Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Galaante
Terra
Level 27
God Stats
10W - 11L
1,467 SR
Queue Stats
35W - 36L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
Pantsparty619
Nu Wa
Level 59
God Stats
1W - 3L
1,498 SR
Queue Stats
47W - 43L
1,450 Elo+
Solo
Team Averages
Level 51
1,488 SR
1,519 Elo+

VS

Team Averages
Level 57
1,659 SR
1,924 Elo+
Sylvanus
Sylvanus
HeshIaw
Sylvanus
Level 8
God Stats
21W - 5L
1,976 SR
Queue Stats
30W - 5L
2,048 Elo+
Party 1
Rama
Rama
Sheepgodx
Rama
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 63L
1,912 Elo+
Party 1
Set
Set
quasaer
Set
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 26L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 2
6,357
706
6,639
7,338
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Galaante
Terra
11
2 / 3 / 1
6,788
754
3,441
9,386
6,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 5 / 1
6,022
669
6,265
7,357
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeshIaw
Sylvanus
12
2 / 1 / 9
7,322
814
3,159
7,917
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
12
9 / 1 / 2
8,431
937
9,981
7,937
2,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
11
1 / 2 / 9
7,331
815
7,666
10,071
4,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
L
Terra
Galaante
Terra
2
3
1
0.83
W
Sylvanus
HeshIaw
Sylvanus
2
1
9
6.5
L
1
5
1
0.3
W
Rama
9
1
2
10
W
Set
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,345
Damage
20,806
24,081
Taken
25,925
10,264
Mitigated
12,652
3,242
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,639
2,260
0
1,243
7,338
1,877
0
322
7,016
0
24,128
L
Terra
Galaante
Terra
3,441
363
90
464
9,386
6,951
0
2,011
7,375
6,440
0
W
Sylvanus
HeshIaw
Sylvanus
3,159
994
1,018
1,893
7,917
5,093
315
3,444
4,295
11,289
2,487
L
6,265
2,282
0
1,445
7,357
1,436
0
756
6,601
13,078
0
W
Rama
9,981
7,778
0
2,361
7,937
2,967
1,813
2,466
5,301
0
34,555
W
Set
7,666
2,966
453
2,678
10,071
4,592
297
3,714
6,155
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,167
Gold Earned
23,084
67
Minions Killed
123
2
Camps Cleared
5
450,333
Distance Traveled
489,660
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,357
706
36
4
0
160,876
2
L
Terra
6,788
754
5
1
0
158,617
1
W
Sylvanus
7,322
814
20
2
0
158,278
4
L
Nu Wa
6,022
669
26
3
2
130,840
2
W
Rama
8,431
937
48
5
3
159,742
2
W
Set
7,331
815
55
6
2
171,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role