Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
AitherNyx
Da Ji
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 127L
1,539 MMR
Party 1
Mulan
Mulan
Gold V
AndroidZer0
Mulan
Gold V
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 70L
1,591 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
DaCrane
Ah Muzen Cab
Platinum V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 125L
1,670 MMR
Party 1
Medusa
Medusa
Gold I
Fifftycali
Medusa
Gold I
Level 158
God Stats
30W - 32L
1,449 SR
Queue Stats
645W - 649L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,490 SR
1,582 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,604 SR
1,561 MMR
Odin
Odin
Silver II
 
Odin
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
BigDaddyM117
Athena
Gold II
Level 148
God Stats
8W - 5L
1,500 SR
Queue Stats
248W - 240L
1,607 MMR
Solo
Ne Zha
Ne Zha
Gold I
FryinDan
Ne Zha
Gold I
Level 128
God Stats
10W - 6L
1,694 SR
Queue Stats
44W - 41L
1,623 MMR
Solo
Scylla
Scylla
Gold III
faithuprising
Scylla
Gold III
Level 144
God Stats
17W - 28L
1,826 SR
Queue Stats
554W - 548L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 2 / 11
11,920
518
7,225
21,745
34,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
AitherNyx
Da Ji
19
6 / 3 / 10
13,392
582
15,993
13,209
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 2 / 6
13,843
602
16,254
21,699
33,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
DaCrane
Ah Muzen Cab
20
8 / 2 / 7
14,358
624
18,958
14,528
7,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Fifftycali
Medusa
20
6 / 3 / 9
14,812
644
15,106
23,680
10,359
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ArtioCamazotzThothAtlas

VS

Bans
BastetGebAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
4 / 2 / 3
13,222
575
9,146
13,977
20,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
16
1 / 8 / 7
10,465
455
14,596
19,256
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
14
0 / 5 / 10
9,482
412
5,582
25,594
33,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
FryinDan
Ne Zha
19
3 / 6 / 5
11,392
495
15,116
23,873
12,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
4 / 4 / 5
11,357
494
14,047
10,507
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
25
Kills
12
12
Deaths
25
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
11
3.25
L
Odin
 
Odin
4
2
3
2.75
L
Xbalanque
 
Xbalanque
1
8
7
0.56
W
Da Ji
AitherNyx
Da Ji
6
3
10
3.67
W
4
2
6
3.5
L
Athena
0
5
10
1
W
Ah Muzen Cab
DaCrane
Ah Muzen Cab
8
2
7
5.75
W
Medusa
Fifftycali
Medusa
6
3
9
3.5
L
Ne Zha
FryinDan
Ne Zha
3
6
5
0.92
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,536
Damage
58,487
94,861
Taken
93,207
92,074
Mitigated
77,396
44,072
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,225
759
955
7,816
21,745
34,363
263
7,030
14,006
25,374
3,103
L
Odin
 
Odin
9,146
1,329
0
1,352
13,977
20,448
167
1,967
11,440
7,137
80,816
L
Xbalanque
 
Xbalanque
14,596
8,741
0
4,459
19,256
6,836
0
1,744
17,115
0
78,414
W
Da Ji
AitherNyx
Da Ji
15,993
4,447
0
5,800
13,209
6,412
0
2,918
10,263
0
73,729
W
16,254
948
457
8,791
21,699
33,580
265
3,137
18,448
17,838
75,883
L
Athena
5,582
1,855
824
3,728
25,594
33,236
0
1,945
23,494
18,963
0
W
Ah Muzen Cab
DaCrane
Ah Muzen Cab
18,958
8,381
0
6,188
14,528
7,360
7,711
3,562
10,852
0
129,417
W
Medusa
Fifftycali
Medusa
15,106
9,003
0
14,065
23,680
10,359
6,811
4,597
18,993
0
142,626
L
Ne Zha
FryinDan
Ne Zha
15,116
6,880
0
8,434
23,873
12,189
0
1,797
22,023
0
99,564
L
14,047
1,732
0
1,707
10,507
4,687
0
938
9,419
86,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,325
Gold Earned
55,918
739
Minions Killed
672
0
Camps Cleared
0
2,269,103
Distance Traveled
2,182,393
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,920
518
49
2
0
466,414
10
L
Odin
13,222
575
191
8
0
502,172
4
L
Xbalanque
10,465
455
135
6
0
357,406
3
W
Da Ji
13,392
582
89
4
0
476,071
1
W
Mulan
13,843
602
195
8
0
439,650
5
L
Athena
9,482
412
22
1
0
443,363
7
W
Ah Muzen Cab
14,358
624
202
9
0
484,214
2
W
Medusa
14,812
644
204
9
0
402,754
4
L
Ne Zha
11,392
495
153
7
0
475,328
3
L
Scylla
11,357
494
171
7
0
404,124
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role