Player Matchup

Heimdallr
Heimdallr
HIGHxIMxTYLER
Heimdallr
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 118L
1,494 Elo+
Party 1
Ymir
Ymir
PatDaddy11
Ymir
Level 62
God Stats
2W - 5L
1,340 SR
Queue Stats
36W - 45L
1,351 Elo+
Party 1
Serqet
Serqet
Strip0bacon
Serqet
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 97L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
Zenman173
Guan Yu
Level 88
God Stats
2W - 2L
1,627 SR
Queue Stats
10W - 11L
1,738 Elo+
Party 1
Sol
Sol
makpisha
Sol
Level 68
God Stats
1W - 9L
1,292 SR
Queue Stats
7W - 15L
1,483 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,512 Elo+

VS

Team Averages
Level 92
1,639 SR
1,567 Elo+
Skadi
Skadi
Arch9n
Skadi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,435 Elo+
Solo
Cernunnos
Cernunnos
BravoCatt
Cernunnos
Level 88
God Stats
1W - 1L
1,729 SR
Queue Stats
205W - 194L
1,583 Elo+
Party 2
Yemoja
Yemoja
flubbajubba15
Yemoja
Level 97
God Stats
64W - 74L
1,500 SR
Queue Stats
217W - 219L
1,611 Elo+
Party 2
Amaterasu
Amaterasu
mohrgames
Amaterasu
Level 121
God Stats
5W - 1L
1,748 SR
Queue Stats
321W - 317L
1,604 Elo+
Party 2
Merlin
Merlin
priinou
Merlin
Level 107
God Stats
3W - 1L
1,715 SR
Queue Stats
233W - 239L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HIGHxIMxTYLER
Heimdallr
16
1 / 9 / 0
10,806
450
6,064
18,317
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 6
9,981
416
7,961
24,689
28,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
18
8 / 7 / 2
12,545
523
13,155
20,325
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Zenman173
Guan Yu
17
1 / 7 / 2
11,358
473
7,060
19,771
19,451
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 8 / 3
12,182
508
16,501
21,028
6,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arch9n
Skadi
20
13 / 1 / 10
15,482
645
22,604
14,228
5,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
BravoCatt
Cernunnos
20
7 / 5 / 13
14,874
620
12,473
19,713
8,136
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 0 / 15
12,957
540
4,647
9,380
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
mohrgames
Amaterasu
20
11 / 2 / 9
14,702
613
17,124
31,484
35,837
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
priinou
Merlin
20
3 / 6 / 17
13,849
577
21,338
12,515
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
100
14
Kills
36
37
Deaths
14
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arch9n
Skadi
13
1
10
18
W
Cernunnos
BravoCatt
Cernunnos
7
5
13
2.7
L
Heimdallr
HIGHxIMxTYLER
Heimdallr
1
9
0
0.11
L
0
6
6
0.5
L
Serqet
8
7
2
1.29
L
Guan Yu
Zenman173
Guan Yu
1
7
2
0.29
W
2
0
15
9.5
L
4
8
3
0.69
W
Amaterasu
mohrgames
Amaterasu
11
2
9
7.75
W
Merlin
priinou
Merlin
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,741
Damage
78,186
104,130
Taken
87,320
66,395
Mitigated
69,383
21,625
Healing
36,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arch9n
Skadi
22,604
9,754
0
5,460
14,228
5,568
9,242
3,155
10,566
0
123,597
W
Cernunnos
BravoCatt
Cernunnos
12,473
5,891
0
2,950
19,713
8,136
2,343
8,112
11,451
0
120,565
L
Heimdallr
HIGHxIMxTYLER
Heimdallr
6,064
903
0
2,072
18,317
4,876
259
1,800
16,517
0
72,386
L
7,961
1,255
553
3,467
24,689
28,100
60
7,195
16,620
32,399
6,012
L
Serqet
13,155
3,752
0
4,907
20,325
7,683
0
7,571
12,487
0
67,195
L
Guan Yu
Zenman173
Guan Yu
7,060
1,247
344
3,916
19,771
19,451
223
6,365
13,406
0
62,324
W
4,647
1,484
6,410
3,769
9,380
11,766
521
3,906
5,228
27,033
0
L
16,501
4,435
269
6,097
21,028
6,285
2,103
3,232
17,796
95,131
0
W
Amaterasu
mohrgames
Amaterasu
17,124
9,419
448
16,194
31,484
35,837
2,658
7,509
23,641
0
92,391
W
Merlin
priinou
Merlin
21,338
636
0
1,513
12,515
8,076
624
3,491
8,366
98,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,872
Gold Earned
71,864
553
Minions Killed
669
0
Camps Cleared
0
2,160,312
Distance Traveled
2,344,737
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,482
645
173
7
0
443,340
7
W
Cernunnos
14,874
620
167
7
0
489,728
0
L
Heimdallr
10,806
450
130
5
0
383,233
5
L
Ymir
9,981
416
47
2
0
425,577
14
L
Serqet
12,545
523
105
4
0
529,369
2
L
Guan Yu
11,358
473
131
5
0
417,475
7
W
Yemoja
12,957
540
33
1
0
470,854
7
L
Sol
12,182
508
140
6
0
404,658
9
W
Amaterasu
14,702
613
138
6
0
514,825
6
W
Merlin
13,849
577
158
7
0
425,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role