Player Matchup

Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
DanLovesYou
Izanami
Bronze III
Level 148
God Stats
4W - 6L
1,500 SR
Queue Stats
91W - 86L
1,458 MMR
Solo
Atlas
Atlas
Bronze III
Irreversivel
Atlas
Bronze III
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 71L
1,454 MMR
Solo
Nemesis
Nemesis
Bronze III
lDaAnswer
Nemesis
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,454 MMR
Party 1
Thoth
Thoth
Bronze III
xbrookebeex
Thoth
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,454 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,500 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,585 SR
1,465 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
BzFoxtrot
Scylla
Silver I
Level 136
God Stats
1W - 0L
1,925 SR
Queue Stats
44W - 44L
1,527 MMR
Party 2
Achilles
Achilles
Silver III
ChargedEclipse
Achilles
Silver III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,390 MMR
Party 2
Athena
Athena
Bronze III
Irontyr
Athena
Bronze III
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,454 MMR
Solo
Cernunnos
Cernunnos
Bronze III
epicuppercut
Cernunnos
Bronze III
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 33L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 5 / 0
5,870
452
3,318
8,745
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
DanLovesYou
Izanami
13
2 / 3 / 1
7,426
571
6,644
9,662
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 6 / 1
5,764
443
1,936
14,065
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
lDaAnswer
Nemesis
9
2 / 3 / 1
6,082
468
2,365
6,575
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,963
459
2,501
5,396
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ah Muzen CabCliodhnaAnhurSol

VS

Bans
ArtioBastetMulanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 0 / 3
9,486
730
6,432
9,204
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
BzFoxtrot
Scylla
13
1 / 1 / 3
8,008
616
5,016
5,251
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
11 / 1 / 2
9,179
706
10,124
10,253
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Irontyr
Athena
11
0 / 1 / 11
7,571
582
4,451
11,078
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
epicuppercut
Cernunnos
13
2 / 1 / 2
8,027
617
5,362
8,194
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
19
19
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
0
0
W
Chaac
 
Chaac
5
0
3
6.5
W
Scylla
BzFoxtrot
Scylla
1
1
3
2.5
W
Achilles
11
1
2
12
L
Izanami
DanLovesYou
Izanami
2
3
1
0.83
W
Athena
Irontyr
Athena
0
1
11
5.5
L
0
6
1
0.08
W
Cernunnos
epicuppercut
Cernunnos
2
1
2
3
L
Nemesis
lDaAnswer
Nemesis
2
3
1
0.83
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,764
Damage
31,385
44,443
Taken
43,980
15,117
Mitigated
26,713
9,671
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,318
1,657
0
2,555
8,745
4,947
0
409
7,751
0
24,975
W
Chaac
 
Chaac
6,432
1,141
0
3,859
9,204
9,878
244
114
9,090
0
64,676
W
Scylla
BzFoxtrot
Scylla
5,016
1,037
0
1,000
5,251
1,777
707
1,150
4,101
47,496
0
W
Achilles
10,124
2,853
0
3,720
10,253
4,311
605
1,369
8,884
0
58,624
L
Izanami
DanLovesYou
Izanami
6,644
4,376
0
2,553
9,662
2,160
0
1,271
8,391
0
51,269
W
Athena
Irontyr
Athena
4,451
1,589
432
2,711
11,078
8,423
84
1,461
9,400
13,594
0
L
1,936
334
1,033
1,158
14,065
4,737
0
4,364
9,501
16,086
0
W
Cernunnos
epicuppercut
Cernunnos
5,362
2,447
0
3,829
8,194
2,324
1,790
343
7,851
0
68,617
L
Nemesis
lDaAnswer
Nemesis
2,365
653
0
1,690
6,575
2,144
0
1,455
5,018
0
25,003
L
2,501
268
0
682
5,396
1,129
0
1,656
3,658
35,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
42,271
315
Minions Killed
467
0
Camps Cleared
0
1,209,373
Distance Traveled
1,357,821
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,870
452
53
4
0
253,017
6
W
Chaac
9,486
730
149
11
0
265,982
5
W
Scylla
8,008
616
96
7
0
244,563
4
W
Achilles
9,179
706
101
8
0
313,090
4
L
Izanami
7,426
571
113
9
0
228,389
3
W
Athena
7,571
582
14
1
0
287,723
0
L
Atlas
5,764
443
29
2
0
242,045
4
W
Cernunnos
8,027
617
107
8
0
246,463
3
L
Nemesis
6,082
468
52
4
0
238,377
6
L
Thoth
5,963
459
68
5
0
247,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role