Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Diegofer666
Loki
Level 159
God Stats
18W - 18L
1,644 SR
Queue Stats
57W - 59L
1,596 Elo+
Party 2
Zeus
Zeus
Goyetagamer02
Zeus
Level 82
God Stats
11W - 4L
1,806 SR
Queue Stats
400W - 430L
1,500 Elo+
Party 2
Sobek
Sobek
Marc2720
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 113L
1,563 Elo+
Party 2
Anhur
Anhur
carminex9902
Anhur
Level 118
God Stats
3W - 1L
1,367 SR
Queue Stats
51W - 40L
1,605 Elo+
Party 2
Team Averages
Level 122
1,563 SR
1,553 Elo+

VS

Team Averages
Level 110
1,500 SR
1,591 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CowyTV
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
ElderFlamee
Geb
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,838 Elo+
Party 1
Amaterasu
Amaterasu
PantherNinja76
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,530 Elo+
Solo
Skadi
Skadi
scrubd4dy
Skadi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
5 / 0 / 1
5,788
724
5,771
4,341
2,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 0 / 0
3,485
436
0
1,146
196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
4,882
610
297
3,247
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Marc2720
Sobek
8
1 / 0 / 3
4,827
603
2,585
6,886
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 1
5,012
627
2,182
3,599
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 0
5,327
666
2,369
1,535
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
CowyTV
Mercury
7
0 / 2 / 0
4,118
515
726
4,974
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 2 / 0
4,018
502
2,649
4,729
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
PantherNinja76
Amaterasu
4
0 / 3 / 0
3,457
432
255
3,772
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
scrubd4dy
Skadi
8
0 / 2 / 0
4,575
572
3,736
3,045
602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
9
Kills
1
1
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
1
5.5
L
Merlin
 
Merlin
1
0
0
1
L
Mercury
CowyTV
Mercury
0
2
0
0
W
0
0
0
0
L
0
2
0
0
W
1
1
0
1
W
Sobek
Marc2720
Sobek
1
0
3
2.5
L
Amaterasu
PantherNinja76
Amaterasu
0
3
0
0
W
2
0
1
2.5
L
Skadi
scrubd4dy
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
9,735
19,219
Taken
18,055
7,173
Mitigated
5,924
11,237
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,771
474
0
2,594
4,341
2,538
263
579
3,762
0
31,778
L
Merlin
 
Merlin
2,369
63
0
250
1,535
406
0
497
1,030
37,327
0
L
Mercury
CowyTV
Mercury
726
481
0
490
4,974
1,293
0
122
4,852
0
20,205
W
0
0
0
978
1,146
196
0
0
1,146
0
5,369
L
2,649
717
0
1,509
4,729
2,042
0
1,253
3,470
7,100
0
W
297
78
0
850
3,247
857
0
1,811
1,436
24,456
0
W
Sobek
Marc2720
Sobek
2,585
401
1,390
3,867
6,886
2,804
0
1,898
4,988
11,788
0
L
Amaterasu
PantherNinja76
Amaterasu
255
255
0
1,014
3,772
1,581
0
0
3,772
0
7,222
W
2,182
1,273
0
1,558
3,599
778
0
730
2,869
0
27,742
L
Skadi
scrubd4dy
Skadi
3,736
2,488
0
660
3,045
602
0
996
2,049
0
31,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
21,495
233
Minions Killed
226
0
Camps Cleared
0
734,247
Distance Traveled
725,581
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,788
724
63
8
0
175,971
1
L
Merlin
5,327
666
91
11
0
163,982
2
L
Mercury
4,118
515
47
6
0
178,429
2
W
Loki
3,485
436
18
2
0
73,583
0
L
Geb
4,018
502
5
1
0
159,021
1
W
Zeus
4,882
610
67
8
0
157,924
1
W
Sobek
4,827
603
18
2
0
170,245
4
L
Amaterasu
3,457
432
14
2
0
87,555
0
W
Anhur
5,012
627
67
8
0
156,524
3
L
Skadi
4,575
572
69
9
0
136,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role