Player Matchup

Vamana
Vamana
Ghedesouls
Vamana
Level 37
God Stats
12W - 22L
1,292 SR
Queue Stats
351W - 578L
1,245 Elo+
Party 1
Pele
Pele
NagisaShiota999
Pele
Level 29
God Stats
16W - 22L
1,500 SR
Queue Stats
265W - 455L
1,221 Elo+
Party 1
Sol
Sol
NinjaPr00f
Sol
Level 107
God Stats
0W - 4L
1,551 SR
Queue Stats
8W - 10L
1,441 Elo+
Solo
Team Averages
Level 58
1,448 SR
1,302 Elo+

VS

Team Averages
Level 48
1,503 SR
1,286 Elo+
Scylla
Scylla
Craikg
Scylla
Level 16
God Stats
30W - 27L
1,362 SR
Queue Stats
72W - 113L
1,266 Elo+
Party 2
Fenrir
Fenrir
bigchillen420
Fenrir
Level 59
God Stats
7W - 4L
1,715 SR
Queue Stats
76W - 115L
1,249 Elo+
Solo
Geb
Geb
flamingdonut10
Geb
Level 68
God Stats
4W - 3L
1,432 SR
Queue Stats
38W - 43L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ghedesouls
Vamana
14
4 / 9 / 1
11,569
609
12,322
20,286
16,463
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 4
11,893
626
8,331
16,037
4,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 2
11,770
619
10,945
11,554
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Craikg
Scylla
19
8 / 0 / 6
13,499
710
15,975
8,920
3,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 8 / 7
13,930
733
16,867
23,112
9,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 16
12,256
645
8,609
15,604
16,544
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
17
17
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Craikg
Scylla
8
0
6
11
L
Vamana
Ghedesouls
Vamana
4
9
1
0.5
L
1
3
4
1
L
3
5
2
0.8
W
8
8
7
1.44
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
41,451
47,877
Taken
47,636
23,533
Mitigated
30,031
12,127
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Craikg
Scylla
15,975
1,005
165
3,074
8,920
3,604
286
3,890
5,030
54,708
0
L
Vamana
Ghedesouls
Vamana
12,322
7,259
0
4,793
20,286
16,463
0
11,042
9,244
0
31,824
L
8,331
1,037
0
3,296
16,037
4,484
0
8,116
7,921
0
42,988
L
10,945
1,022
276
3,762
11,554
2,586
0
5,791
5,763
41,164
0
W
16,867
3,984
141
3,337
23,112
9,883
2,187
5,164
17,948
0
53,356
W
8,609
774
448
3,147
15,604
16,544
70
2,667
12,937
30,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
39,685
175
Minions Killed
160
6
Camps Cleared
9
968,458
Distance Traveled
1,099,599
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,499
710
80
4
2
343,189
1
L
Vamana
11,569
609
33
2
2
283,172
4
L
Pele
11,893
626
74
4
1
400,901
5
L
Sol
11,770
619
68
4
3
284,385
3
W
Fenrir
13,930
733
45
2
3
328,417
0
W
Geb
12,256
645
35
2
4
427,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role