Player Matchup

Heimdallr
Heimdallr
Green4clovergold
Heimdallr
Level 31
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 1L
1,399 Elo+
Solo
Aphrodite
Aphrodite
Its Tanner300
Aphrodite
Level 64
God Stats
2W - 2L
1,479 SR
Queue Stats
99W - 85L
1,604 Elo+
Party 2
Cliodhna
Cliodhna
KyIieZenner
Cliodhna
Level 40
God Stats
45W - 41L
1,542 SR
Queue Stats
408W - 456L
1,471 Elo+
Solo
Athena
Athena
SocialExperimet
Athena
Level 25
God Stats
7W - 3L
1,401 SR
Queue Stats
17W - 20L
1,680 Elo+
Party 2
Chiron
Chiron
Syngrafeas
Chiron
Level 109
God Stats
4W - 0L
1,566 SR
Queue Stats
35W - 39L
1,604 Elo+
Party 2
Team Averages
Level 54
1,527 SR
1,552 Elo+

VS

Team Averages
Level 74
1,550 SR
1,454 Elo+
Atlas
Atlas
LordSamuel19
Atlas
Level 45
God Stats
5W - 8L
1,144 SR
Queue Stats
19W - 31L
1,398 Elo+
Solo
Chaac
Chaac
SUPPERKILLER22
Chaac
Level 89
God Stats
5W - 8L
1,599 SR
Queue Stats
176W - 197L
1,461 Elo+
Party 1
Loki
Loki
Swisher-_Senpai
Loki
Level 41
God Stats
12W - 7L
1,752 SR
Queue Stats
111W - 111L
1,516 Elo+
Party 1
Cernunnos
Cernunnos
The-Rickist-Rick
Cernunnos
Level 88
God Stats
4W - 11L
1,733 SR
Queue Stats
338W - 359L
1,397 Elo+
Party 1
Ra
Ra
rangers_UR_DaD
Ra
Level 105
God Stats
9W - 24L
1,525 SR
Queue Stats
332W - 327L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
0 / 9 / 1
9,486
474
3,772
14,960
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Its Tanner300
Aphrodite
16
5 / 2 / 8
10,790
540
10,042
16,139
6,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
KyIieZenner
Cliodhna
18
2 / 1 / 1
10,802
540
3,469
13,439
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 15
11,321
566
5,021
16,000
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Syngrafeas
Chiron
18
13 / 1 / 8
12,136
607
23,295
16,691
6,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,457
373
7,111
14,921
15,934
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 2 / 1
12,056
603
23,377
21,258
23,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 6 / 2
9,782
489
5,529
14,957
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
8
0 / 5 / 0
6,796
340
4,990
6,748
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 1
10,291
515
6,755
8,562
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
14
14
Deaths
25
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
0
9
1
0.06
W
Aphrodite
Its Tanner300
Aphrodite
5
2
8
4.5
W
Cliodhna
KyIieZenner
Cliodhna
2
1
1
2.5
L
0
8
0
0
L
12
2
1
6.25
W
5
1
15
12.5
L
1
6
2
0.33
W
Chiron
Syngrafeas
Chiron
13
1
8
17
L
Cernunnos
0
5
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,599
Damage
47,762
77,229
Taken
66,446
40,585
Mitigated
48,182
28,606
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
3,772
736
0
2,696
14,960
4,830
3,023
1,262
13,244
0
65,031
W
Aphrodite
Its Tanner300
Aphrodite
10,042
1,298
4,069
10,438
16,139
6,244
475
3,849
11,733
47,830
0
W
Cliodhna
KyIieZenner
Cliodhna
3,469
306
0
3,310
13,439
5,431
110
961
12,255
0
84,300
L
7,111
2,842
0
0
14,921
15,934
0
3,569
11,352
32,425
0
L
23,377
3,180
0
8,395
21,258
23,665
241
3,930
17,328
0
92,204
W
5,021
1,409
0
1,972
16,000
17,236
646
4,232
11,025
20,136
0
L
5,529
706
0
4,370
14,957
4,427
233
3,656
11,301
0
64,617
W
Chiron
Syngrafeas
Chiron
23,295
10,234
1,390
4,731
16,691
6,844
2,658
3,228
13,367
0
99,399
L
Cernunnos
4,990
2,607
0
887
6,748
1,082
0
559
6,189
0
22,215
L
6,755
368
262
970
8,562
3,074
0
3,349
5,213
80,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,535
Gold Earned
46,382
528
Minions Killed
503
0
Camps Cleared
0
2,019,698
Distance Traveled
1,778,975
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,486
474
123
6
0
363,554
0
W
Aphrodite
10,790
540
89
4
0
379,897
1
W
Cliodhna
10,802
540
143
7
0
461,389
6
L
Atlas
7,457
373
45
2
0
387,590
0
L
Chaac
12,056
603
165
8
0
439,672
5
W
Athena
11,321
566
33
2
0
417,177
1
L
Loki
9,782
489
114
6
0
434,382
0
W
Chiron
12,136
607
140
7
0
397,681
3
L
Cernunnos
6,796
340
37
2
0
198,206
1
L
Ra
10,291
515
142
7
0
319,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role