Player Matchup

Medusa
Medusa
Rarrapuda
Medusa
Level 108
God Stats
4W - 2L
1,953 SR
Queue Stats
24W - 38L
1,419 Elo+
Party 1
Osiris
Osiris
VelvetJester86
Osiris
Level 119
God Stats
0W - 3L
1,276 SR
Queue Stats
24W - 38L
1,419 Elo+
Party 1
Janus
Janus
lacer187
Janus
Level 151
God Stats
2W - 11L
1,455 SR
Queue Stats
8W - 16L
1,472 Elo+
Solo
Team Averages
Level 126
1,561 SR
1,437 Elo+

VS

Team Averages
Level 117
1,727 SR
1,632 Elo+
Danzaburou
Danzaburou
IllicitVibes
Danzaburou
Level 106
God Stats
13W - 4L
1,799 SR
Queue Stats
445W - 254L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Leprechronix
Morgan Le Fay
Level 126
God Stats
2W - 0L
1,900 SR
Queue Stats
23W - 15L
1,843 Elo+
Party 2
Jormungandr
Jormungandr
SCUG-_-
Jormungandr
Level 120
God Stats
6W - 12L
1,480 SR
Queue Stats
733W - 855L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rarrapuda
Medusa
13
3 / 5 / 0
9,735
649
6,524
11,820
3,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 3
9,477
632
7,396
15,918
14,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
lacer187
Janus
14
0 / 6 / 3
9,120
608
9,507
12,640
3,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IllicitVibes
Danzaburou
16
9 / 2 / 6
11,980
799
13,223
10,736
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Leprechronix
Morgan Le Fay
15
4 / 2 / 11
10,706
714
11,483
9,536
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SCUG-_-
Jormungandr
14
3 / 1 / 11
10,598
707
9,656
11,981
10,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
16
16
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IllicitVibes
Danzaburou
9
2
6
6
W
Morgan Le Fay
Leprechronix
Morgan Le Fay
4
2
11
4.75
L
Medusa
Rarrapuda
Medusa
3
5
0
0.6
W
Jormungandr
SCUG-_-
Jormungandr
3
1
11
8.5
L
2
5
3
0.7
L
Janus
lacer187
Janus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
34,362
40,378
Taken
32,253
21,067
Mitigated
19,146
7,506
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IllicitVibes
Danzaburou
13,223
5,706
0
3,212
10,736
4,629
1,797
3,677
7,059
0
39,510
W
Morgan Le Fay
Leprechronix
Morgan Le Fay
11,483
771
103
678
9,536
4,252
480
2,857
6,679
37,371
0
L
Medusa
Rarrapuda
Medusa
6,524
2,830
0
1,704
11,820
3,480
0
6,158
5,374
0
28,049
W
Jormungandr
SCUG-_-
Jormungandr
9,656
1,797
876
2,464
11,981
10,265
671
3,491
8,490
31,241
0
L
7,396
1,955
0
3,345
15,918
14,366
0
9,602
6,007
0
21,558
L
Janus
lacer187
Janus
9,507
731
0
2,457
12,640
3,221
0
4,993
7,407
47,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
33,284
142
Minions Killed
165
5
Camps Cleared
8
780,819
Distance Traveled
762,683
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,980
799
58
4
5
262,448
2
W
Morgan Le Fay
10,706
714
59
4
1
239,683
7
L
Medusa
9,735
649
32
2
4
262,419
2
W
Jormungandr
10,598
707
48
3
2
260,552
2
L
Osiris
9,477
632
32
2
0
272,955
3
L
Janus
9,120
608
78
5
1
245,445
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role