos
4,560
904
0
1,691
7,539
2,196
308
1,568
5,809
39,097
0
W
Apollo
drewbles04
Apollo
8,157
5,400
0
2,156
4,993
1,289
1,270
378
4,575
0
44,844
L
6,078
1,113
0
492
7,134
1,882
0
2,629
4,468
28,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
28,121
366
Minions Killed
257
0
Camps Cleared
0
1,144,303
Distance Traveled
1,084,226
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,356
669
97
9
0
202,579
3
L
Neith
5,806
528
59
5
0
204,913
2
W
Achilles
7,068
643
70
6
0
251,874
4
L
Kuzenbo
5,466
497
47
4
0
187,638
2
L
Horus
4,747
432
26
2
0
236,107
1
W
Nox
7,073
643
28
3
0
237,723
2
L
Ratatoskr
5,891
536
58
5
0
267,693
6
W
Chronos
6,756
614
76
7
0
219,116
0
W
Apollo
6,946
631
95
9
0
233,011
4
L
Zeus
6,211
565
67
6
0
187,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role