Player Matchup

Cthulhu
Cthulhu
Blueberryborn
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,676 Elo+
Party 1
Geb
Geb
DiablosxSpawn
Geb
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,717 Elo+
Party 1
Bastet
Bastet
SpasticLlama
Bastet
Level 84
God Stats
5W - 4L
1,433 SR
Queue Stats
20W - 9L
1,713 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
furryfoot
Ah Muzen Cab
Level 52
God Stats
5W - 4L
1,734 SR
Queue Stats
24W - 15L
1,692 Elo+
Party 1
Discordia
Discordia
xXWarPotatoXx
Discordia
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
12W - 4L
1,827 Elo+
Party 1
Team Averages
Level 89
1,533 SR
1,725 Elo+

VS

Team Averages
Level 97
1,619 SR
1,517 Elo+
Geb
Geb
DarkDay96
Geb
Level 126
God Stats
3W - 4L
1,813 SR
Queue Stats
21W - 24L
1,519 Elo+
Party 2
Charybdis
Charybdis
Jaeger Omega101
Charybdis
Level 107
God Stats
6W - 4L
1,942 SR
Queue Stats
20W - 23L
1,519 Elo+
Party 2
Bastet
Bastet
Meyvn
Bastet
Level 136
God Stats
4W - 3L
1,527 SR
Queue Stats
21W - 25L
1,519 Elo+
Party 2
Hera
Hera
SkYb0rG
Hera
Level 17
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wiseman5409
Cu Chulainn
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 1 / 5
8,425
702
8,468
15,428
7,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 2 / 6
8,293
691
3,526
10,313
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
15
4 / 1 / 4
9,101
758
7,727
9,660
3,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
furryfoot
Ah Muzen Cab
17
6 / 0 / 4
9,417
785
15,734
8,176
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
xXWarPotatoXx
Discordia
15
1 / 0 / 6
8,428
702
7,013
3,652
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,087
674
5,926
10,245
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Jaeger Omega101
Charybdis
16
1 / 1 / 2
8,804
734
5,163
9,265
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Meyvn
Bastet
15
2 / 2 / 0
8,179
682
9,545
13,434
4,809
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
SkYb0rG
Hera
14
1 / 3 / 1
7,737
645
7,287
4,948
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Wiseman5409
Cu Chulainn
13
0 / 6 / 2
7,448
621
8,299
14,426
9,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
5
4.5
L
0
1
1
0.5
W
0
2
6
1.5
L
Charybdis
Jaeger Omega101
Charybdis
1
1
2
2
L
Bastet
Meyvn
Bastet
2
2
0
1
L
Hera
SkYb0rG
Hera
1
3
1
0.5
W
Bastet
4
1
4
6
L
Cu Chulainn
Wiseman5409
Cu Chulainn
0
6
2
0.17
W
Ah Muzen Cab
furryfoot
Ah Muzen Cab
6
0
4
8
W
Discordia
xXWarPotatoXx
Discordia
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
36,220
47,229
Taken
52,318
23,760
Mitigated
29,431
12,545
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,468
739
399
4,141
15,428
7,295
0
6,298
9,130
21,654
0
L
5,926
38
88
1,602
10,245
10,203
372
5,040
5,205
20,780
0
W
3,526
214
1,295
2,035
10,313
8,120
120
2,807
7,506
11,257
0
L
Charybdis
Jaeger Omega101
Charybdis
5,163
1,959
0
3,101
9,265
3,513
457
2,337
6,928
0
40,653
L
Bastet
Meyvn
Bastet
9,545
2,054
0
2,538
13,434
4,809
0
4,836
8,598
0
29,276
L
Hera
SkYb0rG
Hera
7,287
1,555
0
396
4,948
1,838
25
3,546
1,402
22,693
0
W
Bastet
7,727
807
0
1,080
9,660
3,550
433
1,909
7,751
0
26,426
L
Cu Chulainn
Wiseman5409
Cu Chulainn
8,299
495
0
1,419
14,426
9,068
0
3,248
11,178
135
19,754
W
Ah Muzen Cab
furryfoot
Ah Muzen Cab
15,734
5,672
0
2,952
8,176
3,495
1,808
1,393
6,783
0
39,467
W
Discordia
xXWarPotatoXx
Discordia
7,013
595
0
643
3,652
1,300
668
941
2,711
32,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,664
Gold Earned
40,255
219
Minions Killed
244
0
Camps Cleared
0
1,260,097
Distance Traveled
1,211,090
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,425
702
35
3
0
257,506
3
L
Geb
8,087
674
20
2
0
250,922
1
W
Geb
8,293
691
19
2
0
242,696
1
L
Charybdis
8,804
734
97
8
0
234,091
0
L
Bastet
8,179
682
47
4
0
279,722
0
L
Hera
7,737
645
42
4
0
224,130
0
W
Bastet
9,101
758
37
3
0
269,711
0
L
Cu Chulainn
7,448
621
38
3
0
222,225
1
W
Ah Muzen Cab
9,417
785
78
7
0
255,316
0
W
Discordia
8,428
702
50
4
0
234,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role