Player Matchup

Discordia
Discordia
B_RAD_24-7
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Party 2
Scylla
Scylla
Lorrd_Vader
Scylla
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,449 Elo+
Party 2
Vamana
Vamana
OldLadyNacho
Vamana
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 236L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
OldManNacho
Sun Wukong
Level 160
God Stats
3W - 7L
1,500 SR
Queue Stats
257W - 282L
1,845 Elo+
Party 3
Hel
Hel
keika92
Hel
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
178W - 214L
1,724 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,593 Elo+

VS

Team Averages
Level 98
1,457 SR
1,473 Elo+
Susano
Susano
C0baltCrusader
Susano
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 177L
1,412 Elo+
Party 1
Chiron
Chiron
GET SLAIN
Chiron
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
248W - 243L
1,374 Elo+
Solo
Nox
Nox
Miguehulk
Nox
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
70W - 72L
1,304 Elo+
Solo
Yemoja
Yemoja
Treesquasher
Yemoja
Level 85
God Stats
0W - 5L
1,500 SR
Queue Stats
117W - 98L
1,480 Elo+
Party 1
Serqet
Serqet
cheezit8926a
Serqet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 114L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B_RAD_24-7
Discordia
17
4 / 1 / 18
10,474
748
18,633
9,962
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
19
9 / 2 / 14
11,723
837
15,672
14,346
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
16
2 / 2 / 15
10,015
715
7,468
23,505
24,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
OldManNacho
Sun Wukong
18
8 / 4 / 17
11,666
833
19,460
23,346
22,594
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hel
19
7 / 1 / 14
11,345
810
11,624
13,758
7,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
8,044
575
10,742
13,871
6,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
GET SLAIN
Chiron
15
1 / 9 / 6
8,916
637
18,211
20,080
9,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 4 / 4
9,442
674
14,349
11,009
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
16
0 / 4 / 6
8,887
635
6,259
18,516
22,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
16
3 / 6 / 4
8,737
624
5,625
16,562
13,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
30
30
Kills
9
10
Deaths
31
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
B_RAD_24-7
Discordia
4
1
18
13
L
1
8
1
0.19
L
Chiron
GET SLAIN
Chiron
1
9
6
0.44
W
Scylla
9
2
14
8
L
4
4
4
1.5
W
Vamana
2
2
15
4.75
W
Sun Wukong
OldManNacho
Sun Wukong
8
4
17
4.13
L
Yemoja
0
4
6
0.75
L
Serqet
3
6
4
0.83
W
Hel
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,857
Damage
55,186
84,917
Taken
80,038
65,214
Mitigated
57,873
43,718
Healing
27,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B_RAD_24-7
Discordia
18,633
809
1,244
740
9,962
4,376
598
2,618
7,022
35,441
0
L
10,742
1,064
0
250
13,871
6,767
460
8,844
4,843
0
19,288
L
Chiron
GET SLAIN
Chiron
18,211
3,024
2,304
5,574
20,080
9,357
0
11,796
8,010
0
38,095
W
Scylla
15,672
648
1,268
1,632
14,346
5,946
896
3,871
9,907
32,157
0
L
14,349
1,627
2,192
2,118
11,009
5,866
44
6,592
4,235
27,961
0
W
Vamana
7,468
1,915
931
5,571
23,505
24,762
491
4,613
18,351
0
16,126
W
Sun Wukong
OldManNacho
Sun Wukong
19,460
2,846
1,473
6,467
23,346
22,594
90
5,199
17,124
3,943
30,077
L
Yemoja
6,259
1,347
4,909
5,334
18,516
22,474
286
11,126
7,213
16,200
0
L
Serqet
5,625
712
2,432
2,405
16,562
13,409
0
9,015
7,253
0
7,822
W
Hel
11,624
763
16,482
7,910
13,758
7,536
2,224
3,367
10,281
29,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,223
Gold Earned
44,026
145
Minions Killed
114
0
Camps Cleared
0
1,470,542
Distance Traveled
1,173,368
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,474
748
23
2
0
275,032
0
L
Susano
8,044
575
14
1
0
237,757
1
L
Chiron
8,916
637
31
2
0
230,809
0
W
Scylla
11,723
837
51
4
0
279,857
0
L
Nox
9,442
674
37
3
0
224,977
0
W
Vamana
10,015
715
12
1
0
318,280
0
W
Sun Wukong
11,666
833
15
1
0
304,992
1
L
Yemoja
8,887
635
22
2
0
231,427
0
L
Serqet
8,737
624
10
1
0
248,398
0
W
Hel
11,345
810
44
3
0
292,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role