Player Matchup

Horus
Horus
Angielewd
Horus
Level 43
God Stats
1W - 1L
1,315 SR
Queue Stats
50W - 5L
1,969 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MEGAN_IS_LESBIAN
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
2,000 Elo+
Party 2
Merlin
Merlin
MacDaddi
Merlin
Level 89
God Stats
1W - 0L
1,727 SR
Queue Stats
136W - 141L
1,386 Elo+
Solo
Awilix
Awilix
VertIsThicc
Awilix
Level 62
God Stats
3W - 0L
1,805 SR
Queue Stats
36W - 6L
1,951 Elo+
Party 2
Apollo
Apollo
jesusyair07
Apollo
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 135L
1,599 Elo+
Solo
Team Averages
Level 83
1,569 SR
1,781 Elo+

VS

Team Averages
Level 104
1,533 SR
1,492 Elo+
Skadi
Skadi
A_Smilly_Face
Skadi
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 88L
1,368 Elo+
Party 1
Bacchus
Bacchus
Bakin_Baconn
Bacchus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 1
King Arthur
King Arthur
MissMango99
King Arthur
Level 89
God Stats
0W - 2L
1,705 SR
Queue Stats
101W - 81L
1,666 Elo+
Solo
Merlin
Merlin
jonhysejugar
Merlin
Level 84
God Stats
17W - 14L
1,460 SR
Queue Stats
320W - 304L
1,609 Elo+
Solo
Fenrir
Fenrir
lDrakenn
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Angielewd
Horus
19
7 / 3 / 16
13,987
583
11,168
24,918
31,564
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MEGAN_IS_LESBIAN
Morgan Le Fay
20
7 / 3 / 8
14,222
593
20,039
17,185
22,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
MacDaddi
Merlin
20
2 / 4 / 10
13,630
568
11,146
13,415
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
20
13 / 3 / 12
15,028
626
26,743
20,725
12,241
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
20
6 / 5 / 10
14,228
593
16,757
20,929
9,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 7
11,086
462
14,454
18,070
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Bakin_Baconn
Bacchus
17
5 / 8 / 7
11,069
461
12,887
23,962
12,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MissMango99
King Arthur
17
0 / 7 / 3
10,906
454
6,383
23,577
12,003
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
19
3 / 7 / 8
12,693
529
10,747
15,796
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
lDrakenn
Fenrir
19
8 / 5 / 6
13,348
556
12,464
28,153
33,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
35
Kills
18
18
Deaths
35
56
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
Horus
Angielewd
Horus
7
3
16
5
L
Bacchus
Bakin_Baconn
Bacchus
5
8
7
1.06
W
Morgan Le Fay
MEGAN_IS_LESBIAN
Morgan Le Fay
7
3
8
3.67
W
Merlin
MacDaddi
Merlin
2
4
10
1.75
L
King Arthur
MissMango99
King Arthur
0
7
3
0.21
W
Awilix
13
3
12
6.33
W
Apollo
6
5
10
2.2
L
Merlin
3
7
8
1
L
Fenrir
lDrakenn
Fenrir
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,853
Damage
56,935
97,172
Taken
109,558
81,262
Mitigated
66,764
40,566
Healing
20,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,454
6,344
0
2,745
18,070
4,222
3,049
4,698
13,220
0
93,167
W
Horus
Angielewd
Horus
11,168
3,956
3,819
8,971
24,918
31,564
1,388
4,359
19,919
0
61,198
L
Bacchus
Bakin_Baconn
Bacchus
12,887
1,051
0
6,229
23,962
12,770
0
5,900
17,979
60,917
0
W
Morgan Le Fay
MEGAN_IS_LESBIAN
Morgan Le Fay
20,039
1,791
179
7,676
17,185
22,534
1,873
3,540
13,015
86,662
0
W
Merlin
MacDaddi
Merlin
11,146
398
26
3,326
13,415
5,584
1,900
6,681
6,502
102,078
0
L
King Arthur
MissMango99
King Arthur
6,383
718
456
4,363
23,577
12,003
0
8,795
13,569
0
63,977
W
Awilix
26,743
10,922
0
7,601
20,725
12,241
1,519
8,163
12,204
0
123,883
W
Apollo
16,757
10,839
0
8,968
20,929
9,339
8,066
3,533
17,322
0
105,951
L
Merlin
10,747
675
0
1,612
15,796
4,459
0
4,660
10,917
90,860
0
L
Fenrir
lDrakenn
Fenrir
12,464
2,657
615
4,394
28,153
33,310
885
5,489
22,049
0
38,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,095
Gold Earned
59,102
695
Minions Killed
575
0
Camps Cleared
0
2,314,311
Distance Traveled
2,121,723
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,086
462
146
6
0
364,077
3
W
Horus
13,987
583
65
3
0
473,986
7
L
Bacchus
11,069
461
81
3
0
415,893
4
W
Morgan Le Fay
14,222
593
161
7
0
442,466
5
W
Merlin
13,630
568
167
7
0
450,766
7
L
King Arthur
10,906
454
134
6
0
429,382
1
W
Awilix
15,028
626
144
6
0
541,483
4
W
Apollo
14,228
593
158
7
0
405,610
3
L
Merlin
12,693
529
174
7
0
408,688
7
L
Fenrir
13,348
556
40
2
0
503,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role