Player Matchup

Aphrodite
Aphrodite
Silver IV
HaruSami12
Aphrodite
Silver IV
Level 160
God Stats
60W - 48L
1,334 SR
Queue Stats
297W - 307L
1,370 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
KindKitten22117
Sun Wukong
Silver I
Level 160
God Stats
11W - 10L
1,500 SR
Queue Stats
231W - 226L
1,338 MMR
Solo
Guan Yu
Guan Yu
Gold IV
YouTube Flexin
Guan Yu
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 243L
1,215 MMR
Party 2
Freya
Freya
Gold I
iMDoctorJones
Freya
Gold I
Level 160
God Stats
250W - 201L
1,530 SR
Queue Stats
456W - 461L
1,443 MMR
Party 2
Bastet
Bastet
Silver IV
jTurley13
Bastet
Silver IV
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 223L
1,367 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,473 SR
1,347 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,577 SR
1,387 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Aifei1
Izanami
Silver II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,395 MMR
Party 1
Chaac
Chaac
Bronze IV
ItsEnTruDeR
Chaac
Bronze IV
Level 120
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 11L
1,317 MMR
Solo
Ymir
Ymir
Silver III
The_Daniel00
Ymir
Silver III
Level 149
God Stats
13W - 13L
1,596 SR
Queue Stats
263W - 263L
1,336 MMR
Solo
Hera
Hera
Silver II
lordfufi
Hera
Silver II
Level 156
God Stats
1W - 6L
1,544 SR
Queue Stats
44W - 46L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HaruSami12
Aphrodite
12
1 / 3 / 3
7,287
561
2,970
6,823
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
KindKitten22117
Sun Wukong
14
2 / 0 / 1
8,645
665
3,837
7,818
5,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 0 / 6
7,118
548
4,686
9,332
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 1 / 1
8,211
632
9,136
8,979
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
jTurley13
Bastet
13
4 / 0 / 3
7,635
587
5,790
7,868
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
LokiCliodhnaAtlasKali

VS

Bans
GebAthenaGilgameshAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 2 / 1
5,774
444
3,632
6,470
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Aifei1
Izanami
9
0 / 5 / 2
5,759
443
5,047
10,178
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 0
6,038
464
2,250
7,118
6,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 4 / 3
5,709
439
3,107
10,927
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
11
3 / 2 / 1
7,040
542
6,904
4,812
2,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
4
4
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
1
0.75
L
Izanami
Aifei1
Izanami
0
5
2
0.2
W
Aphrodite
HaruSami12
Aphrodite
1
3
3
0.83
L
0
3
0
0
W
Sun Wukong
KindKitten22117
Sun Wukong
2
0
1
2.5
L
0
4
3
0.38
W
0
0
6
3
W
8
1
1
8.5
W
Bastet
jTurley13
Bastet
4
0
3
5.5
L
Hera
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
20,940
40,820
Taken
39,505
21,112
Mitigated
19,328
24,371
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,632
1,520
0
604
6,470
1,753
0
1,206
5,264
0
27,649
L
Izanami
Aifei1
Izanami
5,047
4,079
0
3,264
10,178
2,487
0
4,025
6,153
0
36,454
W
Aphrodite
HaruSami12
Aphrodite
2,970
360
2,430
3,262
6,823
2,698
0
3,535
3,288
45,929
0
L
2,250
589
0
2,162
7,118
6,335
0
0
7,118
0
33,037
W
Sun Wukong
KindKitten22117
Sun Wukong
3,837
1,072
0
3,863
7,818
5,890
0
0
7,818
0
61,214
L
3,107
598
514
2,516
10,927
6,639
0
4,014
6,913
12,693
0
W
4,686
704
1,378
4,838
9,332
6,766
417
2,609
6,723
0
19,910
W
9,136
3,378
0
5,388
8,979
3,303
1,199
2,354
6,505
45,933
7,379
W
Bastet
jTurley13
Bastet
5,790
1,121
0
3,212
7,868
2,455
170
1,513
6,355
0
34,998
L
Hera
6,904
1,877
0
1,215
4,812
2,114
31
1,717
3,095
39,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,896
Gold Earned
30,320
387
Minions Killed
311
0
Camps Cleared
0
1,266,739
Distance Traveled
1,114,758
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,774
444
61
5
0
232,902
1
L
Izanami
5,759
443
69
5
0
214,255
2
W
Aphrodite
7,287
561
89
7
0
250,540
0
L
Chaac
6,038
464
82
6
0
197,477
1
W
Sun Wukong
8,645
665
109
8
0
229,748
5
L
Ymir
5,709
439
22
2
0
228,264
3
W
Guan Yu
7,118
548
29
2
0
271,186
7
W
Freya
8,211
632
90
7
0
239,252
5
W
Bastet
7,635
587
70
5
0
276,013
2
L
Hera
7,040
542
77
6
0
241,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role