Player Matchup

Hercules
Hercules
Cursed Phant0m
Hercules
Level 138
God Stats
6W - 3L
1,608 SR
Queue Stats
52W - 39L
1,720 Elo+
Party 2
Chronos
Chronos
Instamadness
Chronos
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
KidaKorin
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 109
1,536 SR
1,543 Elo+

VS

Team Averages
Level 76
1,720 SR
1,932 Elo+
Fafnir
Fafnir
 
Fafnir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
RushMooore
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 90L
2,168 Elo+
Party 1
Achilles
Achilles
b3tooo
Achilles
Level 22
God Stats
370W - 81L
2,161 SR
Queue Stats
374W - 86L
2,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 5 / 0
7,395
616
10,320
11,167
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Instamadness
Chronos
11
1 / 7 / 1
7,389
616
5,852
11,342
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
KidaKorin
Cthulhu
11
0 / 5 / 1
6,947
579
5,137
9,771
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 0 / 14
9,358
780
6,182
12,191
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 13
8,964
747
10,563
6,837
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
b3tooo
Achilles
14
12 / 0 / 5
9,735
811
12,404
9,321
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
17
17
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
14
9
L
Hercules
1
5
0
0.2
L
Chronos
Instamadness
Chronos
1
7
1
0.21
L
Cthulhu
KidaKorin
Cthulhu
0
5
1
0.1
W
3
2
13
4.75
W
Achilles
b3tooo
Achilles
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,309
Damage
29,149
32,280
Taken
28,349
19,641
Mitigated
24,554
4,279
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,182
1,856
0
5,567
12,191
12,804
170
3,751
7,755
12,818
0
L
Hercules
10,320
3,589
305
2,805
11,167
7,620
0
5,680
5,051
0
20,809
L
Chronos
Instamadness
Chronos
5,852
1,668
0
387
11,342
3,247
0
6,626
4,390
30,405
0
L
Cthulhu
KidaKorin
Cthulhu
5,137
246
267
515
9,771
8,774
0
4,648
4,981
11,180
0
W
10,563
979
0
887
6,837
2,340
473
3,227
3,495
42,154
0
W
Achilles
b3tooo
Achilles
12,404
6,165
890
2,687
9,321
9,410
342
3,588
5,158
0
25,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,731
Gold Earned
28,057
107
Minions Killed
123
3
Camps Cleared
8
602,620
Distance Traveled
724,461
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,358
780
9
1
2
230,853
9
L
Hercules
7,395
616
32
3
1
223,206
2
L
Chronos
7,389
616
57
5
2
194,085
4
L
Cthulhu
6,947
579
18
2
0
185,329
0
W
Agni
8,964
747
86
7
2
238,129
4
W
Achilles
9,735
811
28
2
4
255,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role