Player Matchup

Yemoja
Yemoja
FullyVaccinated
Yemoja
Level 120
God Stats
3W - 4L
1,484 SR
Queue Stats
205W - 192L
1,474 Elo+
Party 1
Olorun
Olorun
bGancy
Olorun
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 29L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
iMajor
Danzaburou
Level 103
God Stats
6W - 14L
1,868 SR
Queue Stats
13W - 25L
1,621 Elo+
Party 2
Artemis
Artemis
smallfrie5690
Artemis
Level 16
God Stats
0W - 3L
1,288 SR
Queue Stats
2W - 6L
1,415 Elo+
Solo
Osiris
Osiris
xJAMESCARTERx
Osiris
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 57L
1,468 Elo+
Party 2
Team Averages
Level 77
1,528 SR
1,482 Elo+

VS

Team Averages
Level 80
1,574 SR
1,501 Elo+
Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Gapctorion
Bakasura
Level 143
God Stats
2W - 1L
1,742 SR
Queue Stats
122W - 125L
1,526 Elo+
Solo
Neith
Neith
Pointman1523
Neith
Level 27
God Stats
36W - 50L
1,338 SR
Queue Stats
114W - 156L
1,364 Elo+
Solo
Mulan
Mulan
UselessLetters
Mulan
Level 45
God Stats
16W - 2L
1,791 SR
Queue Stats
179W - 137L
1,616 Elo+
Solo
Ra
Ra
zl Tweak lz
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 10
7,454
745
5,830
13,923
8,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
bGancy
Olorun
14
4 / 4 / 6
7,729
773
11,186
14,205
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
iMajor
Danzaburou
14
3 / 4 / 6
7,665
767
7,210
10,362
4,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
12
0 / 0 / 2
6,391
639
3,953
3,975
1,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
7 / 2 / 1
8,364
836
6,950
9,122
9,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 4 / 6
7,578
758
7,035
9,942
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Gapctorion
Bakasura
14
1 / 2 / 2
7,752
775
3,263
7,259
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 2 / 11
7,658
766
9,757
7,714
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 3
9,275
928
14,960
11,704
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 5 / 7
7,849
785
7,446
8,423
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
14
Kills
14
14
Deaths
15
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
4
6
1.25
L
0
4
10
1.25
W
Bakasura
Gapctorion
Bakasura
1
2
2
1
W
1
2
11
3.25
W
8
2
3
4.75
L
Olorun
bGancy
Olorun
4
4
6
1.75
L
Danzaburou
iMajor
Danzaburou
3
4
6
1.5
L
Artemis
0
0
2
1
L
7
2
1
3.75
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
42,461
51,587
Taken
45,042
29,897
Mitigated
23,414
17,344
Healing
18,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,035
2,336
0
1,268
9,942
3,676
489
5,184
4,758
20,491
0
L
5,830
932
4,282
3,932
13,923
8,737
0
3,785
9,245
13,627
0
W
Bakasura
Gapctorion
Bakasura
3,263
2,406
0
2,786
7,259
3,117
1,629
2,114
5,145
0
13,215
W
9,757
3,760
584
2,800
7,714
3,432
1,156
2,413
4,431
0
23,244
W
14,960
1,540
490
7,550
11,704
9,771
135
4,414
7,290
0
30,813
L
Olorun
bGancy
Olorun
11,186
5,713
721
2,669
14,205
5,908
0
3,908
9,216
23,624
0
L
Danzaburou
iMajor
Danzaburou
7,210
3,321
0
1,573
10,362
4,003
0
2,573
7,095
0
26,350
L
Artemis
3,953
415
0
352
3,975
1,460
0
1,706
2,174
0
10,866
L
6,950
3,298
0
3,815
9,122
9,789
0
1,760
6,804
0
30,909
W
7,446
354
1,165
1,719
8,423
3,418
684
2,891
5,532
22,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,603
Gold Earned
40,112
152
Minions Killed
202
0
Camps Cleared
0
952,602
Distance Traveled
936,965
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,578
758
33
3
0
180,081
2
L
Yemoja
7,454
745
17
2
0
192,543
0
W
Bakasura
7,752
775
48
5
0
174,800
0
W
Neith
7,658
766
30
3
0
187,852
2
W
Mulan
9,275
928
44
4
0
206,975
1
L
Olorun
7,729
773
33
3
0
178,712
1
L
Danzaburou
7,665
767
43
4
0
178,019
2
L
Artemis
6,391
639
13
1
0
199,280
3
L
Osiris
8,364
836
46
5
0
204,048
2
W
Ra
7,849
785
47
5
0
187,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role