Player Matchup

Tiamat
Tiamat
BoycottHiRez
Tiamat
Level 29
God Stats
0W - 2L
1,693 SR
Queue Stats
68W - 49L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
GAMINGBOSS101
Sylvanus
Level 143
God Stats
11W - 22L
1,500 SR
Queue Stats
338W - 318L
1,584 Elo+
Party 3
Izanami
Izanami
JohnThicc623
Izanami
Level 15
God Stats
4W - 6L
1,646 SR
Queue Stats
347W - 324L
1,630 Elo+
Party 3
Sun Wukong
Sun Wukong
Seejay244190
Sun Wukong
Level 66
God Stats
10W - 6L
1,667 SR
Queue Stats
127W - 115L
1,574 Elo+
Party 1
Ravana
Ravana
dubgutter
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,413 Elo+
Party 3
Team Averages
Level 80
1,601 SR
1,556 Elo+

VS

Team Averages
Level 103
1,576 SR
1,583 Elo+
Athena
Athena
BabyRoachy3796
Athena
Level 37
God Stats
9W - 2L
1,937 SR
Queue Stats
82W - 42L
1,812 Elo+
Party 2
Arachne
Arachne
GiftedTacoSD
Arachne
Level 43
God Stats
17W - 23L
1,399 SR
Queue Stats
60W - 70L
1,466 Elo+
Solo
Ra
Ra
SPDGF
Ra
Level 149
God Stats
6W - 7L
1,752 SR
Queue Stats
204W - 205L
1,508 Elo+
Party 2
Tyr
Tyr
chappyjr
Tyr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 106L
1,604 Elo+
Party 2
Heimdallr
Heimdallr
ƒatboy
Heimdallr
Level 156
God Stats
3W - 5L
1,294 SR
Queue Stats
412W - 354L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 7 / 0
12,144
528
14,033
16,049
12,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
GAMINGBOSS101
Sylvanus
17
2 / 7 / 5
10,893
474
12,774
25,244
25,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
JohnThicc623
Izanami
17
1 / 6 / 2
10,426
453
7,132
17,069
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Seejay244190
Sun Wukong
19
2 / 4 / 3
12,175
529
13,953
25,551
18,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
dubgutter
Ravana
18
5 / 6 / 5
12,166
529
14,977
19,229
10,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 18
11,355
494
9,474
30,524
32,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
GiftedTacoSD
Arachne
18
5 / 1 / 12
12,154
528
10,793
20,146
8,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
20
7 / 3 / 9
12,978
564
19,043
13,696
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 4 / 9
13,390
582
21,979
26,139
29,333
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ƒatboy
Heimdallr
20
5 / 4 / 1
13,201
574
19,925
18,737
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
14
Kills
30
30
Deaths
14
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
Tiamat
4
7
0
0.57
L
Sylvanus
GAMINGBOSS101
Sylvanus
2
7
5
0.64
W
Arachne
GiftedTacoSD
Arachne
5
1
12
11
L
Izanami
JohnThicc623
Izanami
1
6
2
0.33
W
Ra
7
3
9
3.83
L
Sun Wukong
Seejay244190
Sun Wukong
2
4
3
0.88
W
11
4
9
3.88
L
Ravana
dubgutter
Ravana
5
6
5
1.25
W
Heimdallr
ƒatboy
Heimdallr
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,869
Damage
81,214
103,142
Taken
109,242
73,344
Mitigated
84,509
27,086
Healing
35,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,474
2,565
1,039
5,006
30,524
32,540
259
11,739
18,288
24,181
0
L
Tiamat
14,033
1,154
0
4,073
16,049
12,364
224
6,283
9,766
76,915
671
L
Sylvanus
GAMINGBOSS101
Sylvanus
12,774
3,896
1,648
5,901
25,244
25,771
923
9,662
15,582
39,821
12,222
W
Arachne
GiftedTacoSD
Arachne
10,793
7,223
0
7,573
20,146
8,362
1,779
5,127
14,895
0
86,924
L
Izanami
JohnThicc623
Izanami
7,132
3,962
0
3,281
17,069
5,810
118
726
16,339
0
73,958
W
Ra
19,043
2,477
7,406
3,858
13,696
6,587
1,888
4,856
8,618
120,856
0
L
Sun Wukong
Seejay244190
Sun Wukong
13,953
1,964
0
8,833
25,551
18,831
497
7,856
17,695
8,863
78,846
W
21,979
2,689
0
6,148
26,139
29,333
259
7,458
17,987
0
81,292
L
Ravana
dubgutter
Ravana
14,977
3,631
0
3,350
19,229
10,568
0
6,376
12,761
0
76,904
W
Heimdallr
ƒatboy
Heimdallr
19,925
8,212
0
4,677
18,737
7,687
6,446
3,915
14,249
0
114,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,804
Gold Earned
63,078
651
Minions Killed
642
0
Camps Cleared
0
2,262,440
Distance Traveled
2,339,611
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,355
494
26
1
0
504,538
2
L
Tiamat
12,144
528
159
7
0
403,286
8
L
Sylvanus
10,893
474
81
4
0
408,229
0
W
Arachne
12,154
528
120
5
0
529,815
12
L
Izanami
10,426
453
138
6
0
537,592
1
W
Ra
12,978
564
185
8
0
450,524
4
L
Sun Wukong
12,175
529
172
7
0
435,531
7
W
Tyr
13,390
582
127
6
0
437,037
6
L
Ravana
12,166
529
101
4
0
477,802
5
W
Heimdallr
13,201
574
184
8
0
417,697
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role