Player Matchup

Sol
Sol
BrandFlakes75
Sol
Level 146
God Stats
9W - 16L
1,292 SR
Queue Stats
1,003W - 761L
1,674 Elo+
Solo
Neith
Neith
II-Mephiisto-II
Neith
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
140W - 152L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
Xx-PHENOTYPE-xX1
Sun Wukong
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 63L
1,217 Elo+
Party 1
Team Averages
Level 153
1,431 SR
1,473 Elo+

VS

Team Averages
Level 131
1,663 SR
1,662 Elo+
Cabrakan
Cabrakan
AaronM562
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Zeus
Zeus
Superkamiguru9
Zeus
Level 148
God Stats
34W - 21L
1,866 SR
Queue Stats
428W - 239L
1,746 Elo+
Party 2
Da Ji
Da Ji
TheConcreteMhum
Da Ji
Level 124
God Stats
79W - 27L
1,624 SR
Queue Stats
431W - 247L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
5,808
1,162
1,444
4,178
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 1 / 4
5,075
1,015
2,960
3,453
1,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Xx-PHENOTYPE-xX1
Sun Wukong
9
3 / 2 / 4
5,399
1,080
3,450
5,772
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AaronM562
Cabrakan
4
0 / 1 / 1
3,835
767
501
1,851
1,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 3 / 1
5,187
1,037
4,327
3,970
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 3
4,544
909
4,583
4,822
1,496

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AaronM562
Cabrakan
0
1
1
0.5
W
3
1
5
5.5
W
2
1
4
4
L
3
3
1
1.17
L
1
4
3
0.63
W
Sun Wukong
Xx-PHENOTYPE-xX1
Sun Wukong
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,854
Damage
9,411
13,403
Taken
10,643
5,354
Mitigated
4,188
4,862
Healing
1,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AaronM562
Cabrakan
501
101
225
700
1,851
1,094
0
375
1,418
717
0
W
1,444
554
0
2,156
4,178
1,318
1,919
884
3,294
14,549
1,273
W
2,960
730
0
727
3,453
1,087
256
1,406
2,047
0
10,273
L
4,327
693
0
250
3,970
1,598
0
263
3,531
15,448
0
L
4,583
777
0
470
4,822
1,496
0
806
3,889
0
7,947
W
Sun Wukong
Xx-PHENOTYPE-xX1
Sun Wukong
3,450
1,274
336
1,643
5,772
2,949
429
2,542
3,230
0
9,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,282
Gold Earned
13,566
62
Minions Killed
38
4
Camps Cleared
1
305,302
Distance Traveled
225,081
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,835
767
0
0
0
38,554
1
W
Sol
5,808
1,162
31
6
2
103,914
1
W
Neith
5,075
1,015
18
4
2
97,629
0
L
Zeus
5,187
1,037
32
6
0
86,157
1
L
Da Ji
4,544
909
6
1
1
100,370
1
W
Sun Wukong
5,399
1,080
13
3
0
103,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role