Player Matchup

Bellona
Bellona
DeanGullberrie
Bellona
Level 83
God Stats
10W - 6L
1,797 SR
Queue Stats
235W - 220L
1,523 Elo+
Party 1
Fenrir
Fenrir
SRL JUST
Fenrir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,440 Elo+
Party 3
Vulcan
Vulcan
VVIIW
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,672 Elo+
Party 1
Charybdis
Charybdis
brownmjke
Charybdis
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 27L
1,440 Elo+
Party 3
Atlas
Atlas
snugglefritz
Atlas
Level 114
God Stats
16W - 10L
1,849 SR
Queue Stats
286W - 282L
1,587 Elo+
Party 1
Team Averages
Level 93
1,629 SR
1,532 Elo+

VS

Team Averages
Level 115
1,551 SR
1,691 Elo+
Nike
Nike
EThote Llama
Nike
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,791 Elo+
Party 2
Poseidon
Poseidon
Halojustfell
Poseidon
Level 124
God Stats
10W - 6L
1,543 SR
Queue Stats
295W - 273L
1,535 Elo+
Solo
Ra
Ra
HigorPond
Ra
Level 158
God Stats
2W - 2L
1,663 SR
Queue Stats
28W - 25L
1,546 Elo+
Solo
Thanatos
Thanatos
New Irelandy
Thanatos
Level 79
God Stats
6W - 3L
1,765 SR
Queue Stats
17W - 13L
1,791 Elo+
Party 2
Apollo
Apollo
RaptorT55
Apollo
Level 98
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 19L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
10,783
568
15,620
16,021
11,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SRL JUST
Fenrir
17
6 / 2 / 3
10,518
554
12,746
14,664
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
VVIIW
Vulcan
14
1 / 5 / 2
8,981
473
6,897
10,158
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
brownmjke
Charybdis
18
5 / 4 / 2
10,634
560
9,051
14,128
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 11
8,690
457
4,251
14,798
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,687
510
9,361
18,516
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Halojustfell
Poseidon
18
6 / 2 / 0
11,270
593
13,789
9,617
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 6 / 2
10,420
548
4,567
12,950
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
New Irelandy
Thanatos
16
2 / 7 / 2
9,582
504
4,488
15,984
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
RaptorT55
Apollo
15
2 / 5 / 1
9,408
495
5,574
12,836
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
22
Kills
13
14
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
2
2
5
2.25
L
Poseidon
Halojustfell
Poseidon
6
2
0
3
L
1
6
2
0.33
L
Thanatos
New Irelandy
Thanatos
2
7
2
0.43
L
Apollo
RaptorT55
Apollo
2
5
1
0.5
W
Fenrir
SRL JUST
Fenrir
6
2
3
3.75
W
Vulcan
VVIIW
Vulcan
1
5
2
0.4
W
Charybdis
brownmjke
Charybdis
5
4
2
1.5
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,565
Damage
37,779
69,769
Taken
69,903
45,095
Mitigated
30,796
23,656
Healing
26,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,620
6,298
0
4,966
16,021
11,608
0
3,920
12,069
0
76,739
L
9,361
949
201
6,059
18,516
16,380
557
4,412
13,885
438
35,263
L
Poseidon
Halojustfell
Poseidon
13,789
1,463
0
1,380
9,617
2,341
0
3,395
5,939
89,796
0
L
4,567
454
1,608
3,564
12,950
3,610
0
576
11,939
68,802
0
L
Thanatos
New Irelandy
Thanatos
4,488
768
0
10,756
15,984
4,766
0
601
15,214
0
63,239
L
Apollo
RaptorT55
Apollo
5,574
2,131
724
2,047
12,836
3,699
2,749
1,826
10,913
0
53,490
W
Fenrir
SRL JUST
Fenrir
12,746
2,531
0
6,524
14,664
7,630
944
3,015
11,407
0
60,882
W
Vulcan
VVIIW
Vulcan
6,897
3,576
0
1,585
10,158
4,010
542
5,062
5,072
57,035
0
W
Charybdis
brownmjke
Charybdis
9,051
5,132
0
5,946
14,128
5,611
198
2,358
11,770
0
80,883
W
4,251
1,460
681
3,954
14,798
16,236
0
4,099
10,657
21,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
50,367
516
Minions Killed
590
0
Camps Cleared
0
1,870,643
Distance Traveled
1,844,705
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,783
568
121
6
0
424,912
2
L
Nike
9,687
510
50
3
0
389,822
3
L
Poseidon
11,270
593
165
9
0
377,011
6
L
Ra
10,420
548
161
8
0
350,215
7
L
Thanatos
9,582
504
99
5
0
389,004
0
L
Apollo
9,408
495
115
6
0
338,653
8
W
Fenrir
10,518
554
104
5
0
369,476
6
W
Vulcan
8,981
473
105
6
0
365,528
4
W
Charybdis
10,634
560
154
8
0
326,069
1
W
Atlas
8,690
457
32
2
0
384,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role