Player Matchup

Baron Samedi
Baron Samedi
Hits Wax
Baron Samedi
Level 147
God Stats
6W - 15L
1,711 SR
Queue Stats
67W - 80L
1,483 Elo+
Solo
Agni
Agni
Mystra_Tai
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,663 Elo+
Solo
Chaac
Chaac
Rod022
Chaac
Level 85
God Stats
2W - 2L
1,809 SR
Queue Stats
24W - 35L
1,496 Elo+
Party 2
Izanami
Izanami
XMissKitt3nX
Izanami
Level 24
God Stats
1W - 5L
1,231 SR
Queue Stats
4W - 10L
1,391 Elo+
Party 2
Heimdallr
Heimdallr
strawhatnate
Heimdallr
Level 105
God Stats
5W - 7L
1,855 SR
Queue Stats
65W - 77L
1,461 Elo+
Solo
Team Averages
Level 97
1,621 SR
1,499 Elo+

VS

Team Averages
Level 51
1,485 SR
1,274 Elo+
Chang'e
Chang'e
Kevinceache
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,138 Elo+
Party 3
Horus
Horus
Legnam
Horus
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 16L
1,365 Elo+
Party 3
Hachiman
Hachiman
Shmegul
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,349 Elo+
Party 1
Susano
Susano
TheeDonn
Susano
Level 8
God Stats
2W - 3L
1,424 SR
Queue Stats
5W - 10L
1,169 Elo+
Party 1
Zeus
Zeus
badkarma4312
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hits Wax
Baron Samedi
19
7 / 8 / 9
11,975
748
19,752
19,357
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 6 / 6
10,745
672
7,483
13,334
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rod022
Chaac
17
3 / 5 / 5
10,954
685
12,874
21,391
18,076
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
XMissKitt3nX
Izanami
18
3 / 8 / 8
11,409
713
11,153
16,745
5,040
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
strawhatnate
Heimdallr
20
11 / 8 / 6
14,151
884
26,781
22,754
9,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kevinceache
Chang'e
20
3 / 1 / 18
12,962
810
20,391
17,516
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Legnam
Horus
20
4 / 4 / 13
12,546
784
13,128
20,823
20,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hachiman
Shmegul
Hachiman
20
18 / 3 / 12
15,576
974
24,064
22,561
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
TheeDonn
Susano
20
9 / 6 / 12
13,689
856
15,558
17,769
6,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 10 / 10
11,538
721
8,028
15,865
5,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
24
Kills
35
35
Deaths
24
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hits Wax
Baron Samedi
7
8
9
1.44
W
Chang'e
Kevinceache
Chang'e
3
1
18
12
W
Horus
Legnam
Horus
4
4
13
2.63
L
0
6
6
0.5
L
Chaac
Rod022
Chaac
3
5
5
1.1
W
Hachiman
Shmegul
Hachiman
18
3
12
8
W
Susano
TheeDonn
Susano
9
6
12
2.5
L
Izanami
XMissKitt3nX
Izanami
3
8
8
0.88
W
1
10
10
0.6
L
Heimdallr
strawhatnate
Heimdallr
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,043
Damage
81,169
93,581
Taken
94,534
47,441
Mitigated
46,519
17,805
Healing
36,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hits Wax
Baron Samedi
19,752
1,125
995
5,178
19,357
11,210
0
6,832
11,859
37,645
0
W
Chang'e
Kevinceache
Chang'e
20,391
712
3,766
9,491
17,516
5,903
2,650
5,720
11,796
52,883
0
W
Horus
Legnam
Horus
13,128
5,047
2,332
6,896
20,823
20,930
1,733
4,784
16,039
0
31,838
L
7,483
288
425
1,509
13,334
3,814
245
3,089
10,002
45,456
0
L
Chaac
Rod022
Chaac
12,874
2,145
0
4,376
21,391
18,076
28
7,379
13,230
0
35,179
W
Hachiman
Shmegul
Hachiman
24,064
17,018
0
10,119
22,561
7,976
3,851
6,062
16,499
0
59,371
W
Susano
TheeDonn
Susano
15,558
3,772
0
1,973
17,769
6,693
2,945
4,913
12,856
0
42,614
L
Izanami
XMissKitt3nX
Izanami
11,153
8,010
622
789
16,745
5,040
0
4,456
11,762
0
38,410
W
8,028
2,509
0
1,467
15,865
5,017
82
5,756
10,109
25,502
0
L
Heimdallr
strawhatnate
Heimdallr
26,781
12,889
0
3,911
22,754
9,301
2,819
5,209
16,874
0
64,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,234
Gold Earned
66,311
277
Minions Killed
257
0
Camps Cleared
0
1,413,775
Distance Traveled
1,686,752
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,975
748
45
3
0
265,337
3
W
Chang'e
12,962
810
88
6
0
353,852
1
W
Horus
12,546
784
46
3
0
350,029
0
L
Agni
10,745
672
72
5
0
273,578
3
L
Chaac
10,954
685
33
2
0
300,061
0
W
Hachiman
15,576
974
51
3
0
357,961
0
W
Susano
13,689
856
43
3
0
347,744
1
L
Izanami
11,409
713
46
3
0
292,170
5
W
Zeus
11,538
721
29
2
0
277,166
2
L
Heimdallr
14,151
884
81
5
0
282,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role