Player Matchup

Merlin
Merlin
BobbyTeriyaki
Merlin
Level 67
God Stats
3W - 3L
1,616 SR
Queue Stats
187W - 191L
1,501 Elo+
Party 1
Cupid
Cupid
Ryaanski
Cupid
Level 108
God Stats
18W - 7L
1,595 SR
Queue Stats
145W - 85L
1,703 Elo+
Party 1
Sobek
Sobek
matalino89
Sobek
Level 16
God Stats
4W - 6L
1,466 SR
Queue Stats
15W - 17L
1,356 Elo+
Party 1
Team Averages
Level 64
1,559 SR
1,520 Elo+

VS

Team Averages
Level 59
1,410 SR
1,114 Elo+
Horus
Horus
Octopus2149
Horus
Level 84
God Stats
6W - 7L
1,455 SR
Queue Stats
16W - 23L
1,202 Elo+
Party 2
Izanami
Izanami
fluffydonutman
Izanami
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 31L
1,041 Elo+
Party 2
Geb
Geb
teeneyturtle
Geb
Level 6
God Stats
1W - 2L
1,275 SR
Queue Stats
3W - 7L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,626
784
11,286
5,342
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Ryaanski
Cupid
15
9 / 1 / 5
9,700
882
17,604
8,318
3,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
13
2 / 1 / 10
9,244
840
3,153
9,944
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,557
687
2,910
13,102
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
2 / 7 / 1
7,302
664
9,117
13,953
5,410
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 3
6,666
606
2,434
12,501
11,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
1
3
2
0.67
W
Cupid
Ryaanski
Cupid
9
1
5
11.5
L
2
7
1
0.36
W
Sobek
2
1
10
7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
14,461
23,604
Taken
39,556
17,883
Mitigated
28,964
6,503
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,286
942
286
914
5,342
2,045
429
687
4,655
34,966
0
L
2,910
1,573
3,840
4,938
13,102
12,172
0
3,860
9,052
0
12,750
W
Cupid
Ryaanski
Cupid
17,604
11,304
230
2,628
8,318
3,493
2,187
729
7,589
0
55,801
L
9,117
5,760
0
1,419
13,953
5,410
0
5,533
8,084
0
31,738
W
Sobek
3,153
881
138
2,307
9,944
12,345
216
1,460
8,484
7,500
0
L
2,434
313
0
0
12,501
11,382
0
4,404
7,629
6,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,570
Gold Earned
21,525
152
Minions Killed
83
8
Camps Cleared
2
618,410
Distance Traveled
500,815
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,626
784
50
5
1
203,128
2
L
Horus
7,557
687
13
1
0
201,559
0
W
Cupid
9,700
882
93
8
6
189,761
3
L
Izanami
7,302
664
60
5
2
159,867
2
W
Sobek
9,244
840
9
1
1
225,521
1
L
Geb
6,666
606
10
1
0
139,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role