Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
AcrynxNoah
Hades
Level 34
God Stats
43W - 34L
1,579 SR
Queue Stats
85W - 101L
1,419 Elo+
Party 2
Thanatos
Thanatos
NavyIsland62668
Thanatos
Level 80
God Stats
56W - 59L
1,528 SR
Queue Stats
180W - 197L
1,482 Elo+
Party 2
Chiron
Chiron
Sandman1745
Chiron
Level 62
God Stats
8W - 6L
1,678 SR
Queue Stats
325W - 304L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Shrekswampuwu
Sylvanus
Level 20
God Stats
19W - 9L
1,500 SR
Queue Stats
88W - 108L
1,500 Elo+
Party 4
Team Averages
Level 59
1,557 SR
1,467 Elo+

VS

Team Averages
Level 64
1,333 SR
1,379 Elo+
Hachiman
Hachiman
 
Hachiman
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BurningMaple673
Kukulkan
Level 36
God Stats
4W - 4L
1,456 SR
Queue Stats
237W - 227L
1,556 Elo+
Party 1
Kali
Kali
Chris_Ziika
Kali
Level 156
God Stats
10W - 6L
1,230 SR
Queue Stats
27W - 21L
1,285 Elo+
Solo
Nike
Nike
ChubThump
Nike
Level 28
God Stats
0W - 8L
1,239 SR
Queue Stats
1W - 11L
1,277 Elo+
Party 3
Zeus
Zeus
RedPoisonFrog
Zeus
Level 47
God Stats
1W - 8L
1,239 SR
Queue Stats
1W - 11L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 2
7,903
527
4,866
9,241
5,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
14
8 / 1 / 1
8,663
578
7,828
7,340
2,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
12
2 / 2 / 4
7,241
483
3,261
6,529
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
13
3 / 5 / 6
8,148
543
10,032
11,273
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Shrekswampuwu
Sylvanus
14
6 / 4 / 5
8,765
584
9,310
12,312
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
6 / 4 / 4
8,230
549
10,900
12,540
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
3 / 4 / 1
7,559
504
2,870
7,928
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 7 / 6
7,137
476
6,948
13,040
3,929
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
11
1 / 2 / 0
7,071
471
2,119
7,921
5,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 4
7,331
489
8,362
11,597
3,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
22
Kills
13
13
Deaths
22
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
2
4
L
Hachiman
 
Hachiman
6
4
4
2
W
Hades
8
1
1
8.5
L
Kukulkan
3
4
1
0.88
L
2
7
6
0.71
L
Nike
1
2
0
0.5
W
Thanatos
2
2
4
2
L
1
5
4
0.6
W
Chiron
3
5
6
1.2
W
Sylvanus
Shrekswampuwu
Sylvanus
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
31,199
46,695
Taken
53,026
18,480
Mitigated
17,373
17,433
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,866
960
0
721
9,241
5,897
315
4,505
4,736
8,906
30,950
L
Hachiman
 
Hachiman
10,900
4,499
174
3,182
12,540
2,513
0
2,401
10,139
0
51,014
W
Hades
7,828
241
0
2,694
7,340
2,456
290
2,832
4,348
37,228
0
L
Kukulkan
2,870
296
189
922
7,928
2,035
0
4,392
3,536
37,230
0
L
6,948
4,421
0
4,447
13,040
3,929
0
4,150
8,890
0
33,910
L
Nike
2,119
470
0
1,595
7,921
5,735
486
2,166
5,426
0
31,950
W
Thanatos
3,261
599
0
6,585
6,529
1,989
0
1,026
5,503
0
30,240
L
8,362
2,106
258
3,790
11,597
3,161
86
2,842
8,546
50,370
0
W
Chiron
10,032
2,621
175
3,539
11,273
2,871
1,660
303
10,967
0
47,396
W
Sylvanus
Shrekswampuwu
Sylvanus
9,310
4,047
134
3,585
12,312
5,267
455
2,360
9,906
34,416
12,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,720
Gold Earned
37,328
368
Minions Killed
385
0
Camps Cleared
0
1,413,073
Distance Traveled
1,356,312
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,903
527
65
4
0
312,097
0
L
Hachiman
8,230
549
80
5
0
272,922
5
W
Hades
8,663
578
77
5
0
324,838
0
L
Kukulkan
7,559
504
81
5
0
276,524
9
L
Kali
7,137
476
56
4
0
256,972
4
L
Nike
7,071
471
79
5
0
301,300
1
W
Thanatos
7,241
483
67
4
0
255,122
2
L
Zeus
7,331
489
89
6
0
248,594
0
W
Chiron
8,148
543
63
4
0
262,670
1
W
Sylvanus
8,765
584
96
6
0
258,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role