Player Matchup

Ganesha
Ganesha
BADEN_BALONEY
Ganesha
Level 123
God Stats
19W - 5L
1,690 SR
Queue Stats
375W - 286L
1,679 Elo+
Party 1
Scylla
Scylla
Control_FreaksYT
Scylla
Level 123
God Stats
7W - 4L
1,903 SR
Queue Stats
73W - 51L
1,890 Elo+
Party 1
Ne Zha
Ne Zha
Kelderose
Ne Zha
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
467W - 370L
1,777 Elo+
Party 1
Artemis
Artemis
TOO-_-BAD_YT
Artemis
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
298W - 219L
1,675 Elo+
Party 1
Bellona
Bellona
homiezeus
Bellona
Level 103
God Stats
17W - 13L
1,748 SR
Queue Stats
166W - 126L
1,530 Elo+
Party 1
Team Averages
Level 121
1,668 SR
1,710 Elo+

VS

Team Averages
Level 139
1,454 SR
1,559 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Cap_Derek30_PR
Awilix
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 57L
1,583 Elo+
Solo
Bacchus
Bacchus
Essined
Bacchus
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 124L
1,500 Elo+
Party 2
Cupid
Cupid
GABOSER0
Cupid
Level 144
God Stats
0W - 4L
1,269 SR
Queue Stats
223W - 229L
1,635 Elo+
Party 2
Hera
Hera
Kronus_10
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 0 / 21
9,748
812
8,564
10,668
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 1 / 4
10,120
843
6,837
5,985
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Kelderose
Ne Zha
16
4 / 2 / 11
9,415
785
10,631
10,389
7,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
TOO-_-BAD_YT
Artemis
17
6 / 2 / 11
9,896
825
16,906
11,463
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
homiezeus
Bellona
16
7 / 4 / 7
9,481
790
8,985
14,486
15,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 3 / 5
8,451
704
5,730
11,352
9,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 2
9,171
764
8,891
12,666
4,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Essined
Bacchus
14
0 / 7 / 3
7,762
647
7,687
13,214
15,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
GABOSER0
Cupid
15
0 / 3 / 4
8,482
707
9,168
12,629
4,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
15
3 / 7 / 3
8,557
713
5,951
9,732
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
24
Kills
9
9
Deaths
24
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
5
1.17
W
Ganesha
0
0
21
10.5
L
5
4
2
1.5
W
7
1
4
9
L
Bacchus
Essined
Bacchus
0
7
3
0.21
L
Cupid
GABOSER0
Cupid
0
3
4
0.67
W
Ne Zha
Kelderose
Ne Zha
4
2
11
4.75
L
Hera
3
7
3
0.64
W
Artemis
TOO-_-BAD_YT
Artemis
6
2
11
5.75
W
Bellona
homiezeus
Bellona
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,923
Damage
37,427
52,991
Taken
59,593
45,162
Mitigated
37,648
17,563
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,730
782
0
2,542
11,352
9,683
0
3,430
7,770
0
23,479
W
Ganesha
8,564
763
895
4,508
10,668
14,774
253
2,785
7,718
18,345
0
L
8,891
2,508
0
500
12,666
4,871
1,088
3,117
9,469
0
18,679
W
6,837
1,151
0
155
5,985
2,275
564
1,094
4,891
36,580
0
L
Bacchus
Essined
Bacchus
7,687
322
577
1,760
13,214
15,855
0
3,359
9,830
18,467
0
L
Cupid
GABOSER0
Cupid
9,168
4,567
386
5,581
12,629
4,263
1,021
2,671
9,918
0
36,051
W
Ne Zha
Kelderose
Ne Zha
10,631
1,386
907
3,094
10,389
7,798
685
2,315
7,949
0
31,469
L
Hera
5,951
1,938
0
486
9,732
2,976
110
4,034
5,590
20,874
0
W
Artemis
TOO-_-BAD_YT
Artemis
16,906
9,135
0
5,340
11,463
5,231
2,773
3,328
7,913
0
42,428
W
Bellona
homiezeus
Bellona
8,985
2,136
438
2,226
14,486
15,084
371
3,446
10,882
4,522
17,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
42,423
214
Minions Killed
176
0
Camps Cleared
0
1,223,290
Distance Traveled
1,195,242
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,451
704
37
3
0
258,185
1
W
Ganesha
9,748
812
0
0
0
264,536
1
L
Awilix
9,171
764
24
2
0
252,229
0
W
Scylla
10,120
843
77
6
0
217,377
0
L
Bacchus
7,762
647
19
2
0
220,778
1
L
Cupid
8,482
707
69
6
0
248,710
1
W
Ne Zha
9,415
785
45
4
0
263,235
0
L
Hera
8,557
713
27
2
0
215,340
1
W
Artemis
9,896
825
68
6
0
212,279
1
W
Bellona
9,481
790
24
2
0
265,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role