Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LowSkillº
King Arthur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,720 Elo+
Party 2
Kukulkan
Kukulkan
OFamosoKalderAdc
Kukulkan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,720 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shaiy
Tsukuyomi
Level 16
God Stats
2W - 1L
1,969 SR
Queue Stats
7W - 3L
1,720 Elo+
Party 2
Hun Batz
Hun Batz
Verdicator
Hun Batz
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,500 Elo+
Party 2
Team Averages
Level 120
1,594 SR
1,632 Elo+

VS

Team Averages
Level 81
1,537 SR
1,554 Elo+
Chiron
Chiron
 
Chiron
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JeanMoura7
Zeus
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
235W - 190L
1,587 Elo+
Party 3
Serqet
Serqet
Martiligui
Serqet
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 81L
1,606 Elo+
Solo
Poseidon
Poseidon
RaphaelBurgos
Poseidon
Level 148
God Stats
1W - 2L
1,684 SR
Queue Stats
198W - 147L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 0 / 0
11,273
663
8,222
10,299
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
LowSkillº
King Arthur
16
9 / 1 / 3
11,006
647
13,104
15,546
11,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 3 / 3
10,250
603
8,987
8,961
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Shaiy
Tsukuyomi
12
1 / 4 / 3
7,733
455
3,690
8,152
1,925
Mace

Mace

+10
Physical Power

Hun Batz
Verdicator
Hun Batz
16
0 / 1 / 6
9,548
562
7,041
12,032
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 1 / 3
8,135
479
5,315
8,067
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
 
Sylvanus
12
2 / 2 / 2
7,324
431
5,907
12,983
9,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 1
8,562
504
13,107
12,682
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Martiligui
Serqet
12
3 / 2 / 1
7,370
434
3,125
11,153
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
RaphaelBurgos
Poseidon
12
1 / 8 / 0
7,827
460
7,172
11,163
2,979
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
9
9
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
L
Chiron
 
Chiron
0
1
3
1.5
L
Sylvanus
 
Sylvanus
2
2
2
1.5
L
3
4
1
0.88
W
King Arthur
LowSkillº
King Arthur
9
1
3
10.5
L
Serqet
Martiligui
Serqet
3
2
1
1.75
W
3
3
3
1.5
L
Poseidon
RaphaelBurgos
Poseidon
1
8
0
0.13
W
Tsukuyomi
Shaiy
Tsukuyomi
1
4
3
0.63
W
Hun Batz
Verdicator
Hun Batz
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,044
Damage
34,626
54,990
Taken
56,048
24,207
Mitigated
20,754
13,424
Healing
16,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,222
4,895
0
4,621
10,299
3,698
2,727
1,332
8,967
0
100,876
L
Chiron
 
Chiron
5,315
1,756
250
3,459
8,067
1,230
0
0
8,067
0
53,666
L
Sylvanus
 
Sylvanus
5,907
1,257
625
3,904
12,983
9,328
16
2,169
10,814
34,069
9,401
L
13,107
1,031
0
2,871
12,682
3,722
0
3,450
9,232
62,993
0
W
King Arthur
LowSkillº
King Arthur
13,104
1,977
0
1,000
15,546
11,399
343
8,616
6,726
0
60,763
L
Serqet
Martiligui
Serqet
3,125
369
0
2,797
11,153
3,495
0
3,060
8,093
0
33,627
W
8,987
1,170
0
778
8,961
3,167
544
6,517
1,839
75,459
0
L
Poseidon
RaphaelBurgos
Poseidon
7,172
1,298
0
2,110
11,163
2,979
827
308
10,855
49,284
0
W
Tsukuyomi
Shaiy
Tsukuyomi
3,690
798
0
332
8,152
1,925
0
4,849
3,205
0
10,330
W
Hun Batz
Verdicator
Hun Batz
7,041
1,976
0
6,693
12,032
4,018
0
3,732
7,758
0
73,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
39,218
585
Minions Killed
454
0
Camps Cleared
0
1,787,333
Distance Traveled
1,591,362
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,273
663
199
12
0
338,925
6
L
Chiron
8,135
479
98
6
0
306,132
2
L
Sylvanus
7,324
431
81
5
0
297,378
3
L
Zeus
8,562
504
123
7
0
316,922
3
W
King Arthur
11,006
647
101
6
0
353,809
7
L
Serqet
7,370
434
58
3
0
370,996
7
W
Kukulkan
10,250
603
155
9
0
337,391
4
L
Poseidon
7,827
460
94
6
0
299,934
7
W
Tsukuyomi
7,733
455
14
1
0
353,447
0
W
Hun Batz
9,548
562
116
7
0
403,761
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role