Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigE7313
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DarkPhantom57
The Morrigan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
LostHero86
Cernunnos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,424 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,470 Elo+

VS

Team Averages
Level 40
1,299 SR
1,219 Elo+
Cthulhu
Cthulhu
CHDANAOBGUK
Cthulhu
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 51L
1,429 Elo+
Solo
Merlin
Merlin
Dark6208
Merlin
Level 8
God Stats
1W - 3L
1,143 SR
Queue Stats
1W - 8L
1,049 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fire6890
Tsukuyomi
Level 7
God Stats
1W - 3L
1,146 SR
Queue Stats
1W - 8L
1,049 Elo+
Party 1
Bastet
Bastet
doomshop2
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
lcryonicl
Kukulkan
Level 8
God Stats
1W - 2L
1,204 SR
Queue Stats
1W - 8L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 5 / 1
8,027
669
3,960
13,768
7,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
 
Pele
14
0 / 6 / 3
7,844
654
6,854
11,613
4,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
0 / 7 / 1
7,144
595
782
10,724
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
DarkPhantom57
The Morrigan
15
4 / 10 / 1
9,195
766
9,334
12,771
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LostHero86
Cernunnos
12
1 / 3 / 1
7,306
609
4,671
9,183
2,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHDANAOBGUK
Cthulhu
17
4 / 0 / 19
10,368
864
11,388
12,930
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
Dark6208
Merlin
15
2 / 2 / 12
9,327
777
5,554
7,064
8,982
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
Fire6890
Tsukuyomi
16
9 / 2 / 9
10,220
852
11,152
8,674
3,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
doomshop2
Bastet
19
10 / 0 / 8
11,079
923
12,677
12,490
5,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
lcryonicl
Kukulkan
16
6 / 3 / 9
9,824
819
7,645
8,876
3,501
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
7
Kills
31
31
Deaths
7
7
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
1
0.5
L
Pele
 
Pele
0
6
3
0.25
L
Ares
0
7
1
0.07
W
Cthulhu
CHDANAOBGUK
Cthulhu
4
0
19
13.5
W
Merlin
Dark6208
Merlin
2
2
12
4
L
The Morrigan
DarkPhantom57
The Morrigan
4
10
1
0.45
W
Tsukuyomi
Fire6890
Tsukuyomi
9
2
9
6.75
L
Cernunnos
LostHero86
Cernunnos
1
3
1
0.5
W
Bastet
doomshop2
Bastet
10
0
8
14
W
Kukulkan
lcryonicl
Kukulkan
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
48,416
58,059
Taken
50,034
27,109
Mitigated
31,647
8,097
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,960
269
0
2,017
13,768
7,373
0
6,114
7,330
0
13,301
L
Pele
 
Pele
6,854
1,061
0
2,388
11,613
4,395
0
6,701
4,487
0
27,856
L
Ares
782
243
0
192
10,724
7,603
0
3,333
7,151
4,331
0
W
Cthulhu
CHDANAOBGUK
Cthulhu
11,388
730
0
5,335
12,930
9,969
1,005
1,489
11,441
38,300
0
W
Merlin
Dark6208
Merlin
5,554
1,357
179
520
7,064
8,982
882
773
6,291
22,597
0
L
The Morrigan
DarkPhantom57
The Morrigan
9,334
765
128
1,270
12,771
4,744
0
4,706
7,668
24,266
4,844
W
Tsukuyomi
Fire6890
Tsukuyomi
11,152
4,006
266
3,256
8,674
3,507
868
2,368
6,306
0
27,637
L
Cernunnos
LostHero86
Cernunnos
4,671
2,383
109
1,993
9,183
2,994
0
2,348
6,632
0
11,144
W
Bastet
doomshop2
Bastet
12,677
2,576
0
6,128
12,490
5,688
1,500
1,727
10,763
0
53,799
W
Kukulkan
lcryonicl
Kukulkan
7,645
1,930
386
1,912
8,876
3,501
1,673
1,319
7,557
22,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
50,818
127
Minions Killed
230
0
Camps Cleared
0
841,252
Distance Traveled
1,191,641
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,027
669
23
2
0
181,298
1
L
Pele
7,844
654
39
3
0
176,998
0
L
Ares
7,144
595
5
0
0
148,327
0
W
Cthulhu
10,368
864
61
5
0
265,690
3
W
Merlin
9,327
777
29
2
0
200,734
0
L
The Morrigan
9,195
766
42
4
0
186,368
2
W
Tsukuyomi
10,220
852
21
2
0
278,907
0
L
Cernunnos
7,306
609
18
2
0
148,261
1
W
Bastet
11,079
923
83
7
0
264,094
0
W
Kukulkan
9,824
819
36
3
0
182,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role