Player Matchup

Cerberus
Cerberus
BeatusDaMeatus
Cerberus
Level 6
God Stats
1W - 9L
1,500 SR
Queue Stats
3W - 17L
1,113 Elo+
Party 2
Amaterasu
Amaterasu
Cannedyeet
Amaterasu
Level 6
God Stats
3W - 2L
1,683 SR
Queue Stats
3W - 10L
1,461 Elo+
Party 2
Apollo
Apollo
Esta lucio
Apollo
Level 96
God Stats
14W - 10L
1,682 SR
Queue Stats
89W - 96L
1,400 Elo+
Party 2
Sol
Sol
SolWinter
Sol
Level 13
God Stats
3W - 2L
1,803 SR
Queue Stats
36W - 48L
1,279 Elo+
Party 2
Artemis
Artemis
math913city
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 86L
1,500 Elo+
Party 2
Team Averages
Level 25
1,634 SR
1,351 Elo+

VS

Team Averages
Level 40
1,569 SR
1,432 Elo+
Nemesis
Nemesis
MorningScoop
Nemesis
Level 54
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 65L
1,548 Elo+
Party 1
Horus
Horus
SoakinWetBananas
Horus
Level 49
God Stats
2W - 0L
1,759 SR
Queue Stats
9W - 8L
1,409 Elo+
Party 1
Cupid
Cupid
TheAjanaut
Cupid
Level 27
God Stats
21W - 17L
1,326 SR
Queue Stats
57W - 57L
1,373 Elo+
Party 1
Geb
Geb
popthatbuble
Geb
Level 29
God Stats
4W - 2L
1,759 SR
Queue Stats
60W - 46L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
s3anyb0y
Nu Wa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 5 / 1
9,767
977
4,844
17,292
15,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Cannedyeet
Amaterasu
15
0 / 5 / 2
9,813
981
6,982
15,062
13,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Esta lucio
Apollo
15
1 / 3 / 1
10,168
1,017
7,334
11,228
2,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 1
10,248
1,025
12,237
15,841
3,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
math913city
Artemis
15
0 / 8 / 0
9,649
965
10,671
12,670
4,470
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

106

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MorningScoop
Nemesis
18
14 / 0 / 10
13,521
1,352
19,177
10,739
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
0 / 0 / 17
10,985
1,099
3,211
8,118
9,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
19
11 / 0 / 14
13,182
1,318
20,365
6,950
3,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 1 / 17
11,591
1,159
11,323
11,819
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
s3anyb0y
Nu Wa
18
1 / 1 / 17
11,143
1,114
14,417
9,562
3,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
102
2
Kills
27
27
Deaths
2
5
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
5
1
0.1
L
Amaterasu
Cannedyeet
Amaterasu
0
5
2
0.2
L
Apollo
Esta lucio
Apollo
1
3
1
0.5
W
Nemesis
MorningScoop
Nemesis
14
0
10
19
W
0
0
17
8.5
L
1
6
1
0.25
W
Cupid
11
0
14
18
L
Artemis
math913city
Artemis
0
8
0
0
W
1
1
17
9.5
W
Nu Wa
s3anyb0y
Nu Wa
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,068
Damage
68,493
72,093
Taken
47,188
40,668
Mitigated
33,169
10,533
Healing
17,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,844
233
0
3,492
17,292
15,756
0
5,483
11,809
12,797
0
L
Amaterasu
Cannedyeet
Amaterasu
6,982
1,301
0
2,089
15,062
13,994
0
5,820
9,242
0
11,690
L
Apollo
Esta lucio
Apollo
7,334
5,759
0
1,130
11,228
2,716
0
3,694
7,534
0
32,499
W
Nemesis
MorningScoop
Nemesis
19,177
8,314
0
4,572
10,739
4,931
0
4,179
6,295
0
50,732
W
3,211
1,289
2,955
2,895
8,118
9,427
0
2,747
5,118
0
7,530
L
12,237
4,548
0
3,516
15,841
3,732
0
5,781
10,060
47,657
0
W
Cupid
20,365
12,492
0
3,185
6,950
3,336
0
3,292
3,613
0
42,306
L
Artemis
math913city
Artemis
10,671
3,845
0
306
12,670
4,470
0
4,962
7,708
0
21,008
W
11,323
671
0
1,578
11,819
11,772
0
2,927
8,023
18,884
0
W
Nu Wa
s3anyb0y
Nu Wa
14,417
4,736
0
2,096
9,562
3,703
0
3,264
5,998
31,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
60,422
169
Minions Killed
202
5
Camps Cleared
9
898,722
Distance Traveled
1,087,630
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,767
977
17
2
0
160,597
0
L
Amaterasu
9,813
981
13
1
1
203,052
2
L
Apollo
10,168
1,017
57
6
2
184,735
0
W
Nemesis
13,521
1,352
75
8
5
245,283
0
W
Horus
10,985
1,099
19
2
0
232,557
0
L
Sol
10,248
1,025
56
6
0
179,070
0
W
Cupid
13,182
1,318
53
5
2
206,603
1
L
Artemis
9,649
965
26
3
2
171,268
1
W
Geb
11,591
1,159
13
1
1
208,019
0
W
Nu Wa
11,143
1,114
42
4
1
195,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role