Player Matchup

Bakasura
Bakasura
MAP_slander
Bakasura
Level 87
God Stats
3W - 2L
1,587 SR
Queue Stats
88W - 74L
1,501 Elo+
Solo
Serqet
Serqet
MilTetas
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,375 Elo+
Solo
Scylla
Scylla
TCG_LoideHs
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 2
Chronos
Chronos
TCG_ySlbosiXz
Chronos
Level 82
God Stats
1W - 3L
1,559 SR
Queue Stats
83W - 101L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
xINF3RN4L_l
Sun Wukong
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 96L
1,576 Elo+
Solo
Team Averages
Level 100
1,529 SR
1,448 Elo+

VS

Team Averages
Level 126
1,479 SR
1,427 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
MaiNoSeBr
Apollo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 135L
1,312 Elo+
Party 3
Anubis
Anubis
MizuPhantom
Anubis
Level 128
God Stats
6W - 9L
1,396 SR
Queue Stats
251W - 282L
1,476 Elo+
Solo
Ne Zha
Ne Zha
YxKaTShuPaxy
Ne Zha
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MAP_slander
Bakasura
17
2 / 4 / 3
10,349
493
13,059
19,150
9,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
MilTetas
Serqet
14
1 / 5 / 2
8,821
420
6,670
19,982
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
7
0 / 1 / 0
6,745
321
1,106
3,931
871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
17
5 / 6 / 1
10,768
513
17,483
16,581
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
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Sun Wukong
16
2 / 7 / 3
9,800
467
9,531
21,349
13,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
6 / 2 / 7
11,409
543
13,297
14,082
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
 
Athena
16
1 / 0 / 16
11,224
534
7,828
20,678
17,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
MaiNoSeBr
Apollo
19
6 / 3 / 6
12,778
608
14,120
15,539
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
4 / 3 / 2
13,477
642
9,953
12,243
6,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
17
6 / 2 / 7
11,244
535
12,516
13,825
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
10
Kills
23
23
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
2
7
4.75
W
Athena
 
Athena
1
0
16
9
L
Bakasura
MAP_slander
Bakasura
2
4
3
0.88
W
Apollo
MaiNoSeBr
Apollo
6
3
6
3
L
Serqet
MilTetas
Serqet
1
5
2
0.4
W
Anubis
4
3
2
1.67
L
Scylla
0
1
0
0
L
Chronos
5
6
1
0.92
W
Ne Zha
6
2
7
4.75
L
Sun Wukong
xINF3RN4L_l
Sun Wukong
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,849
Damage
57,714
80,993
Taken
76,367
47,930
Mitigated
41,022
19,614
Healing
40,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,297
2,085
7,096
9,128
14,082
6,198
1,277
2,995
10,353
77,320
0
W
Athena
 
Athena
7,828
1,783
0
4,722
20,678
17,159
799
3,842
15,580
38,191
0
L
Bakasura
MAP_slander
Bakasura
13,059
8,220
0
6,690
19,150
9,253
0
9,111
10,039
0
69,866
W
Apollo
MaiNoSeBr
Apollo
14,120
8,580
0
7,121
15,539
5,887
1,433
4,894
9,905
0
107,513
L
Serqet
MilTetas
Serqet
6,670
1,016
506
3,290
19,982
17,335
0
7,081
12,901
0
23,669
W
Anubis
9,953
1,202
0
6,704
12,243
6,291
1,774
0
11,448
111,503
0
L
Scylla
1,106
196
0
250
3,931
871
0
705
3,226
17,096
0
L
Chronos
17,483
5,536
0
4,657
16,581
6,665
0
4,955
11,626
68,878
8,843
W
Ne Zha
12,516
2,287
0
5,733
13,825
5,487
1,364
5,255
8,234
0
59,874
L
Sun Wukong
xINF3RN4L_l
Sun Wukong
9,531
1,527
0
4,221
21,349
13,806
165
9,226
12,123
0
47,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
60,132
433
Minions Killed
691
0
Camps Cleared
0
1,830,740
Distance Traveled
1,991,499
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,409
543
137
7
0
395,337
6
W
Athena
11,224
534
57
3
0
446,757
9
L
Bakasura
10,349
493
143
7
0
466,663
4
W
Apollo
12,778
608
180
9
0
393,632
4
L
Serqet
8,821
420
31
1
0
455,047
3
W
Anubis
13,477
642
228
11
0
321,581
6
L
Scylla
6,745
321
43
2
0
170,580
2
L
Chronos
10,768
513
115
5
0
350,132
0
W
Ne Zha
11,244
535
89
4
0
434,192
1
L
Sun Wukong
9,800
467
101
5
0
388,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role