Player Matchup

Cthulhu
Cthulhu
ChaoticZulu
Cthulhu
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,253 Elo+
Party 2
Kukulkan
Kukulkan
Corvanor
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ROVAsegura
Hun Batz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,253 Elo+
Party 2
Geb
Geb
SorrowfulBear
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,577 Elo+
Party 3
Artemis
Artemis
chucboris
Artemis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,647 Elo+
Party 3
Team Averages
Level 33
1,500 SR
1,446 Elo+

VS

Team Averages
Level 84
1,547 SR
1,547 Elo+
Skadi
Skadi
FruityMemes
Skadi
Level 29
God Stats
22W - 21L
1,696 SR
Queue Stats
91W - 97L
1,594 Elo+
Party 1
Anubis
Anubis
Myelle250
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,599 Elo+
Party 1
Ra
Ra
ThugLife4Life
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,618 Elo+
Party 1
Nike
Nike
Zaddy3279
Nike
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 37L
1,327 Elo+
Solo
Athena
Athena
bappy4567
Athena
Level 124
God Stats
5W - 5L
1,539 SR
Queue Stats
56W - 51L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaoticZulu
Cthulhu
12
1 / 3 / 0
6,836
488
6,147
9,420
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Corvanor
Kukulkan
10
1 / 4 / 1
5,636
403
1,305
5,023
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
ROVAsegura
Hun Batz
10
2 / 4 / 1
6,084
435
4,064
9,282
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
3 / 6 / 0
6,160
440
2,874
12,528
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Artemis
chucboris
Artemis
11
1 / 8 / 3
7,086
506
6,743
12,736
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 11
7,719
551
8,883
6,607
2,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Myelle250
Anubis
13
6 / 2 / 10
8,518
608
10,601
9,323
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 4
9,017
644
6,961
7,855
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
14
1 / 1 / 1
8,071
577
3,172
8,842
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
bappy4567
Athena
15
10 / 1 / 7
9,260
661
8,325
9,742
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
25
25
Deaths
9
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChaoticZulu
Cthulhu
1
3
0
0.33
L
Kukulkan
Corvanor
Kukulkan
1
4
1
0.38
W
5
2
11
5.25
W
Anubis
Myelle250
Anubis
6
2
10
5.5
L
Hun Batz
ROVAsegura
Hun Batz
2
4
1
0.63
L
3
6
0
0.5
W
3
3
4
1.67
W
Nike
1
1
1
1.5
W
Athena
bappy4567
Athena
10
1
7
13.5
L
Artemis
chucboris
Artemis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,133
Damage
37,942
48,989
Taken
42,369
20,078
Mitigated
18,035
5,689
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChaoticZulu
Cthulhu
6,147
491
0
930
9,420
6,944
224
2,226
6,692
35,964
0
L
Kukulkan
Corvanor
Kukulkan
1,305
747
0
0
5,023
1,349
0
4,278
547
15,923
0
W
8,883
4,073
0
1,145
6,607
2,270
2,749
1,049
5,516
0
30,906
W
Anubis
Myelle250
Anubis
10,601
1,493
0
4,354
9,323
4,339
854
1,712
7,568
36,456
0
L
Hun Batz
ROVAsegura
Hun Batz
4,064
1,307
0
952
9,282
3,002
0
4,508
4,654
0
23,734
L
2,874
535
89
973
12,528
5,778
27
6,280
6,234
7,210
0
W
6,961
1,243
467
3,017
7,855
3,002
857
1,027
6,828
61,302
0
W
Nike
3,172
509
0
2,434
8,842
4,311
596
4,321
3,814
444
43,353
W
Athena
bappy4567
Athena
8,325
1,838
0
4,087
9,742
4,113
1,700
1,383
8,317
43,148
0
L
Artemis
chucboris
Artemis
6,743
2,884
0
2,745
12,736
3,005
256
8,195
4,473
0
42,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
42,585
253
Minions Killed
415
0
Camps Cleared
0
1,210,594
Distance Traveled
1,324,237
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,836
488
74
5
0
259,047
0
L
Kukulkan
5,636
403
31
2
0
181,841
0
W
Skadi
7,719
551
44
3
0
273,107
2
W
Anubis
8,518
608
52
4
0
208,002
1
L
Hun Batz
6,084
435
52
4
0
275,812
0
L
Geb
6,160
440
13
1
0
275,327
1
W
Ra
9,017
644
134
10
0
286,101
0
W
Nike
8,071
577
98
7
0
270,310
4
W
Athena
9,260
661
87
6
0
286,717
3
L
Artemis
7,086
506
83
6
0
218,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role