Player Matchup

Amaterasu
Amaterasu
Monsu5107
Amaterasu
Level 160
God Stats
2W - 4L
1,556 SR
Queue Stats
443W - 360L
1,506 Elo+
Solo
Poseidon
Poseidon
Redghosthunter77
Poseidon
Level 157
God Stats
18W - 12L
1,802 SR
Queue Stats
520W - 492L
1,528 Elo+
Solo
Geb
Geb
diego4070
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 105L
1,614 Elo+
Solo
Izanami
Izanami
tomcroft2001
Izanami
Level 126
God Stats
3W - 2L
1,303 SR
Queue Stats
4W - 2L
1,322 Elo+
Solo
Anhur
Anhur
xNiko_Style
Anhur
Level 80
God Stats
1W - 0L
1,482 SR
Queue Stats
25W - 27L
1,566 Elo+
Solo
Team Averages
Level 130
1,529 SR
1,507 Elo+

VS

Team Averages
Level 145
1,499 SR
1,482 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chloe-Misaki
Neith
Level 143
God Stats
17W - 10L
1,696 SR
Queue Stats
638W - 559L
1,573 Elo+
Party 1
Susano
Susano
Violette-Misaki
Susano
Level 160
God Stats
9W - 10L
1,285 SR
Queue Stats
411W - 302L
1,621 Elo+
Party 1
Ganesha
Ganesha
haze_buster1992
Ganesha
Level 104
God Stats
15W - 12L
1,514 SR
Queue Stats
314W - 365L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kart-soini99
Morgan Le Fay
Level 160
God Stats
8W - 12L
1,500 SR
Queue Stats
436W - 454L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Monsu5107
Amaterasu
12
2 / 0 / 1
6,884
688
4,667
7,371
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 1
6,473
647
2,161
5,629
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 4
5,886
589
2,979
7,905
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
tomcroft2001
Izanami
10
3 / 2 / 4
6,215
622
5,282
5,142
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 1
6,100
610
2,016
7,133
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 3 / 0
5,814
581
4,420
8,505
3,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 2 / 1
4,543
454
3,842
5,528
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 1
5,557
556
2,545
6,520
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 4 / 0
3,959
396
395
4,431
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
kart-soini99
Morgan Le Fay
11
3 / 1 / 2
6,321
632
7,628
4,583
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
6
6
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
0
2
1
0.25
W
Amaterasu
Monsu5107
Amaterasu
2
0
1
2.5
W
3
2
1
1.75
L
3
3
1
1.17
W
2
1
4
4
L
0
4
0
0
L
Morgan Le Fay
kart-soini99
Morgan Le Fay
3
1
2
4
W
Izanami
tomcroft2001
Izanami
3
2
4
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,105
Damage
18,830
33,180
Taken
29,567
15,934
Mitigated
9,541
13,026
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,420
1,583
0
2,219
8,505
3,231
0
663
7,842
0
37,389
L
3,842
1,264
0
1,607
5,528
1,573
0
1,167
4,361
0
23,399
W
Amaterasu
Monsu5107
Amaterasu
4,667
2,732
0
4,427
7,371
5,046
30
0
7,371
0
48,222
W
2,161
503
0
2,441
5,629
1,419
810
1,033
4,494
35,237
1,025
L
2,545
557
0
1,881
6,520
1,884
0
1,145
5,375
0
21,352
W
2,979
573
0
2,287
7,905
5,501
0
2,215
5,614
12,997
0
L
395
77
81
568
4,431
1,411
0
672
3,759
3,393
0
L
Morgan Le Fay
kart-soini99
Morgan Le Fay
7,628
894
0
587
4,583
1,442
0
1,418
3,165
34,474
0
W
Izanami
tomcroft2001
Izanami
5,282
3,839
0
1,722
5,142
1,597
98
1,123
3,957
0
39,096
W
2,016
437
0
2,149
7,133
2,371
364
3,142
3,721
0
30,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
26,194
371
Minions Killed
242
0
Camps Cleared
0
1,003,271
Distance Traveled
892,799
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,814
581
86
9
0
204,885
0
L
Neith
4,543
454
45
5
0
178,101
4
W
Amaterasu
6,884
688
121
12
0
206,595
2
W
Poseidon
6,473
647
81
8
0
222,015
0
L
Susano
5,557
556
48
5
0
203,794
4
W
Geb
5,886
589
15
2
0
207,490
2
L
Ganesha
3,959
396
2
0
0
120,043
3
L
Morgan Le Fay
6,321
632
61
6
0
185,976
2
W
Izanami
6,215
622
82
8
0
171,632
1
W
Anhur
6,100
610
72
7
0
195,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role