Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DKNJ_Lexus
Geb
Level 154
God Stats
14W - 3L
1,492 SR
Queue Stats
276W - 233L
1,635 Elo+
Party 1
Loki
Loki
Mister-Khepri
Loki
Level 129
God Stats
3W - 6L
1,264 SR
Queue Stats
35W - 25L
1,525 Elo+
Party 1
Osiris
Osiris
used_to
Osiris
Level 156
God Stats
0W - 4L
1,267 SR
Queue Stats
57W - 55L
1,704 Elo+
Party 1
Team Averages
Level 149
1,404 SR
1,573 Elo+

VS

Team Averages
Level 148
1,500 SR
1,724 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kazooie
Atlas
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,821 Elo+
Party 2
Ravana
Ravana
TitanCAPSLOCK
Ravana
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 56L
1,821 Elo+
Party 2
He Bo
He Bo
TitanPonPon
He Bo
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 43L
1,821 Elo+
Party 2
Ullr
Ullr
qNero
Ullr
Level 159
God Stats
12W - 8L
1,500 SR
Queue Stats
185W - 149L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 4 / 3
8,338
695
8,230
10,530
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
 
He Bo
14
1 / 7 / 1
7,974
665
8,751
12,279
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 5
7,660
638
5,941
16,050
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 3
8,623
719
7,448
13,804
4,528
Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
used_to
Osiris
15
2 / 4 / 5
8,561
713
11,078
17,292
17,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
1 / 3 / 15
8,885
740
11,068
15,351
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Kazooie
Atlas
16
6 / 0 / 10
9,499
792
8,773
12,341
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
8 / 1 / 7
9,704
809
12,350
7,861
4,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 2 / 11
9,791
816
15,076
9,455
3,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
qNero
Ullr
17
5 / 1 / 10
9,643
804
15,384
10,883
4,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
7
Kills
27
27
Deaths
7
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
3
0.88
L
He Bo
 
He Bo
1
7
1
0.21
W
Hades
 
Hades
1
3
15
2.83
L
0
7
5
0.36
W
Atlas
Kazooie
Atlas
6
0
10
11
L
2
5
3
0.7
W
8
1
7
11.5
W
7
2
11
6.25
W
Ullr
qNero
Ullr
5
1
10
10
L
Osiris
used_to
Osiris
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
62,651
69,955
Taken
55,891
38,851
Mitigated
35,555
8,165
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,230
1,678
171
1,468
10,530
3,615
56
6,804
3,548
28,166
0
L
He Bo
 
He Bo
8,751
793
0
1,233
12,279
3,560
0
5,171
6,887
25,097
0
W
Hades
 
Hades
11,068
557
403
5,985
15,351
10,280
270
5,780
9,447
44,180
0
L
5,941
466
0
1,398
16,050
10,081
0
7,501
8,141
8,174
0
W
Atlas
Kazooie
Atlas
8,773
2,349
0
1,784
12,341
12,849
238
5,505
6,662
19,454
0
L
7,448
1,212
0
300
13,804
4,528
0
6,870
6,679
0
24,197
W
12,350
3,422
0
1,938
7,861
4,483
2,075
2,804
5,023
0
25,118
W
15,076
558
0
1,800
9,455
3,781
925
4,315
5,069
35,195
0
W
Ullr
qNero
Ullr
15,384
7,082
0
1,337
10,883
4,162
1,911
4,009
6,768
0
44,775
L
Osiris
used_to
Osiris
11,078
2,332
0
3,595
17,292
17,067
0
7,940
8,966
0
23,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
47,522
155
Minions Killed
242
0
Camps Cleared
0
1,089,954
Distance Traveled
1,270,871
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,338
695
51
4
0
225,841
0
L
He Bo
7,974
665
36
3
0
202,335
1
W
Hades
8,885
740
64
5
0
215,011
2
L
Geb
7,660
638
6
1
0
192,070
0
W
Atlas
9,499
792
19
2
0
266,014
2
L
Loki
8,623
719
37
3
0
237,743
2
W
Ravana
9,704
809
38
3
0
270,744
1
W
He Bo
9,791
816
49
4
0
266,014
3
W
Ullr
9,643
804
72
6
0
253,088
1
L
Osiris
8,561
713
25
2
0
231,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role