Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Eyezron
Hel
Level 60
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
Survivalpro03
Thanatos
Level 67
God Stats
0W - 1L
1,656 SR
Queue Stats
49W - 48L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
TodayMetal76
Hou Yi
Level 59
God Stats
5W - 2L
1,625 SR
Queue Stats
38W - 36L
1,341 Elo+
Party 1
King Arthur
King Arthur
Tri-Edge93
King Arthur
Level 144
God Stats
1W - 2L
1,486 SR
Queue Stats
33W - 30L
1,638 Elo+
Party 3
Team Averages
Level 90
1,492 SR
1,490 Elo+

VS

Team Averages
Level 85
1,500 SR
1,210 Elo+
Chronos
Chronos
Elan19o4
Chronos
Level 63
God Stats
10W - 6L
1,500 SR
Queue Stats
213W - 231L
1,361 Elo+
Solo
Hou Yi
Hou Yi
LaxusDreyner17
Hou Yi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 180L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Rodgerwxh
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,095 Elo+
Party 2
Ah Puch
Ah Puch
cadenztt
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,095 Elo+
Party 2
Ymir
Ymir
jaydenzyy
Ymir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 4
7,913
719
9,259
10,349
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
9
0 / 0 / 0
4,746
431
0
0
0
Thanatos
Survivalpro03
Thanatos
14
3 / 5 / 2
7,609
692
6,648
8,523
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
15
2 / 2 / 1
7,796
709
6,352
7,366
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Tri-Edge93
King Arthur
9
0 / 0 / 0
4,746
431
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elan19o4
Chronos
15
1 / 1 / 4
8,232
748
3,952
6,079
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 2
9,047
822
5,940
9,640
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Rodgerwxh
Baron Samedi
14
1 / 1 / 5
8,073
734
4,206
5,374
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
cadenztt
Ah Puch
16
1 / 0 / 2
8,841
804
7,314
4,642
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
2 / 2 / 4
8,495
772
1,670
8,551
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
9
9
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
4
1.5
W
Chronos
Elan19o4
Chronos
1
1
4
3
L
Hel
0
0
0
0
W
4
2
2
2.5
W
Baron Samedi
Rodgerwxh
Baron Samedi
1
1
5
3.5
L
Thanatos
Survivalpro03
Thanatos
3
5
2
0.8
L
Hou Yi
2
2
1
1.25
L
King Arthur
Tri-Edge93
King Arthur
0
0
0
0
W
Ah Puch
cadenztt
Ah Puch
1
0
2
2
W
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
23,082
26,238
Taken
34,286
15,112
Mitigated
18,642
5,817
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,259
38
64
1,255
10,349
8,401
0
7,744
2,605
27,137
0
W
Chronos
Elan19o4
Chronos
3,952
659
384
2,551
6,079
2,272
1,061
1,731
4,259
32,110
0
L
Hel
0
0
0
0
0
0
0
0
0
0
0
W
5,940
2,183
430
4,104
9,640
3,669
2,154
2,582
6,807
0
34,552
W
Baron Samedi
Rodgerwxh
Baron Samedi
4,206
818
822
1,075
5,374
2,363
1,445
1,266
3,990
20,615
0
L
Thanatos
Survivalpro03
Thanatos
6,648
444
0
3,038
8,523
3,572
0
4,960
3,563
0
14,850
L
Hou Yi
6,352
2,697
0
1,460
7,366
3,139
0
4,438
2,928
0
26,921
L
King Arthur
Tri-Edge93
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
cadenztt
Ah Puch
7,314
237
63
2,912
4,642
1,644
1,866
1,371
3,132
33,568
0
W
Ymir
1,670
186
0
732
8,551
8,694
520
1,516
6,839
5,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
42,688
112
Minions Killed
227
0
Camps Cleared
0
651,763
Distance Traveled
1,045,266
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,913
719
45
4
0
234,877
0
W
Chronos
8,232
748
47
4
0
201,737
1
L
Hel
4,746
431
0
0
0
0
0
W
Hou Yi
9,047
822
63
6
0
191,513
2
W
Baron Samedi
8,073
734
31
3
0
214,531
3
L
Thanatos
7,609
692
21
2
0
205,809
4
L
Hou Yi
7,796
709
46
4
0
211,077
1
L
King Arthur
4,746
431
0
0
0
0
0
W
Ah Puch
8,841
804
73
7
0
228,781
4
W
Ymir
8,495
772
13
1
0
208,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role