Player Matchup

Cthulhu
Cthulhu
BLOOxLiNCKs
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
960 Elo+
Party 1
Thoth
Thoth
DisorderlyDead
Thoth
Level 82
God Stats
2W - 1L
1,715 SR
Queue Stats
86W - 92L
1,421 Elo+
Solo
Achilles
Achilles
Hexi27
Achilles
Level 84
God Stats
5W - 8L
1,500 SR
Queue Stats
28W - 36L
1,431 Elo+
Solo
Charybdis
Charybdis
J Psychedelic
Charybdis
Level 69
God Stats
2W - 1L
1,380 SR
Queue Stats
10W - 14L
1,394 Elo+
Solo
Thor
Thor
P0ssessedDem0n
Thor
Level 69
God Stats
0W - 2L
1,341 SR
Queue Stats
17W - 32L
1,188 Elo+
Party 1
Team Averages
Level 65
1,487 SR
1,279 Elo+

VS

Team Averages
Level 84
1,586 SR
1,572 Elo+
Mercury
Mercury
BaristantheBold
Mercury
Level 83
God Stats
5W - 2L
1,491 SR
Queue Stats
185W - 180L
1,733 Elo+
Solo
Kukulkan
Kukulkan
UltraKnightnight
Kukulkan
Level 81
God Stats
26W - 14L
1,794 SR
Queue Stats
170W - 182L
1,609 Elo+
Party 2
Amaterasu
Amaterasu
VerglasCrown
Amaterasu
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
120W - 101L
1,526 Elo+
Party 2
Charybdis
Charybdis
hopefulmarmot
Charybdis
Level 142
God Stats
14W - 5L
1,624 SR
Queue Stats
115W - 133L
1,429 Elo+
Solo
Ganesha
Ganesha
unknowngmr013
Ganesha
Level 84
God Stats
20W - 14L
1,522 SR
Queue Stats
181W - 169L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLOOxLiNCKs
Cthulhu
10
1 / 5 / 2
6,776
424
2,510
10,985
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 1
6,863
429
4,589
7,346
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Hexi27
Achilles
12
2 / 8 / 2
7,069
442
4,928
15,913
13,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
J Psychedelic
Charybdis
13
4 / 4 / 4
8,250
516
10,681
11,466
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 8 / 3
7,569
473
8,438
13,914
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
8,847
553
6,931
10,677
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 3 / 1
8,658
541
6,957
6,981
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
VerglasCrown
Amaterasu
17
14 / 0 / 3
10,843
678
14,004
15,995
14,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
hopefulmarmot
Charybdis
16
7 / 3 / 1
9,937
621
7,940
9,698
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
14
0 / 2 / 17
9,194
575
7,691
10,351
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
12
Kills
29
30
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLOOxLiNCKs
Cthulhu
1
5
2
0.4
W
4
4
10
2.25
L
1
5
1
0.3
L
Achilles
Hexi27
Achilles
2
8
2
0.38
L
Charybdis
J Psychedelic
Charybdis
4
4
4
1.5
L
4
8
3
0.69
W
4
3
1
1.5
W
Amaterasu
VerglasCrown
Amaterasu
14
0
3
15.5
W
Charybdis
hopefulmarmot
Charybdis
7
3
1
2.5
W
Ganesha
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,146
Damage
43,523
59,624
Taken
53,702
29,633
Mitigated
36,850
8,530
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLOOxLiNCKs
Cthulhu
2,510
399
0
1,459
10,985
6,602
138
2,888
8,097
13,304
0
W
6,931
3,562
0
1,938
10,677
6,156
0
1,293
9,384
0
48,073
L
4,589
578
0
694
7,346
2,590
0
3,898
3,448
39,221
0
L
Achilles
Hexi27
Achilles
4,928
1,180
0
1,309
15,913
13,421
0
4,288
11,625
0
24,337
L
Charybdis
J Psychedelic
Charybdis
10,681
4,834
605
2,913
11,466
2,923
611
2,339
9,127
0
42,980
L
8,438
1,980
0
1,550
13,914
4,097
525
1,235
12,679
0
33,256
W
6,957
682
0
465
6,981
2,329
1,387
1,227
5,754
40,761
0
W
Amaterasu
VerglasCrown
Amaterasu
14,004
7,422
0
9,748
15,995
14,137
2,480
1,317
14,678
0
58,416
W
Charybdis
hopefulmarmot
Charybdis
7,940
3,137
0
4,342
9,698
3,473
1,617
1,184
8,514
0
68,697
W
Ganesha
7,691
786
0
3,278
10,351
10,755
276
2,078
8,273
23,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
47,479
273
Minions Killed
410
0
Camps Cleared
0
1,343,457
Distance Traveled
1,592,755
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,776
424
33
2
0
279,097
0
W
Mercury
8,847
553
83
5
0
342,242
6
L
Thoth
6,863
429
73
5
0
254,494
4
L
Achilles
7,069
442
47
3
0
274,652
0
L
Charybdis
8,250
516
75
5
0
261,309
0
L
Thor
7,569
473
45
3
0
273,905
1
W
Kukulkan
8,658
541
96
6
0
278,691
4
W
Amaterasu
10,843
678
91
6
0
355,496
2
W
Charybdis
9,937
621
133
8
0
288,843
2
W
Ganesha
9,194
575
7
0
0
327,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role