Player Matchup

Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver V
Barosanul
Athena
Silver V
Level 149
God Stats
5W - 2L
1,615 SR
Queue Stats
43W - 58L
1,293 MMR
Solo
Jing Wei
Jing Wei
Silver III
Daoctomuch
Jing Wei
Silver III
Level 68
God Stats
1W - 1L
1,259 SR
Queue Stats
16W - 22L
1,250 MMR
Solo
Thanatos
Thanatos
Silver IV
NotMyRole
Thanatos
Silver IV
Level 99
God Stats
1W - 1L
1,248 SR
Queue Stats
43W - 38L
1,315 MMR
Solo
Vulcan
Vulcan
Silver III
YamZs
Vulcan
Silver III
Level 119
God Stats
16W - 10L
1,791 SR
Queue Stats
79W - 83L
1,316 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,483 SR
1,335 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,483 SR
1,288 MMR
Mercury
Mercury
Silver II
AlatumCross
Mercury
Silver II
Level 126
God Stats
16W - 15L
1,673 SR
Queue Stats
447W - 456L
1,342 MMR
Solo
Atlas
Atlas
Silver IV
BurntTo4ast
Atlas
Silver IV
Level 135
God Stats
5W - 4L
1,358 SR
Queue Stats
127W - 143L
1,277 MMR
Solo
Agni
Agni
Silver V
Kathmandu
Agni
Silver V
Level 122
God Stats
20W - 17L
1,599 SR
Queue Stats
180W - 193L
1,315 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Liwonster
Gilgamesh
Gold V
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
39W - 42L
1,303 MMR
Solo
Danzaburou
Danzaburou
Silver II
Pierix12
Danzaburou
Silver II
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
372W - 383L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
2 / 4 / 6
12,359
494
8,789
26,167
22,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
Barosanul
Athena
18
0 / 3 / 22
13,031
521
6,689
26,729
34,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Daoctomuch
Jing Wei
19
11 / 8 / 11
14,298
572
17,477
21,274
6,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
NotMyRole
Thanatos
20
18 / 2 / 6
16,770
671
28,170
22,485
16,015
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
YamZs
Vulcan
20
8 / 3 / 9
14,955
598
21,560
16,064
6,103
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliOdinAchillesGeb

VS

Bans
SolBastetTsukuyomiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlatumCross
Mercury
19
4 / 7 / 3
12,758
510
14,187
21,456
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 10 / 9
11,574
463
10,421
35,376
39,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
19
6 / 8 / 4
12,498
500
18,692
13,841
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Liwonster
Gilgamesh
18
3 / 7 / 6
11,422
457
13,150
21,736
9,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Pierix12
Danzaburou
18
5 / 7 / 8
12,579
503
14,242
18,224
4,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
39
Kills
20
20
Deaths
39
54
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
4
6
1.25
L
Mercury
AlatumCross
Mercury
4
7
3
0.79
W
Athena
Barosanul
Athena
0
3
22
3.67
L
2
10
9
0.65
W
Jing Wei
Daoctomuch
Jing Wei
11
8
11
2.06
L
Agni
6
8
4
1
L
Gilgamesh
Liwonster
Gilgamesh
3
7
6
0.86
W
Thanatos
NotMyRole
Thanatos
18
2
6
10.5
L
Danzaburou
Pierix12
Danzaburou
5
7
8
1.29
W
Vulcan
YamZs
Vulcan
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,685
Damage
70,692
112,719
Taken
110,633
86,158
Mitigated
64,582
53,635
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,789
2,148
1,366
9,200
26,167
22,952
2,279
3,793
21,750
0
56,190
L
Mercury
AlatumCross
Mercury
14,187
8,240
0
2,061
21,456
6,202
2,984
4,678
16,008
0
88,239
W
Athena
Barosanul
Athena
6,689
2,080
1,474
6,233
26,729
34,272
1,078
9,397
17,332
34,808
0
L
10,421
3,450
880
6,654
35,376
39,783
0
9,897
25,103
37,759
0
W
Jing Wei
Daoctomuch
Jing Wei
17,477
13,158
0
4,096
21,274
6,816
1,678
6,635
14,639
0
96,379
L
Agni
18,692
864
0
881
13,841
4,327
0
5,079
8,638
95,122
0
L
Gilgamesh
Liwonster
Gilgamesh
13,150
3,973
0
5,625
21,736
9,483
0
5,573
15,925
0
82,857
W
Thanatos
NotMyRole
Thanatos
28,170
12,825
0
26,278
22,485
16,015
0
4,197
18,288
0
135,560
L
Danzaburou
Pierix12
Danzaburou
14,242
6,183
0
4,945
18,224
4,787
1,314
3,282
14,781
0
84,030
W
Vulcan
YamZs
Vulcan
21,560
6,113
71
4,917
16,064
6,103
2,781
8,570
7,494
121,894
2,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,413
Gold Earned
60,831
603
Minions Killed
610
0
Camps Cleared
0
2,617,727
Distance Traveled
2,316,794
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,359
494
88
4
0
498,720
0
L
Mercury
12,758
510
171
7
0
502,168
10
W
Athena
13,031
521
60
2
0
550,168
9
L
Atlas
11,574
463
39
2
0
430,036
6
W
Jing Wei
14,298
572
113
5
0
478,790
4
L
Agni
12,498
500
145
6
0
437,556
8
L
Gilgamesh
11,422
457
113
5
0
505,016
3
W
Thanatos
16,770
671
167
7
0
564,233
1
L
Danzaburou
12,579
503
142
6
0
442,018
0
W
Vulcan
14,955
598
175
7
0
525,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role