Player Matchup

Ganesha
Ganesha
Anje
Ganesha
Level 156
God Stats
3W - 3L
1,715 SR
Queue Stats
292W - 292L
1,540 Elo+
Solo
Danzaburou
Danzaburou
CaponeSon
Danzaburou
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 86L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
ME4N_wateva
Gilgamesh
Level 109
God Stats
7W - 6L
1,721 SR
Queue Stats
175W - 211L
1,430 Elo+
Solo
Da Ji
Da Ji
ShauniosuS
Da Ji
Level 144
God Stats
14W - 19L
1,715 SR
Queue Stats
493W - 524L
1,476 Elo+
Solo
Chronos
Chronos
Z4M0
Chronos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 151L
1,463 Elo+
Party 2
Team Averages
Level 137
1,630 SR
1,492 Elo+

VS

Team Averages
Level 125
1,508 SR
1,457 Elo+
Artemis
Artemis
Matafantasmaz
Artemis
Level 152
God Stats
4W - 5L
1,299 SR
Queue Stats
560W - 621L
1,499 Elo+
Party 3
Kukulkan
Kukulkan
estewyld
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,440 Elo+
Party 1
Hades
Hades
eviljeff89
Hades
Level 158
God Stats
1W - 0L
1,526 SR
Queue Stats
13W - 8L
1,554 Elo+
Party 1
Apollo
Apollo
mousyatina
Apollo
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
635W - 678L
1,407 Elo+
Party 3
Achilles
Achilles
uppsii
Achilles
Level 47
God Stats
3W - 2L
1,715 SR
Queue Stats
275W - 322L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Anje
Ganesha
20
0 / 4 / 24
13,481
613
12,373
22,963
37,589
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CaponeSon
Danzaburou
20
4 / 2 / 13
15,100
686
17,221
11,133
6,066
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ME4N_wateva
Gilgamesh
20
7 / 10 / 9
14,033
638
18,199
21,223
17,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
19
5 / 8 / 10
13,313
605
11,394
19,638
8,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Z4M0
Chronos
20
9 / 5 / 10
14,714
669
18,840
25,059
12,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
0 / 5 / 19
12,770
580
18,394
12,223
3,529
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
estewyld
Kukulkan
20
14 / 4 / 10
16,853
766
25,601
9,095
3,357
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
20
3 / 5 / 18
13,541
616
15,515
14,802
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
mousyatina
Apollo
20
5 / 8 / 16
14,653
666
17,278
19,160
7,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
uppsii
Achilles
20
6 / 4 / 19
14,650
666
13,545
34,001
45,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
110
25
Kills
28
29
Deaths
26
66
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Anje
Ganesha
0
4
24
3
L
Danzaburou
CaponeSon
Danzaburou
4
2
13
5.25
L
Gilgamesh
ME4N_wateva
Gilgamesh
7
10
9
1.15
W
Artemis
0
5
19
1.9
L
Da Ji
5
8
10
1.25
L
Chronos
Z4M0
Chronos
9
5
10
2.8
W
Kukulkan
estewyld
Kukulkan
14
4
10
4.75
W
Hades
3
5
18
2.4
W
Apollo
mousyatina
Apollo
5
8
16
1.63
W
Achilles
uppsii
Achilles
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,027
Damage
90,333
100,016
Taken
89,281
82,732
Mitigated
74,082
31,984
Healing
30,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Anje
Ganesha
12,373
1,202
2,650
3,125
22,963
37,589
382
7,302
14,371
30,137
0
L
Danzaburou
CaponeSon
Danzaburou
17,221
8,164
3,696
3,466
11,133
6,066
1,746
4,507
6,571
0
50,488
L
Gilgamesh
ME4N_wateva
Gilgamesh
18,199
4,689
2,019
1,331
21,223
17,972
0
9,063
11,645
0
30,716
W
Artemis
18,394
7,225
1,740
2,119
12,223
3,529
1,519
2,918
9,305
0
39,692
L
Da Ji
11,394
1,371
3,325
3,520
19,638
8,858
0
9,707
9,449
0
23,649
L
Chronos
Z4M0
Chronos
18,840
7,534
3,257
5,595
25,059
12,247
2,866
9,632
14,875
42,458
2,566
W
Kukulkan
estewyld
Kukulkan
25,601
2,536
662
785
9,095
3,357
1,667
3,793
5,302
74,362
0
W
Hades
15,515
233
2,158
3,512
14,802
14,778
679
5,555
9,247
19,729
0
W
Apollo
mousyatina
Apollo
17,278
4,503
2,797
3,552
19,160
7,102
1,695
4,969
14,191
0
50,473
W
Achilles
uppsii
Achilles
13,545
2,624
100
12,579
34,001
45,316
150
12,814
21,187
0
24,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,641
Gold Earned
72,467
219
Minions Killed
238
0
Camps Cleared
0
1,741,018
Distance Traveled
1,835,518
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,481
613
0
0
0
380,390
3
L
Danzaburou
15,100
686
86
4
0
385,499
0
L
Gilgamesh
14,033
638
28
1
0
263,964
1
W
Artemis
12,770
580
44
2
0
348,346
5
L
Da Ji
13,313
605
38
2
0
388,324
1
L
Chronos
14,714
669
67
3
0
322,841
0
W
Kukulkan
16,853
766
106
5
0
384,205
0
W
Hades
13,541
616
8
0
0
388,753
2
W
Apollo
14,653
666
68
3
0
362,834
2
W
Achilles
14,650
666
12
1
0
351,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role