Player Matchup

Vulcan
Vulcan
Bọssu
Vulcan
Level 120
God Stats
18W - 3L
2,008 SR
Queue Stats
91W - 54L
1,707 Elo+
Party 4
Izanami
Izanami
Jeffx555
Izanami
Level 46
God Stats
29W - 7L
1,800 SR
Queue Stats
58W - 21L
1,677 Elo+
Party 2
Ymir
Ymir
StoicGorilla
Ymir
Level 24
God Stats
24W - 13L
1,745 SR
Queue Stats
53W - 27L
1,678 Elo+
Party 4
Guan Yu
Guan Yu
Viktor10
Guan Yu
Level 103
God Stats
9W - 3L
1,734 SR
Queue Stats
72W - 33L
1,677 Elo+
Party 2
Ares
Ares
Zergan
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,132 Elo+
Party 2
Team Averages
Level 68
1,757 SR
1,574 Elo+

VS

Team Averages
Level 88
1,593 SR
1,582 Elo+
Jing Wei
Jing Wei
Ch1co5275
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 109L
1,713 Elo+
Party 1
Scylla
Scylla
Grxmory
Scylla
Level 19
God Stats
5W - 4L
1,542 SR
Queue Stats
5W - 4L
1,592 Elo+
Party 3
Chang'e
Chang'e
MYREDDA
Chang'e
Level 28
God Stats
28W - 12L
1,921 SR
Queue Stats
149W - 98L
1,713 Elo+
Party 1
Medusa
Medusa
RafinhaSenseih
Medusa
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 268L
1,228 Elo+
Solo
Ne Zha
Ne Zha
iTs BreaK DowN
Ne Zha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bọssu
Vulcan
20
7 / 1 / 10
14,787
1,137
28,658
8,708
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jeffx555
Izanami
20
7 / 1 / 15
15,245
1,173
17,001
8,689
4,568
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 2 / 17
14,405
1,108
7,527
14,569
19,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Viktor10
Guan Yu
19
7 / 3 / 13
14,395
1,107
14,252
18,568
20,329
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Zergan
Ares
19
1 / 1 / 13
14,275
1,098
7,280
14,240
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ch1co5275
Jing Wei
18
5 / 4 / 1
14,488
1,114
16,952
18,814
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Grxmory
Scylla
18
1 / 10 / 4
12,708
978
14,521
22,490
6,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
MYREDDA
Chang'e
18
1 / 1 / 3
12,538
964
6,391
10,688
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 5 / 3
12,055
927
7,148
9,617
3,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 3 / 5
12,723
979
12,336
16,047
4,741
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
23
Kills
8
8
Deaths
23
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bọssu
Vulcan
7
1
10
12
L
Jing Wei
Ch1co5275
Jing Wei
5
4
1
1.38
L
Scylla
Grxmory
Scylla
1
10
4
0.3
W
Izanami
Jeffx555
Izanami
7
1
15
14.5
L
Chang'e
MYREDDA
Chang'e
1
1
3
2.5
L
0
5
3
0.3
W
1
2
17
4.75
W
Guan Yu
Viktor10
Guan Yu
7
3
13
4.5
W
Ares
Zergan
Ares
1
1
13
7.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,718
Damage
57,348
64,774
Taken
77,656
62,861
Mitigated
25,317
18,546
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bọssu
Vulcan
28,658
2,642
0
0
8,708
3,031
0
2,766
5,942
67,495
0
L
Jing Wei
Ch1co5275
Jing Wei
16,952
11,627
0
1,520
18,814
6,857
0
7,844
10,970
0
54,086
L
Scylla
Grxmory
Scylla
14,521
2,102
0
191
22,490
6,570
0
13,726
8,764
29,503
0
W
Izanami
Jeffx555
Izanami
17,001
10,640
0
1,155
8,689
4,568
0
1,624
7,065
0
67,505
L
Chang'e
MYREDDA
Chang'e
6,391
343
2,592
1,411
10,688
3,348
0
6,390
4,298
16,315
0
L
7,148
1,437
136
201
9,617
3,801
0
5,543
4,074
0
15,252
W
7,527
506
1,775
2,199
14,569
19,164
0
5,470
9,099
20,338
0
W
Guan Yu
Viktor10
Guan Yu
14,252
1,537
5,637
4,548
18,568
20,329
0
6,204
12,364
200
20,311
W
Ares
Zergan
Ares
7,280
283
0
3,232
14,240
15,769
0
4,848
9,392
9,492
0
L
12,336
412
0
369
16,047
4,741
0
10,094
5,953
0
32,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,107
Gold Earned
64,512
286
Minions Killed
196
11
Camps Cleared
9
1,312,596
Distance Traveled
1,095,628
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,787
1,137
107
8
1
290,131
1
L
Jing Wei
14,488
1,114
78
6
3
310,615
1
L
Scylla
12,708
978
43
3
0
196,453
0
W
Izanami
15,245
1,173
142
11
4
258,509
1
L
Chang'e
12,538
964
16
1
2
232,035
0
L
Medusa
12,055
927
24
2
2
108,475
3
W
Ymir
14,405
1,108
19
1
4
255,447
1
W
Guan Yu
14,395
1,107
7
1
2
268,932
1
W
Ares
14,275
1,098
11
1
0
239,577
3
L
Ne Zha
12,723
979
35
3
2
248,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role