Player Matchup

Susano
Susano
AnarchyRages
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 62L
1,608 Elo+
Party 3
Yemoja
Yemoja
LadyRenegade
Yemoja
Level 116
God Stats
38W - 42L
1,355 SR
Queue Stats
494W - 477L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
NikTamair97
Heimdallr
Level 122
God Stats
25W - 33L
1,098 SR
Queue Stats
554W - 521L
1,460 Elo+
Party 1
Scylla
Scylla
StingTaker
Scylla
Level 81
God Stats
6W - 4L
1,726 SR
Queue Stats
708W - 735L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
bloodslinger15
Gilgamesh
Level 127
God Stats
3W - 5L
1,539 SR
Queue Stats
6W - 14L
1,412 Elo+
Party 3
Team Averages
Level 115
1,444 SR
1,495 Elo+

VS

Team Averages
Level 116
1,509 SR
1,456 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
AlwinU
Izanami
Level 104
God Stats
11W - 4L
1,823 SR
Queue Stats
156W - 135L
1,542 Elo+
Party 2
Mercury
Mercury
Itzcristiian
Mercury
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
QueenAzra
Jormungandr
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 141L
1,315 Elo+
Party 4
Hou Yi
Hou Yi
ShadowVioIet
Hou Yi
Level 127
God Stats
3W - 3L
1,222 SR
Queue Stats
142W - 143L
1,315 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 5 / 0
6,880
491
6,162
11,200
3,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
9
0 / 1 / 1
5,929
424
3,076
6,037
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
NikTamair97
Heimdallr
11
0 / 1 / 0
6,493
464
4,039
8,885
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
StingTaker
Scylla
12
0 / 1 / 1
6,616
473
1,351
5,437
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
bloodslinger15
Gilgamesh
10
1 / 4 / 1
6,104
436
4,034
13,713
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 2 / 1
8,603
615
5,083
5,383
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
AlwinU
Izanami
16
6 / 1 / 4
10,001
714
13,273
8,888
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Itzcristiian
Mercury
13
4 / 1 / 4
8,552
611
2,767
10,757
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
QueenAzra
Jormungandr
11
1 / 1 / 4
7,920
566
4,616
8,713
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
14
0 / 0 / 0
8,453
604
5,353
8,019
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
12
12
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
1
0.75
W
Izanami
AlwinU
Izanami
6
1
4
8
L
Susano
3
5
0
0.6
W
Mercury
Itzcristiian
Mercury
4
1
4
6
L
Yemoja
0
1
1
0.5
L
Heimdallr
NikTamair97
Heimdallr
0
1
0
0
W
Jormungandr
QueenAzra
Jormungandr
1
1
4
3
W
Hou Yi
0
0
0
0
L
Scylla
StingTaker
Scylla
0
1
1
0.5
L
Gilgamesh
bloodslinger15
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,662
Damage
31,092
45,272
Taken
41,760
17,041
Mitigated
18,242
10,163
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,083
50
0
1,517
5,383
1,749
928
1,215
4,103
46,777
0
W
Izanami
AlwinU
Izanami
13,273
10,038
0
4,394
8,888
3,096
2,968
704
7,949
0
76,637
L
Susano
6,162
1,642
0
645
11,200
3,162
0
637
10,481
0
34,875
W
Mercury
Itzcristiian
Mercury
2,767
1,221
0
5,026
10,757
3,151
0
119
10,520
0
42,430
L
Yemoja
3,076
672
1,313
1,509
6,037
3,052
0
2,295
3,670
11,197
0
L
Heimdallr
NikTamair97
Heimdallr
4,039
1,476
0
2,972
8,885
2,282
0
2,428
6,431
0
47,967
W
Jormungandr
QueenAzra
Jormungandr
4,616
742
929
2,830
8,713
7,763
0
1,758
6,593
28,779
3,874
W
Hou Yi
5,353
1,932
0
3,897
8,019
2,483
1,989
519
7,500
0
57,700
L
Scylla
StingTaker
Scylla
1,351
74
0
653
5,437
1,524
0
2,057
3,188
40,507
0
L
Gilgamesh
bloodslinger15
Gilgamesh
4,034
996
117
2,954
13,713
7,021
0
1,498
12,167
0
22,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
43,529
303
Minions Killed
485
0
Camps Cleared
0
1,381,806
Distance Traveled
1,394,250
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,603
615
104
7
0
262,072
3
W
Izanami
10,001
714
130
9
0
228,367
6
L
Susano
6,880
491
66
5
0
282,897
4
W
Mercury
8,552
611
82
6
0
340,374
1
L
Yemoja
5,929
424
13
1
0
271,023
11
L
Heimdallr
6,493
464
96
7
0
287,982
1
W
Jormungandr
7,920
566
55
4
0
266,739
5
W
Hou Yi
8,453
604
114
8
0
296,698
7
L
Scylla
6,616
473
96
7
0
264,967
3
L
Gilgamesh
6,104
436
32
2
0
274,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role