Player Matchup

Nike
Nike
Elitheuz
Nike
Level 47
God Stats
1W - 5L
1,182 SR
Queue Stats
46W - 65L
920 Elo+
Party 1
Awilix
Awilix
Errius64
Awilix
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 99L
1,266 Elo+
Party 1
Chernobog
Chernobog
Ettiland
Chernobog
Level 22
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 4L
1,002 Elo+
Party 1
Anubis
Anubis
WearyPatron
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
saturnistic
Yemoja
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 36
1,379 SR
1,237 Elo+

VS

Team Averages
Level 52
1,407 SR
1,374 Elo+
Izanami
Izanami
FluxKillah
Izanami
Level 65
God Stats
21W - 13L
1,601 SR
Queue Stats
142W - 144L
1,336 Elo+
Party 3
Sun Wukong
Sun Wukong
LordKanashibari
Sun Wukong
Level 63
God Stats
81W - 71L
1,371 SR
Queue Stats
336W - 342L
1,411 Elo+
Solo
Janus
Janus
UvularPlanet211
Janus
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 70L
1,378 Elo+
Party 3
Loki
Loki
WittyJoey934192
Loki
Level 28
God Stats
2W - 4L
1,331 SR
Queue Stats
62W - 57L
1,359 Elo+
Party 2
Nox
Nox
alsekey
Nox
Level 39
God Stats
17W - 15L
1,234 SR
Queue Stats
82W - 81L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 2 / 0
6,050
550
3,118
7,606
5,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Errius64
Awilix
9
2 / 3 / 0
5,560
505
2,435
8,990
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Ettiland
Chernobog
8
0 / 7 / 0
4,699
427
1,075
7,587
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
8
0 / 5 / 1
5,284
480
2,383
6,228
2,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
8
0 / 5 / 0
5,185
471
1,053
7,226
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FluxKillah
Izanami
12
9 / 0 / 5
7,556
687
9,063
5,134
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
LordKanashibari
Sun Wukong
12
3 / 1 / 1
6,750
614
2,838
6,634
2,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 5
6,843
622
5,305
4,072
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 0 / 2
6,491
590
3,177
4,535
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nox
10
3 / 0 / 10
7,026
639
5,160
5,630
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
22
22
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
1
2
0
0.5
L
Awilix
Errius64
Awilix
2
3
0
0.67
L
Chernobog
Ettiland
Chernobog
0
7
0
0
W
Izanami
FluxKillah
Izanami
9
0
5
11.5
W
Sun Wukong
LordKanashibari
Sun Wukong
3
1
1
3.5
W
3
2
5
2.75
L
Anubis
0
5
1
0.1
W
4
0
2
5
W
Nox
3
0
10
8
L
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
25,543
37,637
Taken
26,005
14,344
Mitigated
9,827
8,164
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
3,118
769
20
2,557
7,606
5,025
52
186
7,420
4,330
23,516
L
Awilix
Errius64
Awilix
2,435
825
0
3,584
8,990
2,656
211
2,119
6,805
0
21,549
L
Chernobog
Ettiland
Chernobog
1,075
679
2
387
7,587
1,369
503
2,493
5,016
0
23,193
W
Izanami
FluxKillah
Izanami
9,063
6,390
0
1,901
5,134
1,503
623
757
4,119
0
48,516
W
Sun Wukong
LordKanashibari
Sun Wukong
2,838
811
0
2,582
6,634
2,519
1,193
528
6,106
0
30,446
W
5,305
508
0
0
4,072
920
265
1,600
2,472
36,964
0
L
Anubis
2,383
209
0
1,051
6,228
2,679
123
3,521
2,475
24,171
0
W
3,177
985
0
2,101
4,535
1,194
0
668
3,867
0
23,565
W
Nox
5,160
566
0
970
5,630
3,691
876
511
5,119
23,273
0
L
Yemoja
1,053
352
243
320
7,226
2,615
379
1,696
5,456
10,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
34,666
215
Minions Killed
289
0
Camps Cleared
0
915,574
Distance Traveled
1,094,985
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,050
550
54
5
0
200,679
1
L
Awilix
5,560
505
45
4
0
248,906
0
L
Chernobog
4,699
427
46
4
0
147,767
0
W
Izanami
7,556
687
88
8
0
220,441
2
W
Sun Wukong
6,750
614
59
5
0
205,856
0
W
Janus
6,843
622
58
5
0
192,425
2
L
Anubis
5,284
480
51
5
0
156,767
0
W
Loki
6,491
590
53
5
0
250,388
0
W
Nox
7,026
639
31
3
0
225,875
0
L
Yemoja
5,185
471
19
2
0
161,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role