Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GarnetWolf44
Neith
Level 20
God Stats
7W - 4L
1,500 SR
Queue Stats
62W - 90L
1,471 Elo+
Party 2
Yemoja
Yemoja
SeamlessOasis
Yemoja
Level 83
God Stats
20W - 14L
1,438 SR
Queue Stats
265W - 269L
1,543 Elo+
Party 2
Set
Set
TSM_FDEZ252003
Set
Level 83
God Stats
6W - 7L
1,675 SR
Queue Stats
183W - 167L
1,790 Elo+
Party 3
Arachne
Arachne
servilletamojada
Arachne
Level 47
God Stats
4W - 2L
1,847 SR
Queue Stats
174W - 159L
1,728 Elo+
Party 3
Team Averages
Level 71
1,592 SR
1,606 Elo+

VS

Team Averages
Level 66
1,479 SR
1,433 Elo+
Cupid
Cupid
 
Cupid
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
XxChriistiian8xX
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Poseidon
Poseidon
adrii_garciia7
Poseidon
Level 10
God Stats
1W - 2L
1,443 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Fenrir
Fenrir
chexx19
Fenrir
Level 88
God Stats
1W - 2L
1,252 SR
Queue Stats
40W - 43L
1,403 Elo+
Party 1
Anubis
Anubis
jonayojeda
Anubis
Level 68
God Stats
5W - 4L
1,700 SR
Queue Stats
50W - 66L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
5 / 1 / 4
6,516
652
4,434
4,453
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 1 / 5
6,243
624
4,755
3,429
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 4
5,500
550
3,645
6,877
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
6,482
648
2,911
5,094
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 1 / 6
6,941
694
4,641
5,562
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 3 / 1
6,022
602
3,937
6,978
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 2
4,519
452
1,274
4,332
2,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
7
0 / 4 / 0
4,665
467
2,675
4,911
1,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
chexx19
Fenrir
8
1 / 6 / 0
4,866
487
3,215
8,116
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
jonayojeda
Anubis
8
0 / 4 / 1
5,026
503
1,749
5,438
1,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
4
7
L
Cupid
 
Cupid
2
3
1
0.83
W
6
1
5
8.5
W
0
1
4
2
W
2
1
2
3
L
1
2
2
1
L
Poseidon
0
4
0
0
L
Fenrir
chexx19
Fenrir
1
6
0
0.17
L
Anubis
jonayojeda
Anubis
0
4
1
0.13
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,386
Damage
12,850
25,415
Taken
29,775
11,920
Mitigated
10,092
8,353
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,434
1,172
0
1,000
4,453
1,192
183
1,675
2,422
32,518
2,324
L
Cupid
 
Cupid
3,937
2,256
65
2,319
6,978
1,965
53
1,560
5,418
0
31,875
W
4,755
1,717
0
898
3,429
1,008
1,052
942
2,377
0
19,985
W
3,645
707
288
2,784
6,877
4,224
0
1,592
5,066
20,381
0
W
2,911
1,087
0
1,026
5,094
2,994
444
373
4,721
0
36,020
L
1,274
187
0
1,056
4,332
2,878
0
1,782
2,550
6,534
0
L
Poseidon
2,675
523
0
698
4,911
1,147
82
1,649
3,262
19,203
0
L
Fenrir
chexx19
Fenrir
3,215
646
0
413
8,116
2,331
0
1,086
6,987
0
25,587
L
Anubis
jonayojeda
Anubis
1,749
117
0
1,360
5,438
1,771
0
172
5,000
26,834
0
W
4,641
3,175
0
2,357
5,562
2,502
0
495
5,067
0
33,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
25,098
294
Minions Killed
226
0
Camps Cleared
0
991,339
Distance Traveled
916,000
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,516
652
63
6
0
184,224
3
L
Cupid
6,022
602
71
7
0
154,057
2
W
Neith
6,243
624
38
4
0
183,885
0
W
Yemoja
5,500
550
33
3
0
173,348
2
W
Set
6,482
648
82
8
0
205,998
1
L
Bacchus
4,519
452
9
1
0
202,256
0
L
Poseidon
4,665
467
44
4
0
185,917
1
L
Fenrir
4,866
487
49
5
0
202,066
0
L
Anubis
5,026
503
53
5
0
171,704
0
W
Arachne
6,941
694
78
8
0
243,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role