Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DarkSoul2219
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,434 Elo+
Party 1
Neith
Neith
Jasper1517
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 80L
1,501 Elo+
Party 1
Thoth
Thoth
VyrlektheDuck
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
monkey chee5e
Kumbhakarna
Level 143
God Stats
2W - 1L
1,484 SR
Queue Stats
180W - 164L
1,205 Elo+
Party 1
Team Averages
Level 73
1,497 SR
1,415 Elo+

VS

Team Averages
Level 108
1,459 SR
1,453 Elo+
Baron Samedi
Baron Samedi
Gunikillu
Baron Samedi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 145L
1,482 Elo+
Solo
Odin
Odin
PATRONBB
Odin
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
Paladinacm
Heimdallr
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 73L
1,482 Elo+
Solo
Nox
Nox
ierdei
Nox
Level 124
God Stats
6W - 3L
1,285 SR
Queue Stats
310W - 322L
1,392 Elo+
Solo
Nu Wa
Nu Wa
itstomtomguys
Nu Wa
Level 66
God Stats
1W - 2L
1,293 SR
Queue Stats
28W - 22L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 6 / 11
10,019
668
17,898
17,835
11,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 9 / 6
10,973
732
8,188
18,292
12,820
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
16
2 / 7 / 6
9,826
655
6,867
11,183
4,096
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 8 / 5
11,171
745
17,515
16,165
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
monkey chee5e
Kumbhakarna
18
4 / 9 / 10
10,394
693
10,562
29,980
38,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gunikillu
Baron Samedi
18
4 / 4 / 18
11,206
747
15,634
16,733
8,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
20
10 / 1 / 28
12,377
825
14,807
19,896
25,215
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Paladinacm
Heimdallr
17
5 / 8 / 22
11,144
743
18,383
19,006
7,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
ierdei
Nox
20
8 / 0 / 20
12,005
800
13,731
9,443
3,562
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 3 / 17
12,486
832
19,402
11,808
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
144
16
Kills
39
39
Deaths
16
38
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
6
11
1.25
L
3
9
6
0.67
W
Baron Samedi
Gunikillu
Baron Samedi
4
4
18
3.25
L
Neith
2
7
6
0.71
W
Odin
10
1
28
24
W
Heimdallr
Paladinacm
Heimdallr
5
8
22
2
L
5
8
5
0.94
W
Nox
ierdei
Nox
8
0
20
18
W
12
3
17
6.83
L
Kumbhakarna
monkey chee5e
Kumbhakarna
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,030
Damage
81,957
93,455
Taken
76,886
73,935
Mitigated
48,913
24,922
Healing
37,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,898
49
6,403
6,758
17,835
11,946
163
10,308
7,527
42,454
0
L
8,188
3,043
820
2,410
18,292
12,820
0
8,161
10,131
0
22,080
W
Baron Samedi
Gunikillu
Baron Samedi
15,634
1,291
6,890
6,274
16,733
8,018
1,122
11,427
5,090
38,366
0
L
Neith
6,867
3,461
0
516
11,183
4,096
899
5,766
5,417
0
18,180
W
Odin
14,807
2,104
2,905
5,307
19,896
25,215
396
8,654
11,134
0
23,838
W
Heimdallr
Paladinacm
Heimdallr
18,383
5,042
1,663
3,623
19,006
7,435
948
11,065
7,700
0
27,455
L
17,515
766
545
2,762
16,165
6,728
824
8,244
7,921
42,471
0
W
Nox
ierdei
Nox
13,731
926
2,282
2,984
9,443
3,562
1,011
7,390
1,913
28,868
0
W
19,402
7,307
3,255
2,769
11,808
4,683
939
6,614
5,074
38,640
0
L
Kumbhakarna
monkey chee5e
Kumbhakarna
10,562
513
1,494
3,214
29,980
38,345
30
16,288
13,692
24,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,383
Gold Earned
59,218
172
Minions Killed
147
0
Camps Cleared
0
1,295,479
Distance Traveled
1,388,176
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,019
668
37
2
0
262,644
2
L
Set
10,973
732
37
2
0
259,513
0
W
Baron Samedi
11,206
747
40
3
0
269,488
0
L
Neith
9,826
655
22
1
0
230,492
0
W
Odin
12,377
825
22
1
0
291,935
0
W
Heimdallr
11,144
743
21
1
0
242,947
1
L
Thoth
11,171
745
45
3
0
268,032
0
W
Nox
12,005
800
29
2
0
308,037
4
W
Nu Wa
12,486
832
35
2
0
275,769
1
L
Kumbhakarna
10,394
693
31
2
0
274,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role