Player Matchup

Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Bordapatrol
Gilgamesh
Level 108
God Stats
8W - 10L
1,488 SR
Queue Stats
17W - 22L
1,553 Elo+
Party 4
Chang'e
Chang'e
FromOurEarth
Chang'e
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
276W - 246L
1,646 Elo+
Party 3
Cernunnos
Cernunnos
St3aLtHy Sn1p3r
Cernunnos
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 7L
1,509 Elo+
Party 4
Horus
Horus
terrajvc
Horus
Level 108
God Stats
4W - 2L
1,707 SR
Queue Stats
14W - 17L
1,560 Elo+
Party 4
Team Averages
Level 105
1,539 SR
1,554 Elo+

VS

Team Averages
Level 106
1,506 SR
1,747 Elo+
Olorun
Olorun
D4rk3agle
Olorun
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 146L
1,574 Elo+
Party 2
Ganesha
Ganesha
SalmonTamer
Ganesha
Level 149
God Stats
29W - 31L
1,304 SR
Queue Stats
150W - 135L
1,917 Elo+
Party 2
Tyr
Tyr
TOXIC ZGILL
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,834 Elo+
Party 1
Apollo
Apollo
UnleashThePwnies
Apollo
Level 159
God Stats
2W - 3L
1,690 SR
Queue Stats
220W - 198L
1,710 Elo+
Party 2
Ravana
Ravana
agilliam49
Ravana
Level 88
God Stats
3W - 4L
1,534 SR
Queue Stats
18W - 15L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 1 / 11
12,750
638
17,258
17,659
23,884
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Bordapatrol
Gilgamesh
18
8 / 2 / 8
11,435
572
11,582
12,326
9,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Chang'e
FromOurEarth
Chang'e
17
2 / 1 / 9
10,893
545
10,828
12,019
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
St3aLtHy Sn1p3r
Cernunnos
17
2 / 5 / 6
10,959
548
9,859
13,030
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
terrajvc
Horus
16
2 / 0 / 10
10,316
516
5,248
17,153
14,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D4rk3agle
Olorun
14
0 / 5 / 2
8,895
445
7,909
11,781
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
SalmonTamer
Ganesha
14
0 / 4 / 5
8,711
436
3,892
12,713
10,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 5 / 1
9,811
491
6,571
14,476
14,960
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 2 / 1
11,730
587
16,131
16,525
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
agilliam49
Ravana
15
0 / 4 / 3
9,209
460
8,178
12,143
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
20
Kills
9
9
Deaths
20
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
11
11.5
W
Gilgamesh
Bordapatrol
Gilgamesh
8
2
8
6
L
Olorun
D4rk3agle
Olorun
0
5
2
0.2
W
Chang'e
FromOurEarth
Chang'e
2
1
9
6.5
L
Ganesha
SalmonTamer
Ganesha
0
4
5
0.63
W
Cernunnos
St3aLtHy Sn1p3r
Cernunnos
2
5
6
1
L
1
5
1
0.3
L
8
2
1
4.25
L
Ravana
agilliam49
Ravana
0
4
3
0.38
W
Horus
terrajvc
Horus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,775
Damage
42,681
72,187
Taken
67,638
54,601
Mitigated
41,882
30,914
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,258
2,552
658
6,139
17,659
23,884
312
3,439
13,992
0
93,052
W
Gilgamesh
Bordapatrol
Gilgamesh
11,582
4,154
0
905
12,326
9,118
1,332
1,342
10,984
0
85,541
L
Olorun
D4rk3agle
Olorun
7,909
4,801
34
1,911
11,781
3,552
0
5,227
6,554
61,100
0
W
Chang'e
FromOurEarth
Chang'e
10,828
1,193
4,375
5,376
12,019
3,969
910
1,909
10,110
87,326
0
L
Ganesha
SalmonTamer
Ganesha
3,892
250
2,253
2,418
12,713
10,674
0
1,401
11,312
21,426
0
W
Cernunnos
St3aLtHy Sn1p3r
Cernunnos
9,859
4,573
0
4,071
13,030
2,864
1,124
1,418
11,453
0
66,858
L
6,571
524
0
2,706
14,476
14,960
0
1,198
13,278
2,674
52,992
L
16,131
8,803
0
4,606
16,525
6,915
3,163
412
16,113
0
87,682
L
Ravana
agilliam49
Ravana
8,178
1,447
0
3,935
12,143
5,781
0
2,590
9,553
0
66,134
W
Horus
terrajvc
Horus
5,248
2,082
2,680
6,710
17,153
14,766
191
4,811
12,156
0
32,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
48,356
613
Minions Killed
514
0
Camps Cleared
0
1,995,220
Distance Traveled
1,892,614
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,750
638
169
8
0
384,909
8
W
Gilgamesh
11,435
572
121
6
0
426,447
2
L
Olorun
8,895
445
136
7
0
381,780
6
W
Chang'e
10,893
545
144
7
0
397,913
6
L
Ganesha
8,711
436
2
0
0
366,088
2
W
Cernunnos
10,959
548
125
6
0
361,445
6
L
Tyr
9,811
491
107
5
0
360,836
6
L
Apollo
11,730
587
160
8
0
363,350
9
L
Ravana
9,209
460
109
5
0
420,560
9
W
Horus
10,316
516
54
3
0
424,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role