Player Matchup

Bastet
Bastet
Desnak
Bastet
Level 67
God Stats
6W - 0L
1,500 SR
Queue Stats
61W - 65L
1,362 Elo+
Party 1
Bacchus
Bacchus
JBDGod
Bacchus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 65L
1,389 Elo+
Party 1
Nike
Nike
Yeahstuff
Nike
Level 58
God Stats
171W - 172L
1,370 SR
Queue Stats
431W - 511L
1,289 Elo+
Party 2
Medusa
Medusa
jjuicebox12
Medusa
Level 83
God Stats
9W - 9L
1,498 SR
Queue Stats
14W - 19L
1,316 Elo+
Solo
Discordia
Discordia
panyo147
Discordia
Level 38
God Stats
163W - 140L
1,380 SR
Queue Stats
513W - 623L
1,344 Elo+
Party 2
Team Averages
Level 63
1,450 SR
1,340 Elo+

VS

Team Averages
Level 58
1,517 SR
1,524 Elo+
Kukulkan
Kukulkan
FantheProYTR
Kukulkan
Level 50
God Stats
5W - 6L
1,495 SR
Queue Stats
353W - 357L
1,254 Elo+
Solo
Ullr
Ullr
TheLoneProdigy
Ullr
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 27L
1,654 Elo+
Solo
Ares
Ares
TwistedNeth
Ares
Level 107
God Stats
4W - 3L
1,466 SR
Queue Stats
12W - 5L
1,653 Elo+
Solo
Pele
Pele
ZetaSiren
Pele
Level 28
God Stats
4W - 3L
1,436 SR
Queue Stats
72W - 62L
1,541 Elo+
Party 3
Nike
Nike
smoresandoreos
Nike
Level 41
God Stats
2W - 2L
1,690 SR
Queue Stats
79W - 67L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Desnak
Bastet
12
5 / 2 / 1
7,344
612
7,183
7,406
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JBDGod
Bacchus
10
2 / 1 / 11
7,165
597
2,526
10,059
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
11
1 / 1 / 3
6,524
544
2,718
6,255
2,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
13
13 / 0 / 4
8,622
719
14,676
6,875
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
panyo147
Discordia
11
0 / 0 / 4
6,752
563
2,094
3,470
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FantheProYTR
Kukulkan
11
1 / 1 / 0
6,737
561
4,120
3,633
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 6 / 0
4,820
402
2,237
8,698
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 6 / 1
5,239
437
1,836
11,998
3,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
9
1 / 6 / 2
5,633
469
3,156
9,482
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 0
6,240
520
3,802
7,479
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
4
4
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Desnak
Bastet
5
2
1
2.75
L
Kukulkan
FantheProYTR
Kukulkan
1
1
0
1
W
Bacchus
JBDGod
Bacchus
2
1
11
7.5
L
0
6
0
0
L
0
6
1
0.08
W
Nike
1
1
3
2.5
L
Pele
1
6
2
0.33
W
Medusa
13
0
4
15
W
Discordia
panyo147
Discordia
0
0
4
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,197
Damage
15,151
34,065
Taken
41,290
20,957
Mitigated
10,251
11,136
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Desnak
Bastet
7,183
2,842
0
1,674
7,406
2,469
0
1,803
5,517
0
46,276
L
Kukulkan
FantheProYTR
Kukulkan
4,120
284
0
750
3,633
997
0
1,149
2,484
35,192
0
W
Bacchus
JBDGod
Bacchus
2,526
426
227
2,570
10,059
12,436
642
804
8,735
8,984
0
L
2,237
998
0
471
8,698
1,267
0
532
8,166
0
17,620
L
1,836
80
568
1,518
11,998
3,480
0
1,203
10,795
18,002
0
W
Nike
2,718
186
0
1,920
6,255
2,678
819
548
5,389
0
21,946
L
Pele
3,156
1,036
0
2,353
9,482
1,284
0
276
9,206
0
25,146
W
Medusa
14,676
8,026
0
3,432
6,875
2,353
3,273
1,358
5,447
0
59,497
W
Discordia
panyo147
Discordia
2,094
48
0
1,313
3,470
1,021
470
1,183
2,190
33,194
0
L
3,802
193
0
870
7,479
3,223
393
1,460
5,611
0
27,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
28,669
321
Minions Killed
266
0
Camps Cleared
0
1,124,579
Distance Traveled
1,097,433
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,344
612
73
6
0
228,730
4
L
Kukulkan
6,737
561
95
8
0
219,571
1
W
Bacchus
7,165
597
17
1
0
231,958
3
L
Ullr
4,820
402
26
2
0
210,211
0
L
Ares
5,239
437
33
3
0
195,424
0
W
Nike
6,524
544
56
5
0
236,815
2
L
Pele
5,633
469
56
5
0
232,587
1
W
Medusa
8,622
719
96
8
0
210,032
1
W
Discordia
6,752
563
79
7
0
217,044
7
L
Nike
6,240
520
56
5
0
239,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role