Player Matchup

Chronos
Chronos
Angielewd
Chronos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 5L
1,949 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
CoffeLake
Ah Muzen Cab
Level 81
God Stats
7W - 2L
1,500 SR
Queue Stats
288W - 330L
1,395 Elo+
Party 1
He Bo
He Bo
MEGAN_IS_LESBIAN
He Bo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,976 Elo+
Party 4
Chaac
Chaac
OGFelz
Chaac
Level 77
God Stats
13W - 8L
1,500 SR
Queue Stats
478W - 507L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
VertIsThicc
Erlang Shen
Level 62
God Stats
6W - 2L
1,808 SR
Queue Stats
36W - 6L
1,929 Elo+
Party 4
Team Averages
Level 65
1,562 SR
1,724 Elo+

VS

Team Averages
Level 102
1,544 SR
1,526 Elo+
Zeus
Zeus
A High Saiyan
Zeus
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
438W - 520L
1,414 Elo+
Party 3
Anhur
Anhur
Hecknation
Anhur
Level 88
God Stats
32W - 19L
1,692 SR
Queue Stats
89W - 72L
1,548 Elo+
Party 2
Ravana
Ravana
InTheCornLand
Ravana
Level 67
God Stats
8W - 8L
1,470 SR
Queue Stats
63W - 53L
1,612 Elo+
Party 2
Persephone
Persephone
LIV3 NAK3D
Persephone
Level 158
God Stats
6W - 8L
1,374 SR
Queue Stats
295W - 365L
1,423 Elo+
Party 3
Ymir
Ymir
clvrbrob3
Ymir
Level 35
God Stats
16W - 9L
1,685 SR
Queue Stats
22W - 19L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Angielewd
Chronos
16
5 / 1 / 10
10,440
653
9,930
12,586
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
CoffeLake
Ah Muzen Cab
15
6 / 4 / 6
9,152
572
9,429
10,827
2,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 4
10,800
675
10,443
10,807
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OGFelz
Chaac
15
3 / 2 / 5
9,360
585
5,609
13,724
8,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
VertIsThicc
Erlang Shen
14
4 / 1 / 11
9,822
614
9,442
14,318
8,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,300
581
8,838
9,904
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
13
3 / 5 / 3
8,305
519
8,946
10,390
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 2
7,480
468
5,797
11,358
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
LIV3 NAK3D
Persephone
12
2 / 8 / 2
8,031
502
6,597
12,132
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 5 / 4
7,057
441
3,098
15,852
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
28
Kills
10
10
Deaths
28
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Chronos
Angielewd
Chronos
5
1
10
10
W
Ah Muzen Cab
CoffeLake
Ah Muzen Cab
6
4
6
2.25
L
Anhur
3
5
3
0.9
L
3
5
2
0.8
L
Persephone
LIV3 NAK3D
Persephone
2
8
2
0.38
W
10
2
4
6
W
Chaac
OGFelz
Chaac
3
2
5
2.75
W
Erlang Shen
VertIsThicc
Erlang Shen
4
1
11
9.5
L
Ymir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,853
Damage
33,276
62,262
Taken
59,636
27,705
Mitigated
22,275
27,619
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,838
1,269
0
1,782
9,904
2,757
406
2,889
7,015
47,597
0
W
Chronos
Angielewd
Chronos
9,930
4,829
0
4,164
12,586
4,783
1,834
3,862
8,586
84,188
0
W
Ah Muzen Cab
CoffeLake
Ah Muzen Cab
9,429
3,125
159
2,882
10,827
2,923
1,274
2,386
8,365
0
47,304
L
Anhur
8,946
5,817
0
1,531
10,390
2,812
0
2,541
7,849
0
53,583
L
5,797
1,687
0
2,233
11,358
4,292
239
3,948
7,410
0
34,912
L
Persephone
LIV3 NAK3D
Persephone
6,597
725
0
2,068
12,132
3,262
264
6,069
6,055
37,743
0
W
10,443
83
124
4,197
10,807
3,497
0
3,788
6,877
82,753
0
W
Chaac
OGFelz
Chaac
5,609
2,245
0
7,606
13,724
8,200
1,092
5,593
7,683
1,523
38,018
W
Erlang Shen
VertIsThicc
Erlang Shen
9,442
3,355
2,172
6,315
14,318
8,302
0
2,343
11,927
0
43,505
L
Ymir
3,098
303
514
2,013
15,852
9,152
0
5,098
10,754
17,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,574
Gold Earned
40,173
455
Minions Killed
385
0
Camps Cleared
0
1,517,441
Distance Traveled
1,379,041
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,300
581
101
6
0
213,462
1
W
Chronos
10,440
653
149
9
0
308,801
4
W
Ah Muzen Cab
9,152
572
65
4
0
312,084
4
L
Anhur
8,305
519
115
7
0
287,478
3
L
Ravana
7,480
468
60
4
0
325,905
3
L
Persephone
8,031
502
67
4
0
236,194
2
W
He Bo
10,800
675
121
8
0
320,643
8
W
Chaac
9,360
585
69
4
0
255,894
2
W
Erlang Shen
9,822
614
51
3
0
320,019
7
L
Ymir
7,057
441
42
3
0
316,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role