Player Matchup

Geb
Geb
ChunkSpunkMuffin
Geb
Level 109
God Stats
7W - 1L
1,436 SR
Queue Stats
37W - 13L
1,742 Elo+
Party 1
Ullr
Ullr
Cognouza
Ullr
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 143L
1,789 Elo+
Party 1
Jormungandr
Jormungandr
DuelistAbe
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
STLOOPY
Gilgamesh
Level 148
God Stats
6W - 3L
1,851 SR
Queue Stats
243W - 132L
1,863 Elo+
Party 1
Ra
Ra
Urban Meko
Ra
Level 123
God Stats
8W - 2L
1,500 SR
Queue Stats
186W - 110L
1,818 Elo+
Party 1
Team Averages
Level 92
1,557 SR
1,742 Elo+

VS

Team Averages
Level 87
1,505 SR
1,509 Elo+
Sun Wukong
Sun Wukong
BabyZyloz
Sun Wukong
Level 61
God Stats
16W - 25L
1,207 SR
Queue Stats
1,548W - 1,310L
1,627 Elo+
Party 2
Medusa
Medusa
Kaito D Basura
Medusa
Level 129
God Stats
23W - 32L
1,610 SR
Queue Stats
1,156W - 944L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
Lewwjy
Sylvanus
Level 17
God Stats
27W - 25L
1,600 SR
Queue Stats
27W - 25L
1,558 Elo+
Party 2
Odin
Odin
TheChevyMan23
Odin
Level 143
God Stats
144W - 75L
1,746 SR
Queue Stats
1,432W - 1,191L
1,566 Elo+
Party 2
Sol
Sol
ThingManXP
Sol
Level 86
God Stats
2W - 5L
1,359 SR
Queue Stats
69W - 66L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 20
11,023
1,102
18,758
13,299
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
9 / 3 / 15
12,374
1,237
12,831
9,240
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DuelistAbe
Jormungandr
17
3 / 0 / 19
11,462
1,146
11,540
9,959
12,250
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
STLOOPY
Gilgamesh
18
9 / 0 / 14
12,960
1,296
16,575
13,849
10,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 0 / 15
12,241
1,224
16,800
8,887
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabyZyloz
Sun Wukong
15
1 / 8 / 1
10,044
1,004
9,748
21,593
16,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 7 / 0
9,196
920
10,221
11,422
3,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Lewwjy
Sylvanus
15
0 / 6 / 3
10,624
1,062
6,101
19,861
20,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 1
10,133
1,013
8,928
16,634
13,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 4 / 2
10,775
1,078
15,222
12,360
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
11
31
Kills
4
4
Deaths
31
83
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BabyZyloz
Sun Wukong
1
8
1
0.19
W
3
1
20
13
W
Ullr
9
3
15
5.5
W
Jormungandr
DuelistAbe
Jormungandr
3
0
19
12.5
L
0
7
0
0
L
Sylvanus
Lewwjy
Sylvanus
0
6
3
0.25
W
Gilgamesh
STLOOPY
Gilgamesh
9
0
14
16
L
1
6
1
0.25
L
2
4
2
0.75
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,504
Damage
50,220
55,234
Taken
81,870
40,356
Mitigated
58,668
12,417
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BabyZyloz
Sun Wukong
9,748
1,172
0
2,958
21,593
16,056
0
13,938
7,390
0
28,239
W
18,758
1,803
0
963
13,299
10,018
0
5,965
7,142
26,088
0
W
Ullr
12,831
8,078
0
313
9,240
4,001
0
4,025
5,142
0
28,779
W
Jormungandr
DuelistAbe
Jormungandr
11,540
2,010
0
628
9,959
12,250
0
4,068
5,696
24,930
0
L
10,221
6,427
0
533
11,422
3,822
0
5,943
5,351
0
17,779
L
Sylvanus
Lewwjy
Sylvanus
6,101
500
1,582
3,009
19,861
20,728
0
11,795
7,753
12,609
0
W
Gilgamesh
STLOOPY
Gilgamesh
16,575
6,659
1,559
2,738
13,849
10,394
0
3,843
9,753
68
28,594
L
8,928
614
0
1,476
16,634
13,133
0
7,106
9,209
0
24,185
L
15,222
5,971
0
3,150
12,360
4,929
0
7,247
5,001
47,593
4,357
W
16,800
759
3,816
2,400
8,887
3,693
0
1,581
7,070
38,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,060
Gold Earned
50,772
186
Minions Killed
165
4
Camps Cleared
4
1,013,476
Distance Traveled
926,631
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,044
1,004
41
4
0
200,147
0
W
Geb
11,023
1,102
18
2
0
207,204
0
W
Ullr
12,374
1,237
41
4
2
186,394
0
W
Jormungandr
11,462
1,146
27
3
1
198,330
2
L
Medusa
9,196
920
7
1
1
169,664
0
L
Sylvanus
10,624
1,062
15
2
0
181,043
1
W
Gilgamesh
12,960
1,296
31
3
1
207,623
1
L
Odin
10,133
1,013
37
4
1
209,605
0
L
Sol
10,775
1,078
65
7
2
166,172
0
W
Ra
12,241
1,224
69
7
0
213,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role