Player Matchup

Rama
Rama
BigFatPiggyBoi
Rama
Level 29
God Stats
2W - 4L
1,616 SR
Queue Stats
5W - 12L
1,059 Elo+
Party 1
Anubis
Anubis
Maithew1292
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,617 Elo+
Party 1
Athena
Athena
ZzzennedOUT
Athena
Level 14
God Stats
0W - 1L
1,518 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 35
1,545 SR
1,392 Elo+

VS

Team Averages
Level 117
1,404 SR
1,277 Elo+
Arachne
Arachne
DirtyHarry_50
Arachne
Level 102
God Stats
7W - 4L
1,500 SR
Queue Stats
167W - 233L
1,208 Elo+
Party 2
Merlin
Merlin
Dog-On-Show
Merlin
Level 153
God Stats
5W - 10L
1,299 SR
Queue Stats
161W - 197L
1,413 Elo+
Solo
Bacchus
Bacchus
nhytrfvbnhyh
Bacchus
Level 96
God Stats
23W - 30L
1,414 SR
Queue Stats
167W - 233L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,385
599
9,518
11,688
3,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
11
2 / 8 / 0
8,661
619
7,122
11,926
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
12
0 / 6 / 1
8,548
611
2,248
18,118
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
8 / 1 / 7
10,862
776
9,749
10,192
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
5 / 0 / 12
10,619
759
19,999
6,951
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
nhytrfvbnhyh
Bacchus
15
5 / 1 / 10
11,000
786
6,385
13,783
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
18
18
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Arachne
8
1
7
11.5
W
Merlin
5
0
12
11
L
Anubis
2
8
0
0.25
L
Athena
0
6
1
0.08
W
Bacchus
nhytrfvbnhyh
Bacchus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,888
Damage
36,133
41,732
Taken
30,926
21,565
Mitigated
20,820
2,716
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,518
7,837
0
1,313
11,688
3,634
0
7,665
4,023
0
33,854
W
Arachne
9,749
7,893
55
3,958
10,192
4,385
273
3,445
6,747
0
32,773
W
Merlin
19,999
1,221
0
1,059
6,951
2,900
1,327
1,821
5,130
59,141
0
L
Anubis
7,122
290
52
673
11,926
4,514
0
6,641
5,285
31,938
0
L
Athena
2,248
746
0
678
18,118
13,417
12
12,321
5,797
15,367
0
W
Bacchus
nhytrfvbnhyh
Bacchus
6,385
396
404
7,078
13,783
13,535
461
5,466
8,317
25,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
32,481
145
Minions Killed
143
4
Camps Cleared
8
646,856
Distance Traveled
772,247
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,385
599
64
5
1
220,823
1
W
Arachne
10,862
776
43
3
4
251,276
3
W
Merlin
10,619
759
77
6
3
236,803
2
L
Anubis
8,661
619
60
4
3
192,133
2
L
Athena
8,548
611
21
2
0
233,900
0
W
Bacchus
11,000
786
23
2
1
284,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role