Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IVThePeople
Danzaburou
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,177 Elo+
Solo
Yemoja
Yemoja
MineiraoDaGalera
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
XxLuizDxX
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
xllMANDYllx
Hun Batz
Level 87
God Stats
1W - 2L
1,294 SR
Queue Stats
33W - 27L
1,201 Elo+
Party 1
Team Averages
Level 85
1,459 SR
1,376 Elo+

VS

Team Averages
Level 54
1,364 SR
1,273 Elo+
Neith
Neith
Adirael8068
Neith
Level 15
God Stats
24W - 27L
1,303 SR
Queue Stats
39W - 50L
1,292 Elo+
Solo
Fenrir
Fenrir
Orionslight1230
Fenrir
Level 57
God Stats
0W - 1L
1,239 SR
Queue Stats
94W - 140L
1,272 Elo+
Party 2
Hachiman
Hachiman
PlagueDoctor238
Hachiman
Level 61
God Stats
2W - 5L
1,207 SR
Queue Stats
24W - 25L
1,158 Elo+
Party 3
Discordia
Discordia
Rawtrinity1008
Discordia
Level 68
God Stats
3W - 5L
1,674 SR
Queue Stats
89W - 115L
1,313 Elo+
Party 2
Cerberus
Cerberus
Strangel3rew
Cerberus
Level 67
God Stats
1W - 4L
1,398 SR
Queue Stats
25W - 23L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
8 / 1 / 11
11,501
822
19,974
10,166
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IVThePeople
Danzaburou
20
14 / 1 / 8
12,665
905
20,282
11,973
5,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 1 / 14
10,990
785
5,275
10,389
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 2 / 8
10,114
722
10,265
9,096
4,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
xllMANDYllx
Hun Batz
17
3 / 3 / 12
10,253
732
8,830
12,113
5,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,680
620
3,397
8,692
3,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 8 / 2
8,614
615
4,641
13,026
4,870
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
16
2 / 7 / 5
9,495
678
9,469
14,436
5,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Rawtrinity1008
Discordia
18
2 / 6 / 2
10,850
775
9,091
8,946
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Strangel3rew
Cerberus
17
4 / 7 / 3
10,358
740
10,071
28,749
23,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
31
Kills
8
8
Deaths
31
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
11
13.5
L
0
3
2
0.33
W
Danzaburou
IVThePeople
Danzaburou
14
1
8
18
W
3
1
14
10
L
0
8
2
0.13
L
Hachiman
2
7
5
0.64
L
Discordia
Rawtrinity1008
Discordia
2
6
2
0.5
L
Cerberus
Strangel3rew
Cerberus
4
7
3
0.79
W
3
2
8
3.5
W
Hun Batz
xllMANDYllx
Hun Batz
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,626
Damage
36,669
53,737
Taken
73,849
28,392
Mitigated
39,778
23,156
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,974
7,371
0
0
10,166
4,874
19
3,322
6,844
56,601
0
L
3,397
1,057
0
1,528
8,692
3,270
0
5,546
3,146
0
15,647
W
Danzaburou
IVThePeople
Danzaburou
20,282
10,340
0
2,217
11,973
5,627
702
4,545
7,428
0
56,341
W
5,275
1,387
7,664
3,563
10,389
8,295
900
3,874
6,515
13,223
0
L
4,641
450
0
1,439
13,026
4,870
572
4,058
8,968
0
16,485
L
Hachiman
9,469
3,207
0
1,677
14,436
5,255
0
8,161
6,275
0
21,232
L
Discordia
Rawtrinity1008
Discordia
9,091
510
1,121
702
8,946
3,297
759
4,519
4,427
50,227
0
L
Cerberus
Strangel3rew
Cerberus
10,071
426
512
5,706
28,749
23,086
0
13,230
15,519
37,573
0
W
10,265
1,284
4,620
2,737
9,096
4,463
1,308
3,630
5,466
37,459
0
W
Hun Batz
xllMANDYllx
Hun Batz
8,830
1,366
1,270
1,085
12,113
5,133
1,072
3,791
8,322
0
21,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,523
Gold Earned
47,997
248
Minions Killed
244
0
Camps Cleared
0
1,375,927
Distance Traveled
1,308,329
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,501
822
72
5
0
330,514
4
L
Neith
8,680
620
32
2
0
262,163
2
W
Danzaburou
12,665
905
70
5
0
261,124
0
W
Yemoja
10,990
785
14
1
0
227,519
4
L
Fenrir
8,614
615
19
1
0
257,539
0
L
Hachiman
9,495
678
27
2
0
262,089
0
L
Discordia
10,850
775
85
6
0
247,736
1
L
Cerberus
10,358
740
81
6
0
278,802
5
W
Ra
10,114
722
56
4
0
242,518
2
W
Hun Batz
10,253
732
36
3
0
314,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role