Player Matchup

Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Capo25
Apollo
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 86L
1,994 Elo+
Party 2
Fafnir
Fafnir
JJJ is back4921
Fafnir
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 134L
1,635 Elo+
Party 2
Bellona
Bellona
LeoPete97
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,757 Elo+
Party 2
Rama
Rama
venisbadisbad
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,757 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,729 Elo+

VS

Team Averages
Level 60
1,511 SR
1,678 Elo+
Ao Kuang
Ao Kuang
Proobert
Ao Kuang
Level 27
God Stats
28W - 16L
1,330 SR
Queue Stats
126W - 96L
1,643 Elo+
Party 1
Hercules
Hercules
SwaggyBot
Hercules
Level 124
God Stats
2W - 7L
1,387 SR
Queue Stats
155W - 119L
1,765 Elo+
Party 1
Sol
Sol
Tantorum
Sol
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
24W - 26L
1,692 Elo+
Party 1
Set
Set
WavexOreox
Set
Level 104
God Stats
8W - 3L
1,823 SR
Queue Stats
149W - 102L
1,743 Elo+
Party 1
Agni
Agni
cfredd
Agni
Level 45
God Stats
6W - 4L
1,515 SR
Queue Stats
245W - 185L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
7 / 0 / 7
8,760
876
13,425
8,328
5,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Capo25
Apollo
13
1 / 1 / 7
7,165
717
4,865
6,197
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 1 / 14
8,835
884
10,248
8,722
7,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
LeoPete97
Bellona
14
4 / 0 / 10
7,865
787
4,261
7,363
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 4 / 9
8,302
830
10,233
10,479
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Proobert
Ao Kuang
11
0 / 6 / 0
6,530
653
1,501
7,443
2,315
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
SwaggyBot
Hercules
15
2 / 4 / 3
8,090
809
7,703
16,708
12,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 3
7,018
702
5,559
7,859
2,553
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 3 / 2
8,333
833
7,298
11,079
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
cfredd
Agni
13
1 / 5 / 1
7,055
706
7,705
6,975
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
24
Kills
6
6
Deaths
24
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
7
10.5
W
Apollo
Capo25
Apollo
1
1
7
4.5
W
6
1
14
13
W
Bellona
LeoPete97
Bellona
4
0
10
9
L
Ao Kuang
Proobert
Ao Kuang
0
6
0
0
L
Hercules
SwaggyBot
Hercules
2
4
3
0.88
L
0
6
3
0.25
L
3
3
2
1.33
L
Agni
cfredd
Agni
1
5
1
0.3
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,032
Damage
29,766
41,089
Taken
50,064
26,207
Mitigated
24,813
10,361
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,425
3,950
0
950
8,328
5,319
0
2,860
5,468
0
34,096
W
Apollo
Capo25
Apollo
4,865
2,943
0
1,184
6,197
2,096
462
1,761
4,436
0
16,439
W
10,248
2,688
0
3,488
8,722
7,275
533
3,974
4,748
19,294
0
W
Bellona
LeoPete97
Bellona
4,261
793
397
1,625
7,363
7,761
153
3,125
4,238
0
8,618
L
Ao Kuang
Proobert
Ao Kuang
1,501
451
0
746
7,443
2,315
128
1,058
6,269
7,362
0
L
Hercules
SwaggyBot
Hercules
7,703
1,673
207
4,154
16,708
12,019
195
4,288
12,214
0
19,798
L
5,559
2,545
0
440
7,859
2,553
576
1,481
6,349
16,516
0
L
7,298
1,710
0
1,223
11,079
5,775
70
1,755
9,260
0
32,567
L
Agni
cfredd
Agni
7,705
473
0
187
6,975
2,151
204
1,666
5,224
17,057
0
W
10,233
8,284
0
2,717
10,479
3,756
1,463
3,045
7,434
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,927
Gold Earned
37,026
159
Minions Killed
149
0
Camps Cleared
0
1,074,706
Distance Traveled
1,006,871
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,760
876
57
6
0
220,109
0
W
Apollo
7,165
717
24
2
0
221,622
0
W
Fafnir
8,835
884
18
2
0
213,590
1
W
Bellona
7,865
787
15
2
0
240,500
0
L
Ao Kuang
6,530
653
11
1
0
159,888
0
L
Hercules
8,090
809
32
3
0
239,159
1
L
Sol
7,018
702
29
3
0
159,832
0
L
Set
8,333
833
53
5
0
244,460
3
L
Agni
7,055
706
24
2
0
203,532
1
W
Rama
8,302
830
45
5
0
178,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role