Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Newtogame9580
Poseidon
Level 22
God Stats
9W - 1L
1,228 SR
Queue Stats
256W - 202L
1,812 Elo+
Party 1
Mercury
Mercury
Rheri
Mercury
Level 126
God Stats
4W - 7L
1,756 SR
Queue Stats
575W - 471L
1,659 Elo+
Party 1
Chaac
Chaac
T0H3way
Chaac
Level 127
God Stats
16W - 7L
1,738 SR
Queue Stats
593W - 575L
1,689 Elo+
Party 1
Cabrakan
Cabrakan
ksupremekai
Cabrakan
Level 160
God Stats
4W - 2L
1,285 SR
Queue Stats
865W - 772L
1,770 Elo+
Party 1
Team Averages
Level 119
1,501 SR
1,686 Elo+

VS

Team Averages
Level 42
1,633 SR
1,432 Elo+
Susano
Susano
Cascade2X
Susano
Level 45
God Stats
18W - 16L
1,565 SR
Queue Stats
233W - 213L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
GiantLog7918
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,205 Elo+
Party 3
Kukulkan
Kukulkan
ItsHoracio
Kukulkan
Level 25
God Stats
3W - 3L
1,975 SR
Queue Stats
109W - 93L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
SenjiUchiha
Cthulhu
Level 47
God Stats
1W - 3L
1,401 SR
Queue Stats
18W - 29L
1,205 Elo+
Party 3
Izanami
Izanami
oAXLR8
Izanami
Level 66
God Stats
20W - 12L
1,722 SR
Queue Stats
593W - 525L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
11 / 3 / 12
14,242
647
23,251
16,567
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Newtogame9580
Poseidon
20
12 / 3 / 6
15,822
719
14,752
11,974
5,235
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Rheri
Mercury
19
4 / 3 / 8
12,837
584
14,851
20,228
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
T0H3way
Chaac
19
3 / 4 / 6
12,841
584
13,663
25,090
25,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
ksupremekai
Cabrakan
18
3 / 1 / 19
13,190
600
11,377
23,112
34,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cascade2X
Susano
18
7 / 5 / 0
11,629
529
14,209
20,476
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
GiantLog7918
Gilgamesh
16
0 / 4 / 5
10,460
475
14,571
23,736
23,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ItsHoracio
Kukulkan
17
3 / 8 / 1
10,901
496
14,086
18,555
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SenjiUchiha
Cthulhu
14
2 / 6 / 5
9,574
435
6,781
14,760
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
oAXLR8
Izanami
16
2 / 10 / 2
10,102
459
9,105
21,095
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
33
Kills
14
14
Deaths
33
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
3
12
5.67
L
Susano
Cascade2X
Susano
7
5
0
1.4
L
Gilgamesh
GiantLog7918
Gilgamesh
0
4
5
0.63
L
Kukulkan
ItsHoracio
Kukulkan
3
8
1
0.44
W
Poseidon
Newtogame9580
Poseidon
12
3
6
5
W
Mercury
Rheri
Mercury
4
3
8
2.67
L
Cthulhu
SenjiUchiha
Cthulhu
2
6
5
0.75
W
Chaac
T0H3way
Chaac
3
4
6
1.5
W
Cabrakan
ksupremekai
Cabrakan
3
1
19
12.5
L
Izanami
oAXLR8
Izanami
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,894
Damage
58,752
96,971
Taken
98,622
77,776
Mitigated
57,238
36,136
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
23,251
19,800
0
8,239
16,567
5,248
3,620
3,735
12,680
0
115,389
L
Susano
Cascade2X
Susano
14,209
1,553
0
4,960
20,476
8,973
422
4,504
15,972
0
75,125
L
Gilgamesh
GiantLog7918
Gilgamesh
14,571
4,348
0
7,098
23,736
23,799
0
5,831
17,905
141
72,919
L
Kukulkan
ItsHoracio
Kukulkan
14,086
1,709
158
2,034
18,555
8,398
252
7,162
11,393
90,166
0
W
Poseidon
Newtogame9580
Poseidon
14,752
1,386
0
3,022
11,974
5,235
3,347
5,294
6,680
123,774
0
W
Mercury
Rheri
Mercury
14,851
7,342
0
3,386
20,228
8,014
1,530
4,470
15,758
0
108,584
L
Cthulhu
SenjiUchiha
Cthulhu
6,781
548
1,447
1,823
14,760
8,583
292
5,437
9,323
29,712
0
W
Chaac
T0H3way
Chaac
13,663
1,459
0
8,730
25,090
25,167
489
3,888
21,202
14,755
61,468
W
Cabrakan
ksupremekai
Cabrakan
11,377
1,359
4,307
8,452
23,112
34,112
678
5,800
17,127
30,764
7,759
L
Izanami
oAXLR8
Izanami
9,105
6,547
0
3,983
21,095
7,485
141
5,823
15,272
0
77,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,932
Gold Earned
52,666
710
Minions Killed
575
0
Camps Cleared
0
2,286,178
Distance Traveled
2,035,089
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,242
647
150
7
0
407,831
2
L
Susano
11,629
529
125
6
0
461,170
2
L
Gilgamesh
10,460
475
122
6
0
428,233
9
L
Kukulkan
10,901
496
155
7
0
382,971
6
W
Poseidon
15,822
719
223
10
0
445,359
6
W
Mercury
12,837
584
151
7
0
568,567
3
L
Cthulhu
9,574
435
40
2
0
435,146
0
W
Chaac
12,841
584
139
6
0
432,511
10
W
Cabrakan
13,190
600
47
2
0
431,910
6
L
Izanami
10,102
459
133
6
0
327,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role