Player Matchup

Sol
Sol
Gold V
CC F0X
Sol
Gold V
Level 127
God Stats
2W - 2L
1,650 SR
Queue Stats
53W - 44L
1,504 MMR
Party 1
Chaac
Chaac
Gold V
Death Sh0t 50
Chaac
Gold V
Level 152
God Stats
6W - 6L
1,426 SR
Queue Stats
55W - 46L
1,504 MMR
Party 1
Horus
Horus
Gold V
MatusDaMoose
Horus
Gold V
Level 132
God Stats
2W - 2L
1,623 SR
Queue Stats
52W - 41L
1,504 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,566 SR
1,504 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,534 SR
1,500 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
Chowskee
Achilles
Bronze III
Level 160
God Stats
3W - 1L
1,485 SR
Queue Stats
30W - 20L
1,500 MMR
Party 2
Atlas
Atlas
Bronze III
FlyPinGodPR
Atlas
Bronze III
Level 160
God Stats
11W - 3L
1,618 SR
Queue Stats
35W - 26L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CC F0X
Sol
12
1 / 6 / 2
7,995
615
9,583
12,037
3,968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 3
7,622
586
6,290
17,754
10,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
1 / 6 / 1
7,716
594
6,543
16,416
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayBastetGebOdinBacchus

VS

Bans
ThothZeusGilgameshPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 13
10,011
770
12,534
9,689
6,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Chowskee
Achilles
16
9 / 1 / 9
11,043
849
16,678
13,273
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 13
11,057
851
10,936
10,907
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
2
Kills
20
20
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
13
11.5
L
Sol
CC F0X
Sol
1
6
2
0.33
W
Achilles
Chowskee
Achilles
9
1
9
13.5
L
0
8
3
0.19
W
6
1
13
12.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
40,148
46,207
Taken
33,869
26,568
Mitigated
32,898
11,040
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,534
1,290
3,486
4,770
9,689
6,850
885
2,843
6,498
42,159
0
L
Sol
CC F0X
Sol
9,583
2,580
0
1,343
12,037
3,968
0
4,237
7,481
37,523
0
W
Achilles
Chowskee
Achilles
16,678
5,631
0
4,014
13,273
14,201
865
3,778
8,806
0
41,897
L
6,290
1,791
0
4,947
17,754
10,933
0
10,645
6,630
0
16,017
W
10,936
4,192
526
2,034
10,907
11,847
232
3,457
7,097
25,632
0
L
6,543
2,589
1,924
2,826
16,416
11,667
0
8,668
7,346
0
10,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
32,111
97
Minions Killed
138
0
Camps Cleared
11
669,260
Distance Traveled
782,094
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,011
770
74
6
5
253,009
1
L
Sol
7,995
615
57
4
0
224,544
5
W
Achilles
11,043
849
47
4
5
273,564
2
L
Chaac
7,622
586
26
2
0
216,026
3
W
Atlas
11,057
851
17
1
1
255,521
3
L
Horus
7,716
594
14
1
0
228,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role