Player Matchup

Set
Set
Gold IV
 
Set
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold III
Jordan8114
Tiamat
Gold III
Level 122
God Stats
2W - 3L
1,506 SR
Queue Stats
15W - 9L
1,714 MMR
Solo
Cerberus
Cerberus
Gold V
KeefQc
Cerberus
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,678 MMR
Party 2
Arachne
Arachne
Gold IV
Tuff Vibez
Arachne
Gold IV
Level 122
God Stats
15W - 14L
1,589 SR
Queue Stats
215W - 191L
1,698 MMR
Party 2
Cupid
Cupid
Gold IV
tunnasubXBL
Cupid
Gold IV
Level 160
God Stats
14W - 8L
1,500 SR
Queue Stats
242W - 220L
1,699 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,519 SR
1,658 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,595 SR
1,718 MMR
Erlang Shen
Erlang Shen
Gold IV
CHORIZOGRINDER
Erlang Shen
Gold IV
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
208W - 205L
1,768 MMR
Party 3
Mercury
Mercury
Gold IV
DIS IS THE END
Mercury
Gold IV
Level 146
God Stats
12W - 8L
1,704 SR
Queue Stats
170W - 150L
1,636 MMR
Party 4
Cabrakan
Cabrakan
Gold I
Jaydeeezzz
Cabrakan
Gold I
Level 153
God Stats
48W - 36L
1,500 SR
Queue Stats
197W - 180L
1,729 MMR
Party 4
Heimdallr
Heimdallr
Gold V
MetroSpaceWalk
Heimdallr
Gold V
Level 158
God Stats
30W - 45L
1,769 SR
Queue Stats
467W - 460L
1,709 MMR
Solo
Eset
Eset
Gold III
Nate LTE
Eset
Gold III
Level 146
God Stats
10W - 2L
1,500 SR
Queue Stats
678W - 650L
1,747 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
2 / 5 / 1
10,517
478
10,135
19,422
18,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Jordan8114
Tiamat
16
1 / 3 / 3
9,891
450
18,526
13,197
8,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
KeefQc
Cerberus
13
0 / 5 / 6
9,043
411
8,634
31,283
28,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Tuff Vibez
Arachne
16
2 / 6 / 1
9,937
452
11,152
24,706
8,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 4 / 1
11,601
527
14,291
19,302
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TyrArtioLokiGeb

VS

Bans
AgniNemesisBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHORIZOGRINDER
Erlang Shen
20
8 / 1 / 9
13,549
616
17,850
21,065
22,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 1 / 12
12,903
587
14,139
17,213
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Jaydeeezzz
Cabrakan
17
2 / 3 / 12
11,755
534
16,849
24,471
38,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MetroSpaceWalk
Heimdallr
18
2 / 2 / 5
12,534
570
15,676
16,512
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
20
9 / 2 / 2
13,367
608
21,284
15,433
7,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
9
Kills
23
23
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
1
0.5
W
Erlang Shen
CHORIZOGRINDER
Erlang Shen
8
1
9
12.5
W
2
1
12
8
W
Cabrakan
Jaydeeezzz
Cabrakan
2
3
12
2.67
L
Tiamat
Jordan8114
Tiamat
1
3
3
0.83
L
Cerberus
KeefQc
Cerberus
0
5
6
0.6
W
Heimdallr
MetroSpaceWalk
Heimdallr
2
2
5
2.25
W
Eset
9
2
2
5
L
Arachne
Tuff Vibez
Arachne
2
6
1
0.42
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,738
Damage
85,798
107,910
Taken
94,694
68,363
Mitigated
82,231
34,670
Healing
30,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,135
2,937
0
8,796
19,422
18,062
0
4,066
15,220
0
79,363
W
Erlang Shen
CHORIZOGRINDER
Erlang Shen
17,850
9,209
0
7,421
21,065
22,288
3,247
5,740
15,325
0
77,619
W
14,139
7,859
0
1,064
17,213
7,548
1,989
7,011
10,202
0
119,460
W
Cabrakan
Jaydeeezzz
Cabrakan
16,849
1,900
1,473
7,295
24,471
38,525
745
5,906
18,565
49,197
0
L
Tiamat
Jordan8114
Tiamat
18,526
945
130
4,434
13,197
8,048
433
5,096
7,879
80,756
0
L
Cerberus
KeefQc
Cerberus
8,634
488
701
9,194
31,283
28,147
0
14,046
16,727
34,119
0
W
Heimdallr
MetroSpaceWalk
Heimdallr
15,676
7,672
0
6,300
16,512
6,772
4,591
2,096
14,416
0
101,062
W
Eset
21,284
1,876
2,562
4,621
15,433
7,098
3,149
6,941
8,492
93,899
0
L
Arachne
Tuff Vibez
Arachne
11,152
6,638
0
5,083
24,706
8,605
0
9,707
14,749
0
85,512
L
14,291
7,457
101
6,231
19,302
5,501
621
4,096
15,202
0
88,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
64,108
647
Minions Killed
694
0
Camps Cleared
0
2,076,497
Distance Traveled
2,219,013
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,517
478
134
6
0
441,012
5
W
Erlang Shen
13,549
616
117
5
0
455,461
1
W
Mercury
12,903
587
164
7
0
539,719
4
W
Cabrakan
11,755
534
62
3
0
425,583
4
L
Tiamat
9,891
450
135
6
0
400,515
1
L
Cerberus
9,043
411
70
3
0
397,183
2
W
Heimdallr
12,534
570
166
8
0
390,613
1
W
Eset
13,367
608
185
8
0
407,637
3
L
Arachne
9,937
452
127
6
0
441,563
1
L
Cupid
11,601
527
181
8
0
396,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role