Player Matchup

Gilgamesh
Gilgamesh
EcstaticCannibal
Gilgamesh
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 89L
1,352 Elo+
Party 2
Set
Set
ItssHIdden
Set
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,494 Elo+
Solo
Izanami
Izanami
Matriixxed
Izanami
Level 66
God Stats
1W - 2L
1,713 SR
Queue Stats
13W - 24L
1,291 Elo+
Party 1
Sobek
Sobek
Quietly Hostile
Sobek
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 63L
1,316 Elo+
Party 2
Raijin
Raijin
StefonKing
Raijin
Level 69
God Stats
9W - 6L
1,317 SR
Queue Stats
11W - 20L
1,240 Elo+
Party 1
Team Averages
Level 64
1,506 SR
1,339 Elo+

VS

Team Averages
Level 68
1,403 SR
1,514 Elo+
Anubis
Anubis
Brahm
Anubis
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 89L
1,298 Elo+
Solo
Kuzenbo
Kuzenbo
GooLooGooLoo
Kuzenbo
Level 107
God Stats
14W - 15L
1,308 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 3
Sol
Sol
SinNoodle
Sol
Level 86
God Stats
19W - 28L
1,395 SR
Queue Stats
85W - 103L
1,445 Elo+
Party 3
Bellona
Bellona
TheChodFather
Bellona
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
22W - 36L
1,664 Elo+
Party 3
Apollo
Apollo
bigdaddy420blaze
Apollo
Level 62
God Stats
12W - 19L
1,311 SR
Queue Stats
45W - 56L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
1 / 4 / 0
6,042
549
3,247
6,686
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 0
5,289
481
3,457
7,216
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Matriixxed
Izanami
9
3 / 3 / 0
6,071
552
5,131
6,406
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 3
5,461
496
2,098
9,164
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
StefonKing
Raijin
10
0 / 1 / 0
5,955
541
1,798
2,923
886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brahm
Anubis
10
0 / 0 / 0
5,697
518
329
2,745
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
GooLooGooLoo
Kuzenbo
11
2 / 1 / 6
6,573
598
5,527
8,537
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 2 / 2
6,784
617
7,106
4,941
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
11
4 / 0 / 1
6,340
576
3,147
5,151
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
5,617
511
2,798
5,619
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
Brahm
Anubis
0
0
0
0
L
Gilgamesh
1
4
0
0.25
W
Kuzenbo
GooLooGooLoo
Kuzenbo
2
1
6
5
L
1
3
0
0.33
L
Izanami
Matriixxed
Izanami
3
3
0
1
L
0
2
3
0.75
W
6
2
2
3.5
L
Raijin
StefonKing
Raijin
0
1
0
0
W
Bellona
4
0
1
4.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,731
Damage
18,907
32,395
Taken
26,993
12,901
Mitigated
14,076
9,243
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Brahm
Anubis
329
0
0
824
2,745
913
285
619
2,126
21,779
0
L
Gilgamesh
3,247
943
0
840
6,686
3,406
0
302
6,384
0
28,160
W
Kuzenbo
GooLooGooLoo
Kuzenbo
5,527
1,646
0
3,619
8,537
5,860
10
1,406
7,131
19,620
0
L
3,457
1,735
0
2,907
7,216
2,529
0
1,462
5,754
0
24,792
L
Izanami
Matriixxed
Izanami
5,131
3,381
0
571
6,406
1,908
70
3,908
2,498
0
37,545
L
2,098
143
981
3,444
9,164
4,172
0
5,921
3,243
14,130
0
W
7,106
2,612
0
1,815
4,941
1,479
0
1,585
3,356
28,572
4,420
L
Raijin
StefonKing
Raijin
1,798
80
0
500
2,923
886
33
984
1,833
33,903
0
W
Bellona
3,147
802
0
1,662
5,151
4,389
0
0
5,151
4,478
23,366
W
2,798
1,350
0
864
5,619
1,435
594
286
5,333
0
27,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
31,011
300
Minions Killed
283
0
Camps Cleared
0
1,056,029
Distance Traveled
1,102,615
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,697
518
61
6
0
201,800
4
L
Gilgamesh
6,042
549
66
6
0
217,064
3
W
Kuzenbo
6,573
598
26
2
0
250,315
0
L
Set
5,289
481
46
4
0
234,177
1
L
Izanami
6,071
552
86
8
0
194,727
3
L
Sobek
5,461
496
23
2
0
213,393
5
W
Sol
6,784
617
67
6
0
227,617
1
L
Raijin
5,955
541
79
7
0
196,668
4
W
Bellona
6,340
576
75
7
0
217,480
1
W
Apollo
5,617
511
54
5
0
205,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role